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Issue 10830: * We want to be able to find atoms and character classes without advancing th... (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/regexp2000/
Patch Set: Created 12 years, 1 month ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 2
3 // A light-weight assembler for the Regexp2000 byte code. 3 // A light-weight assembler for the Regexp2000 byte code.
4 4
5 #ifndef V8_ASSEMBLER_RE2K_H_ 5 #ifndef V8_ASSEMBLER_RE2K_H_
6 #define V8_ASSEMBLER_RE2K_H_ 6 #define V8_ASSEMBLER_RE2K_H_
7 7
8 namespace v8 { namespace internal { 8 namespace v8 { namespace internal {
9 9
10 10
(...skipping 17 matching lines...) Expand all
28 28
29 // CP = current position in source. 29 // CP = current position in source.
30 // BT = backtrack label. 30 // BT = backtrack label.
31 31
32 // Stack. 32 // Stack.
33 void PushCurrentPosition(int cp_offset = 0); 33 void PushCurrentPosition(int cp_offset = 0);
34 void PushBacktrack(Label* l); 34 void PushBacktrack(Label* l);
35 void PushRegister(int index); 35 void PushRegister(int index);
36 void SetRegisterToCurrentPosition(int index, int cp_offset = 0); 36 void SetRegisterToCurrentPosition(int index, int cp_offset = 0);
37 void SetRegister(int index, int value); 37 void SetRegister(int index, int value);
38 void AdvanceRegister(int index, int by);
38 39
39 void PopCurrentPosition(); 40 void PopCurrentPosition();
40 void PopBacktrack(); 41 void PopBacktrack();
41 void PopRegister(int index); 42 void PopRegister(int index);
42 43
43 void Fail(); 44 void Fail();
44 void FailIfWithin(int distance_from_end);
45 void Succeed(); 45 void Succeed();
46 46
47 void Break(); // This instruction will cause a fatal VM error if hit. 47 void Break(); // This instruction will cause a fatal VM error if hit.
48 48
49 void Bind(Label* l); // binds an unbound label L to the current code position 49 void Bind(Label* l); // Binds an unbound label L to the current code posn.
50 50
51 void AdvanceCP(int cp_offset = 1); 51 void AdvanceCP(int by);
52 52
53 void GoTo(Label* l); 53 void GoTo(Label* l);
54 54
55 // Loads current char into a register. 55 // Loads current char into a machine register. Jumps to the label if we
56 void LoadCurrentChar(int cp_offset = 0); 56 // reached the end of the subject string. Fall through otherwise.
57 void LoadCurrentChar(int cp_offset, Label* on_end);
57 58
58 // Checks current char register against a singleton. 59 // Checks current char register against a singleton.
59 void CheckChar(uc16 c, Label* on_mismatch); 60 void CheckChar(uc16 c, Label* on_mismatch);
60 void CheckNotChar(uc16 c, Label* on_match); 61 void CheckNotChar(uc16 c, Label* on_match);
61 62
62 // Checks current char register against the magic end-of-input symbol.
63 void CheckEnd(Label* on_not_end);
64 void CheckNotEnd(Label* on_end);
65
66 // Checks current char register against a range. 63 // Checks current char register against a range.
67 void CheckRange(uc16 start, uc16 end, Label* on_mismatch); 64 void CheckRange(uc16 start, uc16 end, Label* on_mismatch);
68 void CheckNotRange(uc16 start, uc16 end, Label* on_match); 65 void CheckNotRange(uc16 start, uc16 end, Label* on_match);
69 66
70 // Checks that the current char is in the range and that the corresponding bit
71 // is set in the bitmap.
72 void CheckBitmap(uc16 start, uc16 end, const byte* bits, Label* on_mismatch);
73 void CheckNotBitmap(uc16 start, uc16 end, const byte* bits, Label* on_match);
74
75 // Checks current position (plus optional offset) for a match against a 67 // Checks current position (plus optional offset) for a match against a
76 // previous capture. Advances current position by the length of the capture 68 // previous capture. Advances current position by the length of the capture
77 // iff it matches. The capture is stored in a given register and the 69 // iff it matches. The capture is stored in a given register and the
78 // the register after. 70 // the register after. If a register contains -1 then the other register
79 void CheckBackref(int capture_index, Label* on_mismatch, int cp_offset = 0); 71 // mush always contain -1 and the on_mismatch label will never be called.
80 void CheckNotBackref(int capture_index, Label* on_match, int cp_offset = 0); 72 void CheckBackref(int capture_index, Label* on_mismatch);
81 73
82 // Checks a register for equal, less than or equal, less than, greater than 74 // Checks a register for strictly-less-than or greater-than-or-equal.
83 // or equal, greater than, not equal. 75 void CheckRegisterLT(int reg_index, uint16_t vs, Label* on_less_than);
84 void CheckRegisterLt(int reg_index, uint16_t vs, Label* on_less_than); 76 void CheckRegisterGE(int reg_index, uint16_t vs, Label* on_greater_equal);
85 void CheckRegisterGe(int reg_index, uint16_t vs, Label* on_greater_equal); 77
78 // Subtracts a 16 bit value from the current character, uses the result to
79 // look up in a bit array, uses the result of that decide whether to fall
80 // though (on 1) or jump to the on_zero label (on 0).
81 void LookupMap1(uc16 start, Label* bit_map, Label* on_zero);
82
83 // Subtracts a 16 bit value from the current character, uses the result to
84 // look up in a 2-bit array, uses the result of that to look up in a label
85 // table and jumps to the label.
86 void LookupMap2(uc16 start,
87 Label* half_nibble_map,
88 const Vector<Label*>& table);
89
90 // Subtracts a 16 bit value from the current character, uses the result to
91 // look up in a byte array, uses the result of that to look up in a label
92 // array and jumps to the label.
93 void LookupMap8(uc16 start, Label* byte_map, const Vector<Label*>& table);
94
95 // Takes the high byte of the current character, uses the result to
96 // look up in a byte array, uses the result of that to look up in a label
97 // array and jumps to the label.
98 void LookupHighMap8(byte start, Label* byte_map, const Vector<Label*>& table);
86 99
87 // Code and bitmap emission. 100 // Code and bitmap emission.
88 inline void Emit32(uint32_t x); 101 inline void Emit32(uint32_t x);
89 inline void Emit16(uint32_t x); 102 inline void Emit16(uint32_t x);
90 inline void Emit(uint32_t x); 103 inline void Emit(uint32_t x);
91 104
92 // Bytecode buffer. 105 // Bytecode buffer.
93 int length(); 106 int length();
94 void Copy(Address a); 107 void Copy(Address a);
95 108
109 inline void EmitOrLink(Label* l);
96 private: 110 private:
97 // Don't use this. 111 // Don't use this.
98 Re2kAssembler() { UNREACHABLE(); } 112 Re2kAssembler() { UNREACHABLE(); }
99 // The buffer into which code and relocation info are generated. 113 // The buffer into which code and relocation info are generated.
100 Vector<byte> buffer_; 114 Vector<byte> buffer_;
101 115
102 inline void CheckRegister(int byte_code, 116 inline void CheckRegister(int byte_code,
103 int reg_index, 117 int reg_index,
104 uint16_t vs, 118 uint16_t vs,
105 Label* on_true); 119 Label* on_true);
106 // Code generation. 120 // Code generation.
107 int pc_; // The program counter; moves forward. 121 int pc_; // The program counter; moves forward.
108 122
109 // True if the assembler owns the buffer, false if buffer is external. 123 // True if the assembler owns the buffer, false if buffer is external.
110 bool own_buffer_; 124 bool own_buffer_;
111
112 inline void EmitOrLink(Label* l);
113 }; 125 };
114 126
115 127
116 } } // namespace v8::internal 128 } } // namespace v8::internal
117 129
118 #endif // V8_ASSEMBLER_RE2K_H_ 130 #endif // V8_ASSEMBLER_RE2K_H_
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