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Unified Diff: media/base/audio_bus.h

Issue 10829183: Introduce AudioBus to replace std::vector<float*>. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Cleanup. Created 8 years, 4 months ago
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Index: media/base/audio_bus.h
diff --git a/media/base/audio_bus.h b/media/base/audio_bus.h
new file mode 100644
index 0000000000000000000000000000000000000000..caf6cc4b908d139a28581f584ccb81c35375678e
--- /dev/null
+++ b/media/base/audio_bus.h
@@ -0,0 +1,92 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_BASE_AUDIO_BUS_H_
+#define MEDIA_BASE_AUDIO_BUS_H_
+
+#include <vector>
+
+#include "base/logging.h"
+#include "base/memory/aligned_memory.h"
+#include "base/memory/scoped_ptr.h"
+#include "media/audio/audio_parameters.h"
+#include "media/base/channel_layout.h"
+
+namespace media {
+
+// Scoped container for "busing" audio channel data around.
+class MEDIA_EXPORT AudioBus {
+ public:
+ ~AudioBus();
scherkus (not reviewing) 2012/08/06 18:55:34 if you only return scoped_ptr<> this can be privat
DaleCurtis 2012/08/07 01:36:32 Nice!
+
+ // Creates a new AudioBus and allocates |channels| of length |frames|.
+ static scoped_ptr<AudioBus> Create(int channels, int frames);
+
+ // Same thing as above, except extracts |channels| and |frames| from the given
+ // AudioParameters structure. Additionally sets |channel_layout_|.
scherkus (not reviewing) 2012/08/06 18:55:34 nit: I'd just move this up by the other Create() a
DaleCurtis 2012/08/07 01:36:32 Done.
+ static scoped_ptr<AudioBus> Create(const AudioParameters& params);
+
+ // Creates a new AudioBus and from an existing channel vector.
scherkus (not reviewing) 2012/08/06 18:55:34 s/and// I'd doc that this isn't ownership transfe
DaleCurtis 2012/08/07 01:36:32 Done.
+ static scoped_ptr<AudioBus> WrapVector(
+ int frames,
+ const std::vector<float*>& audio_data_vector);
scherkus (not reviewing) 2012/08/06 18:55:34 s/audio_data_vector/channel_data?
DaleCurtis 2012/08/07 01:36:32 Done.
+
+ // Returns a raw pointer to internal data for reconstruction of an AudioBus
scherkus (not reviewing) 2012/08/06 18:55:34 I'd drop reference to shared memory -- that's some
DaleCurtis 2012/08/07 01:36:32 Done.
+ // object across shared memory. Can not be used with an AudioBus constructed
+ // via wrapping.
+ void* audio_data() {
scherkus (not reviewing) 2012/08/06 18:55:34 s/audio_// here + below (no need to prefix methods
DaleCurtis 2012/08/07 01:36:32 Done.
+ DCHECK(audio_data_.get());
scherkus (not reviewing) 2012/08/06 18:55:34 I see what you mean about the DCHECK() -- I would
DaleCurtis 2012/08/07 01:36:32 Done.
+ return audio_data_.get();
+ }
+
+ // Size in bytes of internal data. Should only be used for transferring an
+ // AudioBus object across shared memory.
+ int audio_data_size() const {
+ DCHECK(audio_data_.get());
+ return audio_data_size_;
+ }
+
+ // Returns a raw pointer to the requested channel. Pointer is guaranteed to
+ // have a 16-byte alignment.
+ float* channel(int channel) { return audio_data_vector_[channel]; }
+ const float* channel(int channel) const {
scherkus (not reviewing) 2012/08/06 18:55:34 what's up with the overloaded const version? where
DaleCurtis 2012/08/07 01:36:32 In AudioUtil::InterleaveFloatToInt, see: http://co
+ return audio_data_vector_[channel];
+ }
+
+ int channels() const { return audio_data_vector_.size(); }
+ int frames() const { return frames_; }
+
+ // Track channel layout information in case of channel remixing. Defaults to
+ // CHANNEL_LAYOUT_NONE if no layout is provided.
+ ChannelLayout channel_layout() const { return channel_layout_; }
scherkus (not reviewing) 2012/08/06 18:55:34 I don't see channel layout used in 10823175 -- can
DaleCurtis 2012/08/07 01:36:32 Done.
+ void set_channel_layout(ChannelLayout layout) {
+ DCHECK_EQ(static_cast<size_t>(ChannelLayoutToChannelCount(layout)),
+ audio_data_vector_.size());
+ channel_layout_ = layout;
+ }
+
+ // Helper method for zeroing out all channels of audio data.
+ void Zero(int frames);
+ void Zero() { Zero(frames_); }
scherkus (not reviewing) 2012/08/06 18:55:34 instead of overload (generally avoided), how about
DaleCurtis 2012/08/07 01:36:32 Done.
+
+ private:
+ AudioBus(int channels, int frames, ChannelLayout channel_layout);
+ AudioBus(int frames, const std::vector<float*>& audio_data_vector);
scherkus (not reviewing) 2012/08/06 18:55:34 ditto
DaleCurtis 2012/08/07 01:36:32 Done.
+
+ // Contiguous block of channel memory.
+ scoped_ptr_malloc<float, base::ScopedPtrAlignedFree> audio_data_;
scherkus (not reviewing) 2012/08/06 18:55:34 similar to above this can be data_ if you want
DaleCurtis 2012/08/07 01:36:32 Done.
+ int audio_data_size_;
+
+ // Vector of pointers to each channel's audio data.
+ std::vector<float*> audio_data_vector_;
scherkus (not reviewing) 2012/08/06 18:55:34 similar to above this can be channel_data_
DaleCurtis 2012/08/07 01:36:32 Done.
+ int frames_;
+
+ ChannelLayout channel_layout_;
+
+ DISALLOW_COPY_AND_ASSIGN(AudioBus);
+};
+
+} // namespace media
+
+#endif // MEDIA_BASE_AUDIO_BUS_H_
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