Index: media/base/audio_bus.h |
diff --git a/media/base/audio_bus.h b/media/base/audio_bus.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..caf6cc4b908d139a28581f584ccb81c35375678e |
--- /dev/null |
+++ b/media/base/audio_bus.h |
@@ -0,0 +1,92 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BASE_AUDIO_BUS_H_ |
+#define MEDIA_BASE_AUDIO_BUS_H_ |
+ |
+#include <vector> |
+ |
+#include "base/logging.h" |
+#include "base/memory/aligned_memory.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "media/audio/audio_parameters.h" |
+#include "media/base/channel_layout.h" |
+ |
+namespace media { |
+ |
+// Scoped container for "busing" audio channel data around. |
+class MEDIA_EXPORT AudioBus { |
+ public: |
+ ~AudioBus(); |
scherkus (not reviewing)
2012/08/06 18:55:34
if you only return scoped_ptr<> this can be privat
DaleCurtis
2012/08/07 01:36:32
Nice!
|
+ |
+ // Creates a new AudioBus and allocates |channels| of length |frames|. |
+ static scoped_ptr<AudioBus> Create(int channels, int frames); |
+ |
+ // Same thing as above, except extracts |channels| and |frames| from the given |
+ // AudioParameters structure. Additionally sets |channel_layout_|. |
scherkus (not reviewing)
2012/08/06 18:55:34
nit: I'd just move this up by the other Create() a
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ static scoped_ptr<AudioBus> Create(const AudioParameters& params); |
+ |
+ // Creates a new AudioBus and from an existing channel vector. |
scherkus (not reviewing)
2012/08/06 18:55:34
s/and//
I'd doc that this isn't ownership transfe
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ static scoped_ptr<AudioBus> WrapVector( |
+ int frames, |
+ const std::vector<float*>& audio_data_vector); |
scherkus (not reviewing)
2012/08/06 18:55:34
s/audio_data_vector/channel_data?
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ |
+ // Returns a raw pointer to internal data for reconstruction of an AudioBus |
scherkus (not reviewing)
2012/08/06 18:55:34
I'd drop reference to shared memory -- that's some
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ // object across shared memory. Can not be used with an AudioBus constructed |
+ // via wrapping. |
+ void* audio_data() { |
scherkus (not reviewing)
2012/08/06 18:55:34
s/audio_// here + below (no need to prefix methods
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ DCHECK(audio_data_.get()); |
scherkus (not reviewing)
2012/08/06 18:55:34
I see what you mean about the DCHECK() -- I would
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ return audio_data_.get(); |
+ } |
+ |
+ // Size in bytes of internal data. Should only be used for transferring an |
+ // AudioBus object across shared memory. |
+ int audio_data_size() const { |
+ DCHECK(audio_data_.get()); |
+ return audio_data_size_; |
+ } |
+ |
+ // Returns a raw pointer to the requested channel. Pointer is guaranteed to |
+ // have a 16-byte alignment. |
+ float* channel(int channel) { return audio_data_vector_[channel]; } |
+ const float* channel(int channel) const { |
scherkus (not reviewing)
2012/08/06 18:55:34
what's up with the overloaded const version? where
DaleCurtis
2012/08/07 01:36:32
In AudioUtil::InterleaveFloatToInt, see:
http://co
|
+ return audio_data_vector_[channel]; |
+ } |
+ |
+ int channels() const { return audio_data_vector_.size(); } |
+ int frames() const { return frames_; } |
+ |
+ // Track channel layout information in case of channel remixing. Defaults to |
+ // CHANNEL_LAYOUT_NONE if no layout is provided. |
+ ChannelLayout channel_layout() const { return channel_layout_; } |
scherkus (not reviewing)
2012/08/06 18:55:34
I don't see channel layout used in 10823175 -- can
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ void set_channel_layout(ChannelLayout layout) { |
+ DCHECK_EQ(static_cast<size_t>(ChannelLayoutToChannelCount(layout)), |
+ audio_data_vector_.size()); |
+ channel_layout_ = layout; |
+ } |
+ |
+ // Helper method for zeroing out all channels of audio data. |
+ void Zero(int frames); |
+ void Zero() { Zero(frames_); } |
scherkus (not reviewing)
2012/08/06 18:55:34
instead of overload (generally avoided), how about
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ |
+ private: |
+ AudioBus(int channels, int frames, ChannelLayout channel_layout); |
+ AudioBus(int frames, const std::vector<float*>& audio_data_vector); |
scherkus (not reviewing)
2012/08/06 18:55:34
ditto
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ |
+ // Contiguous block of channel memory. |
+ scoped_ptr_malloc<float, base::ScopedPtrAlignedFree> audio_data_; |
scherkus (not reviewing)
2012/08/06 18:55:34
similar to above this can be data_ if you want
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ int audio_data_size_; |
+ |
+ // Vector of pointers to each channel's audio data. |
+ std::vector<float*> audio_data_vector_; |
scherkus (not reviewing)
2012/08/06 18:55:34
similar to above this can be channel_data_
DaleCurtis
2012/08/07 01:36:32
Done.
|
+ int frames_; |
+ |
+ ChannelLayout channel_layout_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AudioBus); |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BASE_AUDIO_BUS_H_ |