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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 namespace socket { | 5 namespace socket { |
6 enum SocketType { | 6 enum SocketType { |
7 tcp, | 7 tcp, |
8 udp | 8 udp |
9 }; | 9 }; |
10 | 10 |
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125 // and <code>write()</code> calls. | 125 // and <code>write()</code> calls. |
126 // |socketId| : The socketId. | 126 // |socketId| : The socketId. |
127 // |hostname| : The hostname or IP address of the remote machine. | 127 // |hostname| : The hostname or IP address of the remote machine. |
128 // |port| : The port of the remote machine. | 128 // |port| : The port of the remote machine. |
129 // |callback| : Called when the connection attempt is complete. | 129 // |callback| : Called when the connection attempt is complete. |
130 static void connect(long socketId, | 130 static void connect(long socketId, |
131 DOMString hostname, | 131 DOMString hostname, |
132 long port, | 132 long port, |
133 ConnectCallback callback); | 133 ConnectCallback callback); |
134 | 134 |
135 // Binds the local address for socket. Currently, it does not support | 135 // Binds the local address for socket. |
136 // TCP socket. | |
137 // |socketId| : The socketId. | 136 // |socketId| : The socketId. |
138 // |address| : The address of the local machine. | 137 // |address| : The address of the local machine. |
139 // |port| : The port of the local machine. | 138 // |port| : The port of the local machine. |
140 // |callback| : Called when the bind attempt is complete. | 139 // |callback| : Called when the bind attempt is complete. |
141 static void bind(long socketId, | 140 static void bind(long socketId, |
142 DOMString address, | 141 DOMString address, |
143 long port, | 142 long port, |
144 BindCallback callback); | 143 BindCallback callback); |
145 | 144 |
146 // Disconnects the socket. For UDP sockets, <code>disconnect</code> is a | 145 // Disconnects the socket. For UDP sockets, <code>disconnect</code> is a |
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212 // |callback| : Called when the state is available. | 211 // |callback| : Called when the state is available. |
213 static void getInfo(long socketId, | 212 static void getInfo(long socketId, |
214 GetInfoCallback callback); | 213 GetInfoCallback callback); |
215 | 214 |
216 // Retrieves information about local adapters on this system. | 215 // Retrieves information about local adapters on this system. |
217 // |callback| : Called when local adapter information is available. | 216 // |callback| : Called when local adapter information is available. |
218 static void getNetworkList(GetNetworkCallback callback); | 217 static void getNetworkList(GetNetworkCallback callback); |
219 }; | 218 }; |
220 | 219 |
221 }; | 220 }; |
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