| Index: ui/views/view.h
|
| ===================================================================
|
| --- ui/views/view.h (revision 150588)
|
| +++ ui/views/view.h (working copy)
|
| @@ -41,6 +41,7 @@
|
| namespace ui {
|
| struct AccessibleViewState;
|
| class Compositor;
|
| +class KeyEvent;
|
| class Layer;
|
| class TextInputClient;
|
| class Texture;
|
| @@ -613,8 +614,8 @@
|
| // Subclasser should return true if the event has been processed and false
|
| // otherwise. If the event has not been processed, the parent will be given a
|
| // chance.
|
| - virtual bool OnKeyPressed(const KeyEvent& event);
|
| - virtual bool OnKeyReleased(const KeyEvent& event);
|
| + virtual bool OnKeyPressed(const ui::KeyEvent& event);
|
| + virtual bool OnKeyReleased(const ui::KeyEvent& event);
|
|
|
| // Invoked when the user uses the mousewheel. Implementors should return true
|
| // if the event has been processed and false otherwise. This message is sent
|
| @@ -733,7 +734,7 @@
|
| // have it processed as an accelerator (if any) or as a tab traversal (if the
|
| // key event is for the TAB key). In that case, OnKeyPressed will
|
| // subsequently be invoked for that event.
|
| - virtual bool SkipDefaultKeyEventProcessing(const KeyEvent& event);
|
| + virtual bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& event);
|
|
|
| // Subclasses that contain traversable children that are not directly
|
| // accessible through the children hierarchy should return the associated
|
|
|