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1 { | 1 { |
2 'TOOLS': ['newlib'], | 2 'TOOLS': ['newlib', 'glibc'], |
binji
2012/08/09 22:44:04
can you see if we can add pnacl as well?
Sam Clegg
2012/08/10 00:44:15
Ok.. you might need to show me how to do that.
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3 'TARGETS': [ | 3 'TARGETS': [ |
4 { | 4 { |
5 'NAME' : 'tumbler', | 5 'NAME' : 'tumbler', |
6 'TYPE' : 'main', | 6 'TYPE' : 'main', |
7 'SOURCES' : [ | 7 'SOURCES' : [ |
8 'callback.h', | 8 'callback.h', |
9 'cube.cc', | 9 'cube.cc', |
10 'cube.h', | 10 'cube.h', |
11 'opengl_context.cc', | 11 'opengl_context.cc', |
12 'opengl_context.h', | 12 'opengl_context.h', |
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36 'TITLE': 'Tumbler', | 36 'TITLE': 'Tumbler', |
37 'DESC': """ | 37 'DESC': """ |
38 The Tumbler example demonstrates how to create a 3D cube that you can | 38 The Tumbler example demonstrates how to create a 3D cube that you can |
39 rotate with your mouse while pressing the left mouse button. This example | 39 rotate with your mouse while pressing the left mouse button. This example |
40 creates a 3D context and draws to it using OpenGL ES. The JavaScript | 40 creates a 3D context and draws to it using OpenGL ES. The JavaScript |
41 implements a virtual trackball interface to map mouse movements into 3D | 41 implements a virtual trackball interface to map mouse movements into 3D |
42 rotations using simple 3D vector math and quaternions.""", | 42 rotations using simple 3D vector math and quaternions.""", |
43 'INFO': '3D graphics' | 43 'INFO': '3D graphics' |
44 } | 44 } |
45 | 45 |
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