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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <windows.h> | 5 #include <windows.h> |
| 6 #include <audioclient.h> | 6 #include <audioclient.h> |
| 7 #include <avrt.h> | 7 #include <avrt.h> |
| 8 #include <mmdeviceapi.h> | 8 #include <mmdeviceapi.h> |
| 9 #include <mmreg.h> | 9 #include <mmreg.h> |
| 10 #include <mmsystem.h> | 10 #include <mmsystem.h> |
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| 287 LOG(ERROR) << "Failed to GetBuffer. Error " << hr; | 287 LOG(ERROR) << "Failed to GetBuffer. Error " << hr; |
| 288 return; | 288 return; |
| 289 } | 289 } |
| 290 | 290 |
| 291 if (!IsPacketOfSilence( | 291 if (!IsPacketOfSilence( |
| 292 reinterpret_cast<const int16*>(data), | 292 reinterpret_cast<const int16*>(data), |
| 293 frames * kChannels)) { | 293 frames * kChannels)) { |
| 294 scoped_ptr<AudioPacket> packet = | 294 scoped_ptr<AudioPacket> packet = |
| 295 scoped_ptr<AudioPacket>(new AudioPacket()); | 295 scoped_ptr<AudioPacket>(new AudioPacket()); |
| 296 packet->add_data(data, frames * wave_format_ex_->nBlockAlign); | 296 packet->add_data(data, frames * wave_format_ex_->nBlockAlign); |
| 297 packet->set_encoding(AudioPacket::ENCODING_RAW); |
| 297 packet->set_sampling_rate(sampling_rate_); | 298 packet->set_sampling_rate(sampling_rate_); |
| 298 packet->set_bytes_per_sample( | 299 packet->set_bytes_per_sample(AudioPacket::BYTES_PER_SAMPLE_2); |
| 299 static_cast<AudioPacket::BytesPerSample>(sizeof(int16))); | 300 packet->set_channels(AudioPacket::CHANNELS_STEREO); |
| 300 packet->set_encoding(AudioPacket::ENCODING_RAW); | |
| 301 | 301 |
| 302 callback_.Run(packet.Pass()); | 302 callback_.Run(packet.Pass()); |
| 303 } | 303 } |
| 304 | 304 |
| 305 hr = audio_capture_client_->ReleaseBuffer(frames); | 305 hr = audio_capture_client_->ReleaseBuffer(frames); |
| 306 if (FAILED(hr)) { | 306 if (FAILED(hr)) { |
| 307 LOG(ERROR) << "Failed to ReleaseBuffer. Error " << hr; | 307 LOG(ERROR) << "Failed to ReleaseBuffer. Error " << hr; |
| 308 return; | 308 return; |
| 309 } | 309 } |
| 310 } | 310 } |
| 311 } | 311 } |
| 312 | 312 |
| 313 // Detects whether there is audio playing in a packet of samples. | 313 // Detects whether there is audio playing in a packet of samples. |
| 314 // Windows can give nonzero samples, even when there is no audio playing, so | 314 // Windows can give nonzero samples, even when there is no audio playing, so |
| 315 // extremely low amplitude samples are counted as silence. | 315 // extremely low amplitude samples are counted as silence. |
| 316 bool AudioCapturerWin::IsPacketOfSilence( | 316 bool AudioCapturerWin::IsPacketOfSilence( |
| 317 const int16* samples, int number_of_samples) { | 317 const int16* samples, int number_of_samples) { |
| 318 for (int i = 0; i < number_of_samples; i++) { | 318 for (int i = 0; i < number_of_samples; i++) { |
| 319 if (abs(samples[i]) > kSilenceThreshold) | 319 if (abs(samples[i]) > kSilenceThreshold) |
| 320 return false; | 320 return false; |
| 321 } | 321 } |
| 322 return true; | 322 return true; |
| 323 } | 323 } |
| 324 | 324 |
| 325 scoped_ptr<AudioCapturer> AudioCapturer::Create() { | 325 scoped_ptr<AudioCapturer> AudioCapturer::Create() { |
| 326 return scoped_ptr<AudioCapturer>(new AudioCapturerWin()); | 326 return scoped_ptr<AudioCapturer>(new AudioCapturerWin()); |
| 327 } | 327 } |
| 328 | 328 |
| 329 } // namespace remoting | 329 } // namespace remoting |
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