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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 #include "ui/base/animation/animation_delegate.h" | 11 #include "ui/base/animation/animation_delegate.h" |
| 12 #include "ui/gfx/display.h" |
12 #include "ui/gfx/rect.h" | 13 #include "ui/gfx/rect.h" |
13 | 14 |
14 namespace aura { | 15 namespace aura { |
15 class Window; | 16 class Window; |
| 17 class RootWindow; |
16 } | 18 } |
17 | 19 |
18 namespace ui { | 20 namespace ui { |
19 class SlideAnimation; | 21 class SlideAnimation; |
20 } | 22 } |
21 | 23 |
22 namespace views { | 24 namespace views { |
23 class Widget; | 25 class Widget; |
24 } | 26 } |
25 | 27 |
26 namespace ash { | 28 namespace ash { |
27 namespace internal { | 29 namespace internal { |
28 | 30 |
29 // PhantomWindowController is responsible for showing a phantom representation | 31 // PhantomWindowController is responsible for showing a phantom representation |
30 // of a window. It's used used during dragging a window to show a snap location. | 32 // of a window. It's used used during dragging a window to show a snap location. |
31 class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate { | 33 class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate { |
32 public: | 34 public: |
| 35 enum Style { |
| 36 STYLE_SHADOW, // for window snapping. |
| 37 STYLE_WINDOW, // for window dragging. |
| 38 }; |
| 39 |
33 explicit PhantomWindowController(aura::Window* window); | 40 explicit PhantomWindowController(aura::Window* window); |
34 virtual ~PhantomWindowController(); | 41 virtual ~PhantomWindowController(); |
35 | 42 |
| 43 // Sets the display where the phantom is placed. |
| 44 void SetDestinationDisplay(const gfx::Display& dst_display); |
| 45 |
36 // Bounds last passed to Show(). | 46 // Bounds last passed to Show(). |
37 const gfx::Rect& bounds() const { return bounds_; } | 47 const gfx::Rect& bounds() const { return bounds_; } |
38 | 48 |
39 // Shows the phantom window at the specified location (coordinates of the | 49 // Shows the phantom window at the specified location (coordinates of the |
40 // parent). This does not immediately show the window. | 50 // parent). This does not immediately show the window. |
41 void Show(const gfx::Rect& bounds); | 51 void Show(const gfx::Rect& bounds); |
42 | 52 |
43 // This is used to set bounds for the phantom window immediately. This should | 53 // This is used to set bounds for the phantom window immediately. This should |
44 // be called only when the phantom window is already visible. | 54 // be called only when the phantom window is already visible. |
45 void SetBounds(const gfx::Rect& bounds); | 55 void SetBounds(const gfx::Rect& bounds); |
46 | 56 |
47 // Hides the phantom. | 57 // Hides the phantom. |
48 void Hide(); | 58 void Hide(); |
49 | 59 |
50 // Returns true if the phantom is showing. | 60 // Returns true if the phantom is showing. |
51 bool IsShowing() const; | 61 bool IsShowing() const; |
52 | 62 |
53 // If set, the phantom window is stacked below this window, otherwise it | 63 // If set, the phantom window is stacked below this window, otherwise it |
54 // is stacked above the window passed to the constructor. | 64 // is stacked above the window passed to the constructor. |
55 void set_phantom_below_window(aura::Window* phantom_below_window) { | 65 void set_phantom_below_window(aura::Window* phantom_below_window) { |
56 phantom_below_window_ = phantom_below_window; | 66 phantom_below_window_ = phantom_below_window; |
57 } | 67 } |
58 | 68 |
| 69 // Sets/gets the style of the phantom window. |
| 70 void set_style(Style style); |
| 71 Style style() const { return style_; } |
| 72 |
| 73 // Sets/gets the opacity of the phantom window. |
| 74 void SetOpacity(float opacity); |
| 75 float GetOpacity() const; |
| 76 |
59 // ui::AnimationDelegate overrides: | 77 // ui::AnimationDelegate overrides: |
60 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; | 78 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; |
61 | 79 |
62 private: | 80 private: |
63 // Creates and shows the |phantom_widget_| at |bounds|. | 81 // Creates and shows the |phantom_widget_| at |bounds|. |
64 void CreatePhantomWidget(const gfx::Rect& bounds); | 82 void CreatePhantomWidget(const gfx::Rect& bounds); |
65 | 83 |
| 84 // Sets bounds of the phantom window. The window is shown on |dst_display_| |
| 85 // if its id() is valid. Otherwise, a display nearest to |bounds| is chosen. |
| 86 void SetBoundsInternal(const gfx::Rect& bounds); |
| 87 |
66 // Window the phantom is placed beneath. | 88 // Window the phantom is placed beneath. |
67 aura::Window* window_; | 89 aura::Window* window_; |
68 | 90 |
| 91 // The display where the phantom is placed. When dst_display_.id() is -1 (i.e. |
| 92 // the default), a display nearest to the current |bounds_| is automatically |
| 93 // used. |
| 94 gfx::Display dst_display_; |
| 95 |
69 // If set, the phantom window should get stacked below this window. | 96 // If set, the phantom window should get stacked below this window. |
70 aura::Window* phantom_below_window_; | 97 aura::Window* phantom_below_window_; |
71 | 98 |
72 // Initially the bounds of |window_|. Each time Show() is invoked | 99 // Initially the bounds of |window_|. Each time Show() is invoked |
73 // |start_bounds_| is then reset to the bounds of |phantom_widget_| and | 100 // |start_bounds_| is then reset to the bounds of |phantom_widget_| and |
74 // |bounds_| is set to the value passed into Show(). The animation animates | 101 // |bounds_| is set to the value passed into Show(). The animation animates |
75 // between these two values. | 102 // between these two values. |
76 gfx::Rect start_bounds_; | 103 gfx::Rect start_bounds_; |
77 gfx::Rect bounds_; | 104 gfx::Rect bounds_; |
78 | 105 |
79 views::Widget* phantom_widget_; | 106 views::Widget* phantom_widget_; |
80 | 107 |
81 // Used to transition the bounds. | 108 // Used to transition the bounds. |
82 scoped_ptr<ui::SlideAnimation> animation_; | 109 scoped_ptr<ui::SlideAnimation> animation_; |
83 | 110 |
| 111 // The style of the phantom window. |
| 112 Style style_; |
| 113 |
84 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); | 114 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); |
85 }; | 115 }; |
86 | 116 |
87 } // namespace internal | 117 } // namespace internal |
88 } // namespace ash | 118 } // namespace ash |
89 | 119 |
90 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 120 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
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