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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 5 #ifndef MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
| 6 #define MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 6 #define MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
| 7 | 7 |
| 8 // NullAudioSink effectively uses an extra thread to "throw away" the | 8 // NullAudioSink effectively uses an extra thread to "throw away" the |
| 9 // audio data at a rate resembling normal playback speed. It's just like | 9 // audio data at a rate resembling normal playback speed. It's just like |
| 10 // decoding to /dev/null! | 10 // decoding to /dev/null! |
| 11 // | 11 // |
| 12 // NullAudioSink can also be used in situations where the client has no | 12 // NullAudioSink can also be used in situations where the client has no |
| 13 // audio device or we haven't written an audio implementation for a particular | 13 // audio device or we haven't written an audio implementation for a particular |
| 14 // platform yet. | 14 // platform yet. |
| 15 | 15 |
| 16 #include <vector> | |
| 17 | |
| 18 #include "base/md5.h" | 16 #include "base/md5.h" |
| 17 #include "base/memory/scoped_ptr.h" |
| 19 #include "base/threading/thread.h" | 18 #include "base/threading/thread.h" |
| 20 #include "media/base/audio_renderer_sink.h" | 19 #include "media/base/audio_renderer_sink.h" |
| 21 | 20 |
| 22 namespace media { | 21 namespace media { |
| 22 class AudioBus; |
| 23 | 23 |
| 24 class MEDIA_EXPORT NullAudioSink | 24 class MEDIA_EXPORT NullAudioSink |
| 25 : NON_EXPORTED_BASE(public AudioRendererSink) { | 25 : NON_EXPORTED_BASE(public AudioRendererSink) { |
| 26 public: | 26 public: |
| 27 NullAudioSink(); | 27 NullAudioSink(); |
| 28 | 28 |
| 29 // AudioRendererSink implementation. | 29 // AudioRendererSink implementation. |
| 30 virtual void Initialize(const AudioParameters& params, | 30 virtual void Initialize(const AudioParameters& params, |
| 31 RenderCallback* callback) OVERRIDE; | 31 RenderCallback* callback) OVERRIDE; |
| 32 virtual void Start() OVERRIDE; | 32 virtual void Start() OVERRIDE; |
| (...skipping 13 matching lines...) Expand all Loading... |
| 46 virtual ~NullAudioSink(); | 46 virtual ~NullAudioSink(); |
| 47 | 47 |
| 48 private: | 48 private: |
| 49 // Audio thread task that periodically calls FillBuffer() to consume | 49 // Audio thread task that periodically calls FillBuffer() to consume |
| 50 // audio data. | 50 // audio data. |
| 51 void FillBufferTask(); | 51 void FillBufferTask(); |
| 52 | 52 |
| 53 void SetPlaying(bool is_playing); | 53 void SetPlaying(bool is_playing); |
| 54 | 54 |
| 55 // A buffer passed to FillBuffer to advance playback. | 55 // A buffer passed to FillBuffer to advance playback. |
| 56 std::vector<float*> audio_data_; | 56 scoped_ptr<AudioBus> audio_bus_; |
| 57 | 57 |
| 58 AudioParameters params_; | 58 AudioParameters params_; |
| 59 bool initialized_; | 59 bool initialized_; |
| 60 bool playing_; | 60 bool playing_; |
| 61 RenderCallback* callback_; | 61 RenderCallback* callback_; |
| 62 | 62 |
| 63 // Separate thread used to throw away data. | 63 // Separate thread used to throw away data. |
| 64 base::Thread thread_; | 64 base::Thread thread_; |
| 65 base::Lock lock_; | 65 base::Lock lock_; |
| 66 | 66 |
| 67 // Controls whether or not a running MD5 hash is computed for audio frames. | 67 // Controls whether or not a running MD5 hash is computed for audio frames. |
| 68 bool hash_audio_for_testing_; | 68 bool hash_audio_for_testing_; |
| 69 scoped_array<base::MD5Context> md5_channel_contexts_; | 69 scoped_array<base::MD5Context> md5_channel_contexts_; |
| 70 | 70 |
| 71 DISALLOW_COPY_AND_ASSIGN(NullAudioSink); | 71 DISALLOW_COPY_AND_ASSIGN(NullAudioSink); |
| 72 }; | 72 }; |
| 73 | 73 |
| 74 } // namespace media | 74 } // namespace media |
| 75 | 75 |
| 76 #endif // MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ | 76 #endif // MEDIA_FILTERS_NULL_AUDIO_RENDERER_H_ |
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