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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gpu_switches.h" | 5 #include "gpu/command_buffer/service/gpu_switches.h" |
6 #include "base/basictypes.h" | 6 #include "base/basictypes.h" |
7 | 7 |
8 namespace switches { | 8 namespace switches { |
9 | 9 |
10 // Turn on Calling GL Error after every command. | 10 // Turn on Calling GL Error after every command. |
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30 const char kDisableGpuProgramCache[] = "disable-gpu-program-cache"; | 30 const char kDisableGpuProgramCache[] = "disable-gpu-program-cache"; |
31 | 31 |
32 // Enforce GL minimums. | 32 // Enforce GL minimums. |
33 const char kEnforceGLMinimums[] = "enforce-gl-minimums"; | 33 const char kEnforceGLMinimums[] = "enforce-gl-minimums"; |
34 | 34 |
35 // Force the use of a workaround for graphics hangs seen on certain | 35 // Force the use of a workaround for graphics hangs seen on certain |
36 // Mac OS systems. Enabled by default (and can't be disabled) on known | 36 // Mac OS systems. Enabled by default (and can't be disabled) on known |
37 // affected systems. | 37 // affected systems. |
38 const char kForceGLFinishWorkaround[] = "force-glfinish-workaround"; | 38 const char kForceGLFinishWorkaround[] = "force-glfinish-workaround"; |
39 | 39 |
| 40 // Sets the total amount of memory that may be allocated for GPU resources |
| 41 const char kForceGpuMemAvailableMb[] = "force-gpu-mem-available-mb"; |
| 42 |
40 // Sets the maximum size of the in-memory gpu program cache, in kb | 43 // Sets the maximum size of the in-memory gpu program cache, in kb |
41 const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb"; | 44 const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb"; |
42 | 45 |
43 const char kTraceGL[] = "trace-gl"; | 46 const char kTraceGL[] = "trace-gl"; |
44 | 47 |
45 const char* kGpuSwitches[] = { | 48 const char* kGpuSwitches[] = { |
46 kCompileShaderAlwaysSucceeds, | 49 kCompileShaderAlwaysSucceeds, |
47 kDisableGLErrorLimit, | 50 kDisableGLErrorLimit, |
48 kDisableGLSLTranslator, | 51 kDisableGLSLTranslator, |
49 kDisableGpuDriverBugWorkarounds, | 52 kDisableGpuDriverBugWorkarounds, |
50 kEnableGPUCommandLogging, | 53 kEnableGPUCommandLogging, |
51 kEnableGPUDebugging, | 54 kEnableGPUDebugging, |
52 kDisableGpuProgramCache, | 55 kDisableGpuProgramCache, |
53 kEnforceGLMinimums, | 56 kEnforceGLMinimums, |
54 kForceGLFinishWorkaround, | 57 kForceGLFinishWorkaround, |
| 58 kForceGpuMemAvailableMb, |
55 kGpuProgramCacheSizeKb, | 59 kGpuProgramCacheSizeKb, |
56 kTraceGL, | 60 kTraceGL, |
57 }; | 61 }; |
58 | 62 |
59 const int kNumGpuSwitches = arraysize(kGpuSwitches); | 63 const int kNumGpuSwitches = arraysize(kGpuSwitches); |
60 | 64 |
61 } // namespace switches | 65 } // namespace switches |
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