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Side by Side Diff: gpu/command_buffer/service/gpu_switches.cc

Issue 10823092: Add a flag to specify the amount of total GPU memory available. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove unnecessary #if-ANDROID lines Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gpu_switches.h" 5 #include "gpu/command_buffer/service/gpu_switches.h"
6 #include "base/basictypes.h" 6 #include "base/basictypes.h"
7 7
8 namespace switches { 8 namespace switches {
9 9
10 // Turn on Calling GL Error after every command. 10 // Turn on Calling GL Error after every command.
(...skipping 19 matching lines...) Expand all
30 const char kDisableGpuProgramCache[] = "disable-gpu-program-cache"; 30 const char kDisableGpuProgramCache[] = "disable-gpu-program-cache";
31 31
32 // Enforce GL minimums. 32 // Enforce GL minimums.
33 const char kEnforceGLMinimums[] = "enforce-gl-minimums"; 33 const char kEnforceGLMinimums[] = "enforce-gl-minimums";
34 34
35 // Force the use of a workaround for graphics hangs seen on certain 35 // Force the use of a workaround for graphics hangs seen on certain
36 // Mac OS systems. Enabled by default (and can't be disabled) on known 36 // Mac OS systems. Enabled by default (and can't be disabled) on known
37 // affected systems. 37 // affected systems.
38 const char kForceGLFinishWorkaround[] = "force-glfinish-workaround"; 38 const char kForceGLFinishWorkaround[] = "force-glfinish-workaround";
39 39
40 // Sets the total amount of memory that may be allocated for GPU resources
41 const char kForceGpuMemAvailableMb[] = "force-gpu-mem-available-mb";
42
40 // Sets the maximum size of the in-memory gpu program cache, in kb 43 // Sets the maximum size of the in-memory gpu program cache, in kb
41 const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb"; 44 const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb";
42 45
43 const char kTraceGL[] = "trace-gl"; 46 const char kTraceGL[] = "trace-gl";
44 47
45 const char* kGpuSwitches[] = { 48 const char* kGpuSwitches[] = {
46 kCompileShaderAlwaysSucceeds, 49 kCompileShaderAlwaysSucceeds,
47 kDisableGLErrorLimit, 50 kDisableGLErrorLimit,
48 kDisableGLSLTranslator, 51 kDisableGLSLTranslator,
49 kDisableGpuDriverBugWorkarounds, 52 kDisableGpuDriverBugWorkarounds,
50 kEnableGPUCommandLogging, 53 kEnableGPUCommandLogging,
51 kEnableGPUDebugging, 54 kEnableGPUDebugging,
52 kDisableGpuProgramCache, 55 kDisableGpuProgramCache,
53 kEnforceGLMinimums, 56 kEnforceGLMinimums,
54 kForceGLFinishWorkaround, 57 kForceGLFinishWorkaround,
58 kForceGpuMemAvailableMb,
55 kGpuProgramCacheSizeKb, 59 kGpuProgramCacheSizeKb,
56 kTraceGL, 60 kTraceGL,
57 }; 61 };
58 62
59 const int kNumGpuSwitches = arraysize(kGpuSwitches); 63 const int kNumGpuSwitches = arraysize(kGpuSwitches);
60 64
61 } // namespace switches 65 } // namespace switches
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