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Unified Diff: content/browser/android/graphics_context.cc

Issue 10823051: ContentShell rendering support on Android. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: address jam's comments Created 8 years, 5 months ago
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Index: content/browser/android/graphics_context.cc
diff --git a/content/browser/android/graphics_context.cc b/content/browser/android/graphics_context.cc
new file mode 100644
index 0000000000000000000000000000000000000000..29b7ad6f16933ab171b5c6aae918dc12971e3760
--- /dev/null
+++ b/content/browser/android/graphics_context.cc
@@ -0,0 +1,116 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/public/browser/android/graphics_context.h"
+
+#include "base/memory/scoped_ptr.h"
+#include "content/browser/android/draw_delegate_impl.h"
+#include "content/browser/gpu/browser_gpu_channel_host_factory.h"
+#include "content/browser/gpu/gpu_surface_tracker.h"
+#include "content/common/gpu/client/gpu_channel_host.h"
+#include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
+#include "content/common/gpu/gpu_process_launch_causes.h"
+#include "ui/gfx/native_widget_types.h"
+#include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGraphicsContext3D.h"
+
+#include <android/native_window_jni.h>
+
+using content::BrowserGpuChannelHostFactory;
+
+namespace {
+
+// GraphicsContext implementation using a gpu command buffer.
+class CmdBufferGraphicsContext : public content::GraphicsContext {
+ public:
+ CmdBufferGraphicsContext(WebGraphicsContext3DCommandBufferImpl* context,
+ int surface_id,
+ ANativeWindow* window,
+ int texture_id1,
+ int texture_id2)
+ : context_(context),
+ surface_id_(surface_id),
+ window_(window) {
+ texture_id_[0] = texture_id1;
+ texture_id_[1] = texture_id2;
+ }
+
+ virtual ~CmdBufferGraphicsContext() {
+ context_->makeContextCurrent();
+ context_->deleteTexture(texture_id_[0]);
+ context_->deleteTexture(texture_id_[1]);
+ context_->finish();
+ GpuSurfaceTracker* tracker = GpuSurfaceTracker::Get();
+ tracker->RemoveSurface(surface_id_);
+ ANativeWindow_release(window_);
+ }
+
+ virtual WebKit::WebGraphicsContext3D* GetContext3D() {
+ return context_.get();
+ }
+ virtual uint32 InsertSyncPoint() {
+ return context_->insertSyncPoint();
+ }
+
+ private:
+ scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context_;
+ int surface_id_;
+ ANativeWindow* window_;
+ int texture_id_[2];
+};
+
+} // anonymous namespace
+
+namespace content {
+
+// static
+GraphicsContext* GraphicsContext::CreateForUI(
+ ANativeWindow* window) {
+ DCHECK(window);
+ GpuSurfaceTracker* tracker = GpuSurfaceTracker::Get();
+
+ ANativeWindow_acquire(window);
+ int surface_id = tracker->AddSurfaceForNativeWidget(window);
+
+ tracker->SetSurfaceHandle(
+ surface_id,
+ gfx::GLSurfaceHandle(gfx::kDummyPluginWindow, false));
+
+ WebKit::WebGraphicsContext3D::Attributes attrs;
+ attrs.shareResources = true;
+ GpuChannelHostFactory* factory = BrowserGpuChannelHostFactory::instance();
+ GURL url("chrome://gpu/GpuProcessTransportHelper::CreateContext");
+ base::WeakPtr<WebGraphicsContext3DSwapBuffersClient> swap_client;
+ scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
+ new WebGraphicsContext3DCommandBufferImpl(
+ surface_id,
+ url,
+ factory,
+ swap_client));
+ if (!context->Initialize(
+ attrs,
+ false,
+ CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE)) {
+ return NULL;
+ }
+
+ context->makeContextCurrent();
+
+ gfx::GLSurfaceHandle handle = gfx::GLSurfaceHandle(
+ gfx::kNullPluginWindow, true);
+ handle.parent_gpu_process_id = context->GetGPUProcessID();
+ handle.parent_client_id = context->GetChannelID();
+ handle.parent_context_id = context->GetContextID();
+ handle.parent_texture_id[0] = context->createTexture();
+ handle.parent_texture_id[1] = context->createTexture();
+ handle.sync_point = context->insertSyncPoint();
+
+ DrawDelegateImpl::GetInstance()->SetDrawSurface(handle);
+
+ return new CmdBufferGraphicsContext(
+ context.release(), surface_id, window,
+ handle.parent_texture_id[0],
+ handle.parent_texture_id[1]);
+}
+
+} // namespace content
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