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Unified Diff: ash/wm/window_maximize.cc

Issue 10823025: Adding new maximize menu according to spec (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Found some edge cases for menu destruction Created 8 years, 5 months ago
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Index: ash/wm/window_maximize.cc
diff --git a/ash/wm/window_maximize.cc b/ash/wm/window_maximize.cc
new file mode 100644
index 0000000000000000000000000000000000000000..a19b1fa509bc3773a1c223353139665887584629
--- /dev/null
+++ b/ash/wm/window_maximize.cc
@@ -0,0 +1,737 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Needs to be included first to get the enum resolved.
sky 2012/07/31 16:11:06 That indicates the header includes aren't set up r
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 Done.
+#include "ash/wm/workspace/frame_maximize_button.h"
+#include "ash/wm/window_maximize.h"
+
+#include "ash/shell.h"
+#include "ash/shell_window_ids.h"
+#include "ash/wm/window_animations.h"
+#include "base/bind.h"
+#include "base/command_line.h"
+#include "base/message_loop.h"
+#include "base/timer.h"
+#include "grit/ash_strings.h"
+#include "grit/ui_resources.h"
+#include "ui/aura/aura_switches.h"
+#include "ui/base/ui_base_switches.h"
+#include "ui/aura/event.h"
+#include "ui/aura/focus_manager.h"
+#include "ui/aura/window.h"
+#include "ui/base/l10n/l10n_util.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/canvas.h"
+#include "ui/gfx/screen.h"
+#include "ui/views/bubble/bubble_delegate.h"
+#include "ui/views/bubble/bubble_frame_view.h"
+#include "ui/views/controls/button/button.h"
+#include "ui/views/controls/button/custom_button.h"
+#include "ui/views/controls/label.h"
+#include "ui/views/events/event.h"
+#include "ui/views/layout/box_layout.h"
+#include "ui/views/radial_menu/radial_menu_views.h"
+
+namespace {
+
+// The command codes returned from the radial menu.
+enum RadialMenuCommands {
+ RADIAL_MENU_NONE = 0,
+ RADIAL_MENU_RIGHT,
+ RADIAL_MENU_MINIMIZE,
+ RADIAL_MENU_LEFT
+};
+
+// Bubble constants
+const int kMaximumBubbleWidth = 200;
+const int kArrowOffset = 10;
+
+// The spacing between two buttons.
+const int kLayoutSpacing = 1;
+
+const int kAnimationDurationForPopupMS = 200;
+
+// The background color
+const SkColor kBubbleBackgroundColor = 0xc8141414;
+
+// The text color within the bubble
+const SkColor kBubbleTextColor = 0xffffffff;
+
+// The line width of the bubble.
+const int kLineHeight = 1;
+
+// The pixel dimensions of the arrow
+const int kArrowHeight = 10;
+const int kArrowWidth = 20;
+
+// The delay of the bubble appearance.
+const int kBubbleAppearanceDelay = 200; // msec
+
+// The active area behind a segment in a radial menu (in segment widths):
+// In case of hover the user wants to cancel out when getting reasonably far
+// away from the menu.
+const int kHoverRadialMenuExtension = 3;
+// In case of dragging the menu extends till eternity.
sky 2012/07/31 16:11:06 This comment and name don't make sense to me. Coul
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 Done. If still unclear let me know!
+const int kDragRadialMenuExtension = 10000;
+
+class MaximizeBubbleBorder : public views::BubbleBorder {
+ public:
+ MaximizeBubbleBorder(views::View* owner,
+ views::View* anchor)
+ : views::BubbleBorder(views::BubbleBorder::TOP_RIGHT,
+ views::BubbleBorder::NO_SHADOW),
+ owner_(owner),
+ anchor_(anchor) {
+ set_alignment(views::BubbleBorder::ALIGN_EDGE_TO_ANCHOR_EDGE);
+ }
+
+ virtual ~MaximizeBubbleBorder() {}
+
+ // Overridden from views::BubbleBorder to match the design specs.
+ virtual gfx::Rect GetBounds(const gfx::Rect& position_relative_to,
+ const gfx::Size& contents_size) const OVERRIDE {
+ gfx::Size border_size(contents_size);
+ gfx::Insets insets;
+ GetInsets(&insets);
+ border_size.Enlarge(insets.width(), insets.height());
+
+ // Position the bubble to center the box on the anchor.
+ int x = -insets.left() -
+ (border_size.width() - anchor_->width() - kArrowWidth) / 2;
+ // Position the bubble under the anchor, overlapping the arrow with it.
+ int y = anchor_->height() - insets.top();
+
+ gfx::Point view_topleft(x, y);
+ views::View::ConvertPointToScreen(anchor_, &view_topleft);
+
+ return gfx::Rect(view_topleft.x(), view_topleft.y(),
+ border_size.width(), border_size.height());
+ }
+
+ // Overridden from views::Border
+ virtual void Paint(const views::View& view,
+ gfx::Canvas* canvas) const OVERRIDE {
+ gfx::Insets inset;
+ GetInsets(&inset);
+
+ // Draw the border line around everything.
+ int y = inset.top();
+ // Top
+ canvas->FillRect(gfx::Rect(inset.left(),
+ y - kLineHeight,
+ owner_->width(),
sky 2012/07/31 16:11:06 Isn't owner_ the same as view? Can you remove owne
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 The |owner_| is the content of the bubble - the |v
+ kLineHeight),
+ kBubbleBackgroundColor);
+ // Bottom
+ canvas->FillRect(gfx::Rect(inset.left(),
+ y + owner_->height(),
+ owner_->width(),
+ kLineHeight),
+ kBubbleBackgroundColor);
+ // Left
+ canvas->FillRect(gfx::Rect(inset.left() - kLineHeight,
+ y - kLineHeight,
+ kLineHeight,
+ owner_->height() + 2 * kLineHeight),
+ kBubbleBackgroundColor);
+ // Right
+ canvas->FillRect(gfx::Rect(inset.left() + owner_->width(),
+ y - kLineHeight,
+ kLineHeight,
+ owner_->height() + 2 * kLineHeight),
+ kBubbleBackgroundColor);
+
+ // Draw the arrow afterwards covering the border.
+ SkPath path;
+ path.incReserve(4);
+ // The center of the tip should be in the middle of the button.
+ int tip_x = inset.left() + owner_->width() / 2;
+ int left_base_x = tip_x - kArrowWidth / 2;
+ int left_base_y = y;
+ int tip_y = left_base_y - kArrowHeight;
+ path.moveTo(SkIntToScalar(left_base_x), SkIntToScalar(left_base_y));
+ path.lineTo(SkIntToScalar(tip_x), SkIntToScalar(tip_y));
+ path.lineTo(SkIntToScalar(left_base_x + kArrowWidth),
+ SkIntToScalar(left_base_y));
+
+ SkPaint paint;
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setColor(kBubbleBackgroundColor);
+ canvas->DrawPath(path, paint);
+ }
+
+ private:
+ views::View* owner_;
+ views::View* anchor_;
+
+ DISALLOW_COPY_AND_ASSIGN(MaximizeBubbleBorder);
+};
+
+// A bubble should not be deleted from within an event handler. To address that
+// we schedule the operation for after the caller returns.
+class CloseHelper {
+ public:
+ CloseHelper(views::Widget* to_close) : to_close_(to_close) {};
+ ~CloseHelper() {
+ to_close_->Close();
sky 2012/07/31 16:11:06 This to should move with the EventFilter. Also, I
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 It is needed for the radial menu - will come then
+ }
+ private:
+ views::Widget* to_close_;
+
+ DISALLOW_COPY_AND_ASSIGN(CloseHelper);
+};
+
+} // namespace
+
+namespace ash {
+
+// The image button gets overridden to be able to capture mouse hover events.
+class MaximizeBubble::BubbleMenuButton : public views::ImageButton {
+ public:
+ explicit BubbleMenuButton(MaximizeBubble::BubbleContentsButtonRow* listener);
+ virtual ~BubbleMenuButton() {};
sky 2012/07/31 16:11:06 remove ;
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 Done.
+
+ // CustomButton overrides:
+ virtual void OnMouseEntered(const views::MouseEvent& event) OVERRIDE;
+ virtual void OnMouseExited(const views::MouseEvent& event) OVERRIDE;
+
+ private:
+ // The creating class which needs to get notified in case of a hover event.
+ MaximizeBubble::BubbleContentsButtonRow* owner_;
+
+ DISALLOW_COPY_AND_ASSIGN(BubbleMenuButton);
+};
+
+// A class that creates all buttons and put them into a view.
+class MaximizeBubble::BubbleContentsButtonRow : public views::View,
+ public views::ButtonListener {
+ public:
+ explicit BubbleContentsButtonRow(MaximizeBubble* bubble)
+ : bubble_(bubble),
+ left_button_(NULL),
+ minimize_button_(NULL),
+ right_button_(NULL) {
+ SetLayoutManager(new views::BoxLayout(
+ views::BoxLayout::kHorizontal, 0, 0, kLayoutSpacing));
+ set_background(
+ views::Background::CreateSolidBackground(kBubbleBackgroundColor));
+
+ ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
+ left_button_ = new MaximizeBubble::BubbleMenuButton(this);
+ left_button_->SetImage(views::CustomButton::BS_NORMAL,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_LEFT_P));
+ left_button_->SetImage(views::CustomButton::BS_HOT,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_LEFT_P));
+ left_button_->SetImage(views::CustomButton::BS_PUSHED,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_LEFT_P));
+ AddChildView(left_button_);
+
+ minimize_button_ = new MaximizeBubble::BubbleMenuButton(this);
+ minimize_button_->SetImage(views::CustomButton::BS_NORMAL,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_P));
+ minimize_button_->SetImage(views::CustomButton::BS_HOT,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_P));
+ minimize_button_->SetImage(views::CustomButton::BS_PUSHED,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_P));
+ AddChildView(minimize_button_);
+
+ right_button_ = new MaximizeBubble::BubbleMenuButton(this);
+ right_button_->SetImage(views::CustomButton::BS_NORMAL,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_RIGHT_P));
+ right_button_->SetImage(views::CustomButton::BS_HOT,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_RIGHT_P));
+ right_button_->SetImage(views::CustomButton::BS_PUSHED,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_RIGHT_P));
+ AddChildView(right_button_);
+ }
+
+ virtual ~BubbleContentsButtonRow() {}
+
+ // Overridden from ButtonListener.
+ virtual void ButtonPressed(views::Button* sender,
+ const views::Event& event) OVERRIDE {
+ if (sender == left_button_)
+ bubble_->OnButtonClicked(FrameMaximizeButton::SNAP_LEFT);
+ if (sender == minimize_button_)
+ bubble_->OnButtonClicked(FrameMaximizeButton::SNAP_MINIMIZE);
+ if (sender == right_button_)
+ bubble_->OnButtonClicked(FrameMaximizeButton::SNAP_RIGHT);
+ }
sky 2012/07/31 16:11:06 How about a bunch of elses so that you can have a
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 Done here. Line 281 is actually correct the way it
+
+ // Called from BubbleMenuButton.
+ void ButtonHovered(MaximizeBubble::BubbleMenuButton* sender) {
+ if (sender == left_button_)
+ bubble_->OnButtonHover(FrameMaximizeButton::SNAP_LEFT);
+ else if (sender == minimize_button_)
+ bubble_->OnButtonHover(FrameMaximizeButton::SNAP_MINIMIZE);
+ else if (sender == right_button_)
+ bubble_->OnButtonHover(FrameMaximizeButton::SNAP_RIGHT);
+ else
+ bubble_->OnButtonHover(FrameMaximizeButton::SNAP_NONE);
+ }
+
+ private:
+ // The owning object which gets notifications.
+ MaximizeBubble* bubble_;
+
+ // The created buttons for our menu.
+ MaximizeBubble::BubbleMenuButton* left_button_;
+ MaximizeBubble::BubbleMenuButton* minimize_button_;
+ MaximizeBubble::BubbleMenuButton* right_button_;
+
+ DISALLOW_COPY_AND_ASSIGN(BubbleContentsButtonRow);
+};
+
+MaximizeBubble::BubbleMenuButton::BubbleMenuButton(
+ MaximizeBubble::BubbleContentsButtonRow* listener)
+ : views::ImageButton(listener),
+ owner_(listener) {}
+
+void MaximizeBubble::BubbleMenuButton::OnMouseEntered(
+ const views::MouseEvent& event) OVERRIDE {
+ owner_->ButtonHovered(this);
+ views::ImageButton::OnMouseEntered(event);
+}
+
+void MaximizeBubble::BubbleMenuButton::OnMouseExited(
sky 2012/07/31 16:11:06 What about capture lost?
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 I don't think we need it since a capture is given
+ const views::MouseEvent& event) OVERRIDE {
+ owner_->ButtonHovered(NULL);
+ views::ImageButton::OnMouseExited(event);
+}
+
+// A class which creates the content of the bubble: The buttons, and the label.
+class MaximizeBubble::BubbleContentsView : public views::View {
+ public:
+ explicit BubbleContentsView(MaximizeBubble* bubble)
+ : bubble_(bubble) {
sky 2012/07/31 16:11:06 Member initialize buttons_View_ and label_view_ he
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 Done.
+ SetLayoutManager(new views::BoxLayout(
+ views::BoxLayout::kVertical, 0, 0, kLayoutSpacing));
+ set_background(
+ views::Background::CreateSolidBackground(kBubbleBackgroundColor));
+
+ buttons_view_ = new BubbleContentsButtonRow(bubble);
+ AddChildView(buttons_view_);
+
+ label_view_ = new views::Label();
+ SetMenuState(FrameMaximizeButton::SNAP_NONE);
+ label_view_->SetHorizontalAlignment(views::Label::ALIGN_CENTER);
+ label_view_->SetBackgroundColor(kBubbleBackgroundColor);
+ label_view_->SetEnabledColor(kBubbleTextColor);
+ AddChildView(label_view_);
+ }
+
+ virtual ~BubbleContentsView() {}
+
+ // Set the label content to reflect the currently selected |snap_type|.
+ // This function can be executed through the frame maximize button as well as
+ // through hover operations.
+ void SetMenuState(FrameMaximizeButton::SnapType snap_type) {
+ ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
+ switch (snap_type) {
+ case FrameMaximizeButton::SNAP_LEFT:
+ label_view_->SetText(rb.GetLocalizedString(IDS_ASH_SNAP_WINDOW_LEFT));
+ return;
+ case FrameMaximizeButton::SNAP_RIGHT:
+ label_view_->SetText(rb.GetLocalizedString(IDS_ASH_SNAP_WINDOW_RIGHT));
+ return;
+ case FrameMaximizeButton::SNAP_MAXIMIZE:
+ DCHECK(!bubble_->is_maximized());
+ label_view_->SetText(rb.GetLocalizedString(IDS_ASH_MAXIMIZE_WINDOW));
+ return;
+ case FrameMaximizeButton::SNAP_MINIMIZE:
+ label_view_->SetText(rb.GetLocalizedString(IDS_ASH_MINIMIZE_WINDOW));
+ return;
+ case FrameMaximizeButton::SNAP_RESTORE:
+ DCHECK(bubble_->is_maximized());
+ label_view_->SetText(rb.GetLocalizedString(IDS_ASH_RESTORE_WINDOW));
+ return;
+ default:
+ // If nothing is selected, we automatically select the click operation.
+ label_view_->SetText(rb.GetLocalizedString(
+ bubble_->is_maximized() ? IDS_ASH_RESTORE_WINDOW :
+ IDS_ASH_MAXIMIZE_WINDOW));
+ return;
+ }
+ }
+
+ private:
+ // The owning class.
+ MaximizeBubble* bubble_;
+
+ // The object which owns all the buttons.
+ BubbleContentsButtonRow* buttons_view_;
+
+ // The label object which shows the user the selected action.
+ views::Label* label_view_;
+
+ DISALLOW_COPY_AND_ASSIGN(BubbleContentsView);
+};
+
+// The class which creates and manages the bubble menu element.
+// It creates a "bubble border" and the content accordingly.
+// Note: Since the SnapSizer will show animations on top of the maximize button
+// this menu gets creates as a separate window and the SnapSizer will be
sky 2012/07/31 16:11:06 creates -> created
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 Done.
+// created underneath this window.
+class MaximizeBubble::Bubble : public views::BubbleDelegateView {
+ public:
+ explicit Bubble(MaximizeBubble* owner)
+ : views::BubbleDelegateView(owner->frame_maximize_button(),
+ views::BubbleBorder::TOP_RIGHT),
+ owner_(owner),
+ bubble_widget_(NULL),
+ contents_view_(NULL) {
+ set_margins(gfx::Insets());
+
+ // The window needs to be owned by the root so that the SnapSizer does not
+ // cover it upon animation.
+ aura::Window* parent = Shell::GetContainer(
+ Shell::GetActiveRootWindow(),
+ internal::kShellWindowId_LauncherContainer);
+ set_parent_window(parent);
+
+ set_notify_enter_exit_on_child(true);
+ set_try_mirroring_arrow(false);
+ SetPaintToLayer(true);
+ SetFillsBoundsOpaquely(false);
+ set_color(kBubbleBackgroundColor);
+ set_close_on_deactivate(false);
+ set_background(
+ views::Background::CreateSolidBackground(kBubbleBackgroundColor));
+
+ SetLayoutManager(new views::BoxLayout(
+ views::BoxLayout::kVertical, 0, 0, kLayoutSpacing));
+
+ contents_view_ = new BubbleContentsView(owner_);
+ AddChildView(contents_view_);
+
+ // Note that the returned widget has an observer which points to our
+ // functions.
+ bubble_widget_ = views::BubbleDelegateView::CreateBubble(this);
+
+ SetAlignment(views::BubbleBorder::ALIGN_EDGE_TO_ANCHOR_EDGE);
+ bubble_widget_->non_client_view()->frame_view()->set_background(NULL);
+
+ MaximizeBubbleBorder* bubble_border = new MaximizeBubbleBorder(this,
+ anchor_view());
+ GetBubbleFrameView()->SetBubbleBorder(bubble_border);
+ GetBubbleFrameView()->set_background(NULL);
+
+ // Recalculate size with new border.
+ SizeToContents();
+
+ // Setup animation.
+ ash::SetWindowVisibilityAnimationType(
+ bubble_widget_->GetNativeWindow(),
+ ash::WINDOW_VISIBILITY_ANIMATION_TYPE_FADE);
+ ash::SetWindowVisibilityAnimationTransition(
+ bubble_widget_->GetNativeWindow(),
+ ash::ANIMATE_BOTH);
+ ash::SetWindowVisibilityAnimationDuration(
+ bubble_widget_->GetNativeWindow(),
+ base::TimeDelta::FromMilliseconds(kAnimationDurationForPopupMS));
+
+ Show();
+ // We don't want to loose the focus on our parent window.
sky 2012/07/31 16:11:06 Why do you need to do this?
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 Because the button otherwise looses the "Active st
+ views::Widget* widget =
+ owner_->frame_maximize_button()->parent()->GetWidget();
sky 2012/07/31 16:11:06 Why do you need parent() here?
Mr4D (OOO till 08-26) 2012/08/01 20:48:22 Because we want to keep the focus on the "parent"
+ if (widget) {
+ aura::Window* parent_window = widget->GetNativeWindow();
+ parent_window->GetFocusManager()->SetFocusedWindow(parent_window, NULL);
+ }
+ }
+
+ virtual ~Bubble() {}
+
+ // The window of the menu under which the SnapSizer will get created.
+ aura::Window* GetMenuWindow() {
+ return bubble_widget_ ? bubble_widget_->GetNativeWindow() : NULL;
+ }
+
+ // Overridden from views::BubbleDelegateView.
+ virtual gfx::Rect GetAnchorRect() const OVERRIDE {
+ gfx::Rect anchor_rect =
+ owner_->frame_maximize_button()->GetBoundsInScreen();
+ return anchor_rect;
+ }
+
+ // Overridden from View
+ virtual void OnMouseExited(const views::MouseEvent& event) OVERRIDE {
+ if (!bubble_widget_)
+ return;
+ // When we leave the bubble, we might be still be in gesture mode or over
+ // the maximize button. So only close if none of the other cases apply.
+ if (!owner_->frame_maximize_button()->is_snap_enabled()) {
+ gfx::Point screen_location = gfx::Screen::GetCursorScreenPoint();
+ if (!owner_->frame_maximize_button()->GetBoundsInScreen().Contains(
+ screen_location))
+ owner_->CloseInternal();
+ }
+ }
+
+ virtual void OnClickedOutsideView() OVERRIDE {
+ if (!bubble_widget_)
+ return;
+ // Don't destroy the menu when the click happened while the user is
+ // performing a dragging operation.
+ if (!owner_->frame_maximize_button()->is_snap_enabled())
+ owner_->CloseInternal(); // Initiate a delayed destruction of |this|.
+ }
+
+ // Overridden from views::View.
+ virtual gfx::Size GetPreferredSize() OVERRIDE {
+ return contents_view_->GetPreferredSize();
+ }
+
+ // Overridden from views::Widget::Observer.
+ virtual void OnWidgetClosing(views::Widget* widget) OVERRIDE {
+ if (bubble_widget_ == widget) {
+ bubble_widget_ = NULL;
+ owner_->CloseInternal(); // Initiate a delayed destruction of |this|.
+ }
+ }
+
+ // Called from the owning class to indicate that the menu should get
+ // destroyed.
+ virtual void CloseAndDelete() {
+ if (!bubble_widget_)
+ return;
+ // Remove any existing observers.
+ bubble_widget_->RemoveObserver(this);
+ anchor_widget()->RemoveObserver(this);
+
+ // Schedule the destruction to be perfromed at a secure time.
+ // Note: The closing of the widget will automatically destroy |this|.
+ CloseHelper* dummy = new CloseHelper(bubble_widget_);
+ // The widget shouldn't be used from now on anymore.
+ bubble_widget_ = NULL;
+ MessageLoop::current()->DeleteSoon(FROM_HERE, dummy);
+ }
+
+ // Called from the owning class to change the menu content to the given
+ // |snap_type| so that the user knows what is selected.
+ void SetMenuState(FrameMaximizeButton::SnapType snap_type) {
+ if (contents_view_)
+ contents_view_->SetMenuState(snap_type);
+ }
+
+ private:
+ // Our owning class.
+ MaximizeBubble* owner_;
+
+ // The widget which contains our menu and the bubble border.
+ views::Widget* bubble_widget_;
+
+ // The content accessor of the menu.
+ BubbleContentsView* contents_view_;
+
+ DISALLOW_COPY_AND_ASSIGN(Bubble);
+};
+
+MaximizeBubble::MaximizeBubble(FrameMaximizeButton* frame_maximize_button,
+ bool is_maximized)
+ : frame_maximize_button_(frame_maximize_button),
+ bubble_(NULL),
+ radial_menu_(NULL),
+ current_radial_snap_hover_type_(FrameMaximizeButton::SNAP_NONE),
+ is_maximized_(is_maximized) {
+ // Create the task which will create the bubble delayed.
+ base::OneShotTimer<MaximizeBubble>* new_timer =
+ new base::OneShotTimer<MaximizeBubble>();
+ new_timer->Start(
+ FROM_HERE,
+ base::TimeDelta::FromMilliseconds(kBubbleAppearanceDelay),
+ this,
+ &MaximizeBubble::DelayedBubbleCreation);
+ timer_.reset(new_timer);
+}
+
+void MaximizeBubble::DelayCreation() {
+ if (timer_.get() && timer_->IsRunning())
+ timer_->Reset();
+}
+
+void MaximizeBubble::DelayedBubbleCreation() {
+ if (!bubble_ && !radial_menu_) {
+ if (CommandLine::ForCurrentProcess()->HasSwitch(
+ switches::kEnableTouchRadialMenu)) {
+ std::vector<views::RadialMenuItem*> items;
+ ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
+ DCHECK(RADIAL_MENU_NONE == items.size());
+ items.push_back(views::RadialMenuItem::CreateRadialMenuItemInstance(
+ views::RadialMenuItem::RADIAL_SEPARATOR,
+ NULL,
+ false));
+ DCHECK(RADIAL_MENU_RIGHT == items.size());
+ items.push_back(views::RadialMenuItem::CreateRadialMenuItemInstance(
+ views::RadialMenuItem::RADIAL_BUTTON,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_RIGHT_P),
+ false));
+ DCHECK(RADIAL_MENU_MINIMIZE == items.size());
+ items.push_back(views::RadialMenuItem::CreateRadialMenuItemInstance(
+ views::RadialMenuItem::RADIAL_BUTTON,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_P),
+ false));
+ DCHECK(RADIAL_MENU_LEFT == items.size());
+ items.push_back(views::RadialMenuItem::CreateRadialMenuItemInstance(
+ views::RadialMenuItem::RADIAL_BUTTON,
+ // TODO(skuhne): Replace images as soon as they come in.
+ rb.GetImageSkiaNamed(IDR_AURA_WINDOW_SNAP_LEFT_P),
+ false));
+ gfx::Rect rect = frame_maximize_button()->GetBoundsInScreen();
+ gfx::Point location = rect.CenterPoint();
+ int radius = (rect.width() < rect.height() ? rect.width() :
+ rect.height()) / 2;
+ // Shrinking the radius slightly to avoid having the radial menu not
+ // covering the entire button.
+ radius -= radius / 10;
+ radial_menu_ = views::RadialMenu::CreateRadialMenuInstance(
+ location, // Location center is always the center of the button.
+ 3 * radius, // The outer radius hits the end of the window.
+ radius, // The button itself is minimally covered.
+ 0.0,
+ items,
+ kHoverRadialMenuExtension,
+ false); // Do not crop the menu to the screen.
+ // A global event handler gets added to keep track of radial menu related
+ // mouse move updates. This filter only tracks mouse movement when no key
+ // is pressed.
+ ash::Shell::GetInstance()->AddEnvEventFilter(this);
+ } else {
+ bubble_ = new Bubble(this);
+ }
+ }
+ timer_->Stop();
+}
+
+MaximizeBubble::~MaximizeBubble() {
+ timer_.reset(NULL);
+ if (bubble_) {
+ bubble_->CloseAndDelete();
+ bubble_ = NULL;
+ }
+ if (radial_menu_) {
+ // To avoid recursive destruction we make sure to clear the destroyed
+ // objects pointer before we tell it to destroy itself.
+ ash::Shell::GetInstance()->RemoveEnvEventFilter(this);
+ views::RadialMenu* radial_menu = radial_menu_;
+ radial_menu_ = NULL;
+ radial_menu->CloseAndDelete(false);
+ }
+}
+
+void MaximizeBubble::CloseInternal() {
+ // Tell the parent to destroy us (if this didn't happen yet).
+ if (timer_.get())
+ frame_maximize_button_->DestroyMaximizeMenu(); // Destroys |this|.
+}
+
+void MaximizeBubble::OnButtonClicked(FrameMaximizeButton::SnapType snap_type) {
+ frame_maximize_button_->ExecuteSnapAndCloseMenu(snap_type);
+}
+
+void MaximizeBubble::OnButtonHover(FrameMaximizeButton::SnapType snap_type) {
+ frame_maximize_button_->SnapButtonHovered(snap_type);
+}
+
+void MaximizeBubble::SetMenuState(FrameMaximizeButton::SnapType snap_type) {
+ if (bubble_)
+ bubble_->SetMenuState(snap_type);
+}
+
+aura::Window* MaximizeBubble::GetMenuWindow() {
+ return bubble_ ? bubble_->GetMenuWindow() :
+ (radial_menu_ ? radial_menu_->GetWindow() : NULL);
+}
+
+// Functions added for the experimental radial menu.
+
+bool MaximizeBubble::IsRadialMenu() {
+ return radial_menu_ ? true : false;
+}
+
+bool MaximizeBubble::SnapTypeForLocation(
+ const gfx::Point& location,
+ FrameMaximizeButton::SnapType& type) {
+ int item = -1;
+ if (radial_menu_) {
+ int count = 0;
+ // Depending on the hover / drag operation we use different
+ // 'activateable areas' behind a segment: In case of hover we cancel the
+ // menu when we get a bit away - for drag operations however we do not
+ // cancel the operation at all (at least not from within the menu).
+ int max_activatable_area = frame_maximize_button_->is_snap_enabled() ?
+ kDragRadialMenuExtension : kHoverRadialMenuExtension;
+ radial_menu_->set_pointer_activation_area_extension(max_activatable_area);
+ radial_menu_->HitMenuItemTest(location, &item, &count);
+ }
+ switch (item) {
+ case RADIAL_MENU_RIGHT:
+ type = FrameMaximizeButton::SNAP_RIGHT;
+ return true;
+ case RADIAL_MENU_MINIMIZE:
+ type = FrameMaximizeButton::SNAP_MINIMIZE;
+ return true;
+ case RADIAL_MENU_LEFT:
+ type = FrameMaximizeButton::SNAP_LEFT;
+ return true;
+ default:
+ type = FrameMaximizeButton::SNAP_NONE;
+ return false;
+ }
+}
+
+bool MaximizeBubble::PreHandleKeyEvent(aura::Window* target,
+ aura::KeyEvent* event) {
+ return false;
+}
+
+bool MaximizeBubble::PreHandleMouseEvent(aura::Window* target,
+ aura::MouseEvent* event) {
+ if (event->type() == ui::ET_MOUSE_MOVED &&
+ !frame_maximize_button_->is_snap_enabled()) {
+ // If we are neither over our menu, nor over the button itself we close
+ // the menu.
+ gfx::Point pt = gfx::Screen::GetCursorScreenPoint();
+ if (!SnapTypeForLocation(pt, current_radial_snap_hover_type_) &&
+ !frame_maximize_button()->GetBoundsInScreen().Contains(pt)) {
+ OnButtonHover(FrameMaximizeButton::SNAP_NONE);
+ CloseInternal();
+ } else
+ OnButtonHover(current_radial_snap_hover_type_);
+ }
+
+ if (event->type() == ui::ET_MOUSE_PRESSED &&
+ !frame_maximize_button_->is_snap_enabled() &&
+ current_radial_snap_hover_type_ != FrameMaximizeButton::SNAP_NONE) {
+ OnButtonClicked(current_radial_snap_hover_type_);
+ // This action was consumed here.
+ return true;
+ }
+
+ return false;
+}
+
+ui::TouchStatus MaximizeBubble::PreHandleTouchEvent(
+ aura::Window* target,
+ aura::TouchEvent* event) {
+ return ui::TOUCH_STATUS_UNKNOWN;
+}
+
+ui::GestureStatus MaximizeBubble::PreHandleGestureEvent(
+ aura::Window* target, aura::GestureEvent* event) {
+ return ui::GESTURE_STATUS_UNKNOWN;
+}
+
+} // namespace ash

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