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Side by Side Diff: ui/views/radial_menu/radial_menu_views.h

Issue 10823025: Adding new maximize menu according to spec (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Found some edge cases for menu destruction Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_RADIAL_MENU_RADIAL_MENU_VIEWS_H_
6 #define UI_VIEWS_RADIAL_MENU_RADIAL_MENU_VIEWS_H_
7
8 #include "base/basictypes.h"
9 #include "ui/gfx/image/image_skia.h"
10 #include "ui/gfx/point.h"
11 #include "ui/views/views_export.h"
12
13 namespace aura {
14 class Window;
15 }
16
17 namespace views {
18
19 class VIEWS_EXPORT RadialMenuItem {
20 public:
21 enum RadialMenuItemType {
22 // This is a button style. As long as the finger / cursor is on top this,
23 // it will get highlighted. When the finger is released / clicked it will
24 // execute.
25 RADIAL_BUTTON = 0,
26 // This is a continuous style: Once activated (over or behind the element
27 // it will follow the cursor / finger and generate new events as further /
28 // closer it goes.
29 RADIAL_SLIDER,
30 // A separator which is not shown.
31 RADIAL_SEPARATOR,
32 // The item is disabled (slightly faded).
33 RADIAL_DISABLED,
34 };
35 virtual RadialMenuItemType Type() = 0;
36 virtual gfx::ImageSkia* Icon() = 0;
37 virtual bool DeleteIcon() = 0;
38
39 // Creates a RadialMenuItem item. It gets a |type| which defines how the menu
40 // reacts on user interaction, |icon| which is used to show as a symbol on
41 // the wedge and the flag delete_icon if the icon should get deleted upon
42 // destruction or not. Multiple of these items combined in a vector get
43 // passed to the Radial Menu creation function.
44 static RadialMenuItem* CreateRadialMenuItemInstance(
45 RadialMenuItem::RadialMenuItemType type,
46 gfx::ImageSkia* icon,
47 bool delete_icon);
48 };
49
50 // The passed parameter is a list of these items. The first item
51 // is the topmost item and the others are then defined clock wise.
52 // A NULL item indicates an empty placeholder.
53 typedef std::vector<RadialMenuItem*> RadialMenuItems;
54
55 class VIEWS_EXPORT RadialMenu {
56 public:
57 // Close the menu. After this call has been issued the menu is destroyed.
58 // It will either do that asynchronously (fading out first ) if
59 // |immediate_close| is true, otherwise it will be destroyed immediately.
60 virtual void CloseAndDelete(bool immediate_close) = 0;
61
62 // Get the window of the lowest segment we use.
63 virtual aura::Window* GetWindow() = 0;
64
65 // Change the area sice behind a segment
66 virtual void set_pointer_activation_area_extension(int expansion) = 0;
67
68 // Check if a menu item was hit by the user. If something was hit,
69 // |item| will be the indexed element and |count| will be the distance
70 // of the pointer to the item in segment width. This can be used to e.g.
71 // sweep through several pages. If 3 would get returned the user would be
72 // 3 wedge distances in.
73 // This method will also update the menu accordingly to show user action.
74 // If false get returned, neither item nor count will get changed.
75 virtual bool HitMenuItemTest(
76 const gfx::Point& location,
77 int* item,
78 int* count) = 0;
79
80 // Create a radial menu.
81 // The origin of the menu is the |location|. The outer circle is defined by
82 // the |outer_radius| and |inner_radius| whereas the |inner_radius| might
83 // become 0. The |rotation| (in degrees) parameter allows the user to rotate
84 // the menu on the screen.
85 // The |items| parameter is a list of radial menu items. The elements of the
86 // list will be owned after this call by this menu. Note that in order to
87 // delete the passed images, the |delete_icon| flag should get provided upon
88 // menu item creation.
89 // Once the menu was created, the function |HitMenuItemTest| should get
90 // called upon user mouse / touch move.
91 // The default of |pointer_activation_area_extension| is one which means that
92 // only a pointer over the button will activate it. When a number bigger then
93 // one is specified, the "hot area" for the segment is this many times wider
94 // then the button.
95 // With |clip_to_screen| set to false the radial menu can grow out of the
96 // screen - otherwise not.
97 // Note: The menu belongs to the caller - until he calls "CloseAndDelete"
98 // which will delete the menu.
99 static RadialMenu* CreateRadialMenuInstance(
100 const gfx::Point& location,
101 int outer_radius,
102 int inner_radius,
103 double rotation,
104 const RadialMenuItems items,
105 int pointer_activation_area_extension,
106 bool clip_to_screen);
107 };
108
109 } // namespace views
110 #endif // UI_VIEWS_RADIAL_MENU_RADIAL_MENU_VIEWS_H_
111
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