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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WORKSPACE_FRAME_MAXIMIZE_BUTTON_H_ | 5 #ifndef ASH_WM_WORKSPACE_FRAME_MAXIMIZE_BUTTON_H_ |
6 #define ASH_WM_WORKSPACE_FRAME_MAXIMIZE_BUTTON_H_ | 6 #define ASH_WM_WORKSPACE_FRAME_MAXIMIZE_BUTTON_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/timer.h" | 10 #include "base/timer.h" |
11 #include "ui/aura/window_observer.h" | |
11 #include "ui/views/controls/button/image_button.h" | 12 #include "ui/views/controls/button/image_button.h" |
12 | 13 |
13 namespace views { | 14 namespace views { |
14 class NonClientFrameView; | 15 class NonClientFrameView; |
15 } | 16 } |
16 | 17 |
17 namespace ash { | 18 namespace ash { |
18 | 19 |
19 namespace internal { | 20 namespace internal { |
20 class PhantomWindowController; | 21 class PhantomWindowController; |
21 class SnapSizer; | 22 class SnapSizer; |
22 } | 23 } |
23 | 24 |
25 class MaximizeBubbleController; | |
26 | |
24 // Button used for the maximize control on the frame. Handles snapping logic. | 27 // Button used for the maximize control on the frame. Handles snapping logic. |
25 class ASH_EXPORT FrameMaximizeButton : public views::ImageButton { | 28 class ASH_EXPORT FrameMaximizeButton : public views::ImageButton, |
29 public aura::WindowObserver { | |
26 public: | 30 public: |
31 // Where to snap to. | |
32 enum SnapType { | |
sky
2012/08/02 18:30:30
Move this to its own file to minimize imports. Nam
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
33 SNAP_LEFT, | |
34 SNAP_RIGHT, | |
35 SNAP_MAXIMIZE, | |
36 SNAP_MINIMIZE, | |
37 SNAP_RESTORE, | |
38 SNAP_NONE | |
39 }; | |
40 | |
27 FrameMaximizeButton(views::ButtonListener* listener, | 41 FrameMaximizeButton(views::ButtonListener* listener, |
28 views::NonClientFrameView* frame); | 42 views::NonClientFrameView* frame); |
29 virtual ~FrameMaximizeButton(); | 43 virtual ~FrameMaximizeButton(); |
30 | 44 |
45 // WindowObserver overrides: | |
46 virtual void OnWindowBoundsChanged(aura::Window* window, | |
47 const gfx::Rect& old_bounds, | |
48 const gfx::Rect& new_bounds) OVERRIDE; | |
49 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE; | |
50 | |
31 // ImageButton overrides: | 51 // ImageButton overrides: |
32 virtual bool OnMousePressed(const views::MouseEvent& event) OVERRIDE; | 52 virtual bool OnMousePressed(const views::MouseEvent& event) OVERRIDE; |
33 virtual void OnMouseEntered(const views::MouseEvent& event) OVERRIDE; | 53 virtual void OnMouseEntered(const views::MouseEvent& event) OVERRIDE; |
34 virtual void OnMouseExited(const views::MouseEvent& event) OVERRIDE; | 54 virtual void OnMouseExited(const views::MouseEvent& event) OVERRIDE; |
35 virtual bool OnMouseDragged(const views::MouseEvent& event) OVERRIDE; | 55 virtual bool OnMouseDragged(const views::MouseEvent& event) OVERRIDE; |
36 virtual void OnMouseReleased(const views::MouseEvent& event) OVERRIDE; | 56 virtual void OnMouseReleased(const views::MouseEvent& event) OVERRIDE; |
37 virtual void OnMouseCaptureLost() OVERRIDE; | 57 virtual void OnMouseCaptureLost() OVERRIDE; |
38 virtual ui::GestureStatus OnGestureEvent( | 58 virtual ui::GestureStatus OnGestureEvent( |
39 const views::GestureEvent& event) OVERRIDE; | 59 const views::GestureEvent& event) OVERRIDE; |
40 | 60 |
61 // Updates |snap_type_| based on a a given snap type. This is used by | |
62 // external hover events from the button menu. | |
63 void SnapButtonHovered(SnapType type); | |
64 | |
65 // The user clicked the |type| button and the action needs to be performed, | |
66 // which will at the same time close the window. | |
67 void ExecuteSnapAndCloseMenu(SnapType type); | |
68 | |
69 // The menu should reflect the user selected type. | |
70 void UpdateVisibleMenu(SnapType type); | |
71 | |
72 // Remove the maximize menu from the screen (and destroy it). | |
73 void DestroyMaximizeMenu(); | |
74 | |
75 // Returns true when the user clicks and drags the button. | |
76 bool is_snap_enabled() { return is_snap_enabled_; } | |
77 | |
41 protected: | 78 protected: |
42 // ImageButton overrides: | 79 // ImageButton overrides: |
43 virtual gfx::ImageSkia GetImageToPaint() OVERRIDE; | 80 virtual gfx::ImageSkia GetImageToPaint() OVERRIDE; |
44 | 81 |
45 private: | 82 private: |
46 class EscapeEventFilter; | 83 class EscapeEventFilter; |
47 | 84 |
48 // Where to snap to. | |
49 enum SnapType { | |
50 SNAP_LEFT, | |
51 SNAP_RIGHT, | |
52 SNAP_MAXIMIZE, | |
53 SNAP_MINIMIZE, | |
54 SNAP_RESTORE, | |
55 SNAP_NONE | |
56 }; | |
57 | |
58 // Initializes the snap-gesture based on the event. This should only be called | 85 // Initializes the snap-gesture based on the event. This should only be called |
59 // when the event is confirmed to have started a snap gesture. | 86 // when the event is confirmed to have started a snap gesture. |
60 void ProcessStartEvent(const views::LocatedEvent& event); | 87 void ProcessStartEvent(const views::LocatedEvent& event); |
61 | 88 |
62 // Updates the snap-state based on the current event. This should only be | 89 // Updates the snap-state based on the current event. This should only be |
63 // called after the snap gesture has already started. | 90 // called after the snap gesture has already started. |
64 void ProcessUpdateEvent(const views::LocatedEvent& event); | 91 void ProcessUpdateEvent(const views::LocatedEvent& event); |
65 | 92 |
66 // Returns true if the window was snapped. Returns false otherwise. | 93 // Returns true if the window was snapped. Returns false otherwise. |
67 bool ProcessEndEvent(const views::LocatedEvent& event); | 94 bool ProcessEndEvent(const views::LocatedEvent& event); |
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99 // Renders the snap position. | 126 // Renders the snap position. |
100 scoped_ptr<internal::PhantomWindowController> phantom_window_; | 127 scoped_ptr<internal::PhantomWindowController> phantom_window_; |
101 | 128 |
102 // Is snapping enabled? Set on press so that in drag we know whether we | 129 // Is snapping enabled? Set on press so that in drag we know whether we |
103 // should show the snap locations. | 130 // should show the snap locations. |
104 bool is_snap_enabled_; | 131 bool is_snap_enabled_; |
105 | 132 |
106 // Did the user drag far enough to trigger snapping? | 133 // Did the user drag far enough to trigger snapping? |
107 bool exceeded_drag_threshold_; | 134 bool exceeded_drag_threshold_; |
108 | 135 |
136 // This is the window_ we are contained in. | |
137 aura::Window* window_; | |
138 | |
109 // Location of the press. | 139 // Location of the press. |
110 gfx::Point press_location_; | 140 gfx::Point press_location_; |
111 | 141 |
112 // Current snap type. | 142 // Current snap type. |
113 SnapType snap_type_; | 143 SnapType snap_type_; |
114 | 144 |
115 scoped_ptr<internal::SnapSizer> snap_sizer_; | 145 scoped_ptr<internal::SnapSizer> snap_sizer_; |
116 | 146 |
117 scoped_ptr<EscapeEventFilter> escape_event_filter_; | 147 scoped_ptr<EscapeEventFilter> escape_event_filter_; |
118 | 148 |
119 base::OneShotTimer<FrameMaximizeButton> update_timer_; | 149 base::OneShotTimer<FrameMaximizeButton> update_timer_; |
120 | 150 |
151 scoped_ptr<MaximizeBubbleController> maximizer_; | |
152 | |
121 DISALLOW_COPY_AND_ASSIGN(FrameMaximizeButton); | 153 DISALLOW_COPY_AND_ASSIGN(FrameMaximizeButton); |
122 }; | 154 }; |
123 | 155 |
124 } // namespace ash | 156 } // namespace ash |
125 | 157 |
126 #endif // ASH_WM_WORKSPACE_FRAME_MAXIMIZE_BUTTON_H_ | 158 #endif // ASH_WM_WORKSPACE_FRAME_MAXIMIZE_BUTTON_H_ |
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