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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_WM_MAXIMIZE_BUBBLE_CONTROLLER_H_ | |
6 #define ASH_WM_MAXIMIZE_BUBBLE_CONTROLLER_H_ | |
7 | |
8 #include "ash/ash_export.h" | |
9 #include "ash/wm/workspace/frame_maximize_button.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "ui/aura/event_filter.h" | |
msw
2012/08/02 18:56:59
Is this include necessary?
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
12 | |
13 namespace base { | |
14 class Timer; | |
15 } | |
16 | |
17 namespace ash { | |
18 | |
19 // A class which shows a helper UI for the maximize button. | |
20 // The menu gets created every time after an initial delay. The delay can be | |
sky
2012/08/02 18:30:30
Using menu is confusing here since this class does
msw
2012/08/02 18:56:59
nit: "every time" what happens? Consider just appe
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
21 // reset through a function. | |
22 class ASH_EXPORT MaximizeBubbleController { | |
23 public: | |
24 explicit MaximizeBubbleController(FrameMaximizeButton* frame_maximize_button, | |
sky
2012/08/02 18:30:30
no explicit
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
25 bool is_maximized); | |
26 // Called from the outside to destroy the interface to the menu and | |
27 // the menu itself will delete itself then. | |
msw
2012/08/02 18:56:59
nit: redundant "itself will delete itself"
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
28 virtual ~MaximizeBubbleController(); | |
29 | |
30 // Update the visible menu to reflect the previewed |snap_type| snapping | |
msw
2012/08/02 18:56:59
nit: nix "visible" for a single line comment :)
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
31 // state. | |
32 void SetMenuState(FrameMaximizeButton::SnapType snap_type); | |
sky
2012/08/02 18:30:30
How about SetSnapType?
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
33 | |
34 // Return a window handle underneath the snap animation window should | |
sky
2012/08/02 18:30:30
The name of this method is rather confusing. I thi
msw
2012/08/02 18:56:59
nit: grammar / clarity; did you mean "underneath w
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
35 // operate. | |
36 aura::Window* GetMenuWindow(); | |
37 | |
38 // Reset the delay of the menu creation to the beg. | |
sky
2012/08/02 18:30:30
beg?
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Done.
| |
39 void DelayCreation(); | |
40 | |
41 protected: | |
sky
2012/08/02 18:30:30
Why is any of this protected?
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
See below. I don't want to have the destruction fu
| |
42 FrameMaximizeButton* frame_maximize_button() { | |
43 return frame_maximize_button_; | |
44 } | |
45 | |
46 // Called from the menu itself: Closes the bubble menu at the earliest time | |
47 // and destroys |this| object through the owner. | |
48 void RequestDestructionThroughOwner(); | |
49 | |
50 // Called when a button was clicked. | |
51 void OnButtonClicked(FrameMaximizeButton::SnapType snap_type); | |
52 | |
53 // Tell the owner that the hover status for a button has changed. | |
54 // |snap_type| can be either SNAP_LEFT, SNAP_RIGHT, SNAP_MINIMIZE or | |
55 // SNAP_NONE. | |
56 void OnButtonHover(FrameMaximizeButton::SnapType snap_type); | |
57 | |
58 private: | |
59 class Bubble; | |
sky
2012/08/02 18:30:30
Do all of these really need to be inner classes? F
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
I have removed all but one from this class. I want
| |
60 class BubbleContentsView; | |
msw
2012/08/02 18:56:59
Are these forward decls necessary?
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
Again, removed most of them.
| |
61 class BubbleContentsButtonRow; | |
62 class BubbleMenuButton; | |
63 | |
64 // The function which creates the bubble once the delay is elapsed. | |
65 void DelayedBubbleCreation(); | |
sky
2012/08/02 18:30:30
How about CreateBubble().
Mr4D (OOO till 08-26)
2012/08/02 23:10:38
I thought it is clearer to show the fact that this
| |
66 | |
67 // The status of the associated window: Maximized or normal. | |
68 bool is_maximized() const { return is_maximized_; } | |
69 | |
70 // The owning button which is also the anchor for the menu. | |
71 FrameMaximizeButton* frame_maximize_button_; | |
72 | |
73 // The bubble menu. | |
74 Bubble* bubble_; | |
75 | |
76 // If true the owning window is maximized. | |
77 const bool is_maximized_; | |
78 | |
79 // The timer for the delayed creation of the menu. | |
80 scoped_ptr<base::Timer> timer_; | |
81 | |
82 DISALLOW_COPY_AND_ASSIGN(MaximizeBubbleController); | |
83 }; | |
84 | |
85 } // namespace ash | |
86 | |
87 #endif // ASH_WM_MAXIMIZE_BUBBLE_CONTROLLER_H_ | |
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