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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_WM_MAXIMIZE_BUBBLE_CONTROLLER_H_ | |
6 #define ASH_WM_MAXIMIZE_BUBBLE_CONTROLLER_H_ | |
7 | |
8 #include "ash/ash_export.h" | |
9 #include "ash/wm/workspace/snap_types.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 | |
12 namespace base { | |
13 class Timer; | |
sky
2012/08/03 19:42:00
don't indent for namespaces like this (same commen
Mr4D (OOO till 08-26)
2012/08/03 20:39:28
Done.
| |
14 } | |
15 | |
16 namespace aura { | |
17 class Window; | |
18 } | |
19 | |
20 namespace ash { | |
21 | |
22 class FrameMaximizeButton; | |
23 | |
24 // A class which shows a helper UI for the maximize button after a delay. | |
25 class ASH_EXPORT MaximizeBubbleController { | |
26 public: | |
27 class Bubble; | |
28 | |
29 MaximizeBubbleController(FrameMaximizeButton* frame_maximize_button, | |
30 bool is_maximized); | |
31 // Called from the outside to destroy the interface to the UI visuals. | |
32 // The visuals will then delete when possible (maybe asynchronously). | |
33 virtual ~MaximizeBubbleController(); | |
34 | |
35 // Update the UI visuals to reflect the previewed |snap_type| snapping state. | |
36 void SetSnapType(workspace::SnapType snap_type); | |
37 | |
38 // To achieve proper Z-sorting with the snap animation, this window will be | |
39 // presented above the phantom window. | |
40 aura::Window* GetBubbleWindow(); | |
41 | |
42 // Reset the delay of the menu creation (if it was not created yet). | |
43 void DelayCreation(); | |
44 | |
45 // Called to tell the owning FrameMaximizeButton that a button was clicked. | |
46 void OnButtonClicked(workspace::SnapType snap_type); | |
47 | |
48 // Called to tell the the owning FrameMaximizeButton that the hover status | |
49 // for a button has changed. |snap_type| can be either SNAP_LEFT, SNAP_RIGHT, | |
50 // SNAP_MINIMIZE or SNAP_NONE. | |
51 void OnButtonHover(workspace::SnapType snap_type); | |
52 | |
53 // Get the owning FrameMaximizeButton. | |
54 FrameMaximizeButton* frame_maximize_button() { | |
55 return frame_maximize_button_; | |
56 } | |
57 | |
58 // The status of the associated window: Maximized or normal. | |
59 bool is_maximized() const { return is_maximized_; } | |
60 | |
61 protected: | |
62 // Called from the the Bubble class to destroy itself: It tells the owning | |
63 // object that it will destroy itself asynchronously. The owner will then | |
64 // destroy |this|. | |
65 void RequestDestructionThroughOwner(); | |
66 | |
67 private: | |
68 // The function which creates the bubble once the delay is elapsed. | |
69 void CreateBubble(); | |
70 | |
71 // The owning button which is also the anchor for the menu. | |
72 FrameMaximizeButton* frame_maximize_button_; | |
73 | |
74 // The bubble menu. | |
75 Bubble* bubble_; | |
76 | |
77 // If true the owning window is maximized. | |
78 const bool is_maximized_; | |
79 | |
80 // The timer for the delayed creation of the menu. | |
81 scoped_ptr<base::Timer> timer_; | |
82 | |
83 DISALLOW_COPY_AND_ASSIGN(MaximizeBubbleController); | |
84 }; | |
85 | |
86 } // namespace ash | |
87 | |
88 #endif // ASH_WM_MAXIMIZE_BUBBLE_CONTROLLER_H_ | |
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