| Index: chrome/browser/ui/webui/extensions/extension_icon_source.cc
|
| diff --git a/chrome/browser/ui/webui/extensions/extension_icon_source.cc b/chrome/browser/ui/webui/extensions/extension_icon_source.cc
|
| index 8198b2aaddebb87535b4440159a3a17078aac48b..073c6186df2dfc1e8b1166f935ff1e9185a65a35 100644
|
| --- a/chrome/browser/ui/webui/extensions/extension_icon_source.cc
|
| +++ b/chrome/browser/ui/webui/extensions/extension_icon_source.cc
|
| @@ -32,6 +32,8 @@
|
|
|
| namespace {
|
|
|
| +// Hmm, this sends desaturated favicons to the renderer. We either need our own
|
| +// binary serialization of multiple pngs, or we just use ico.
|
| scoped_refptr<base::RefCountedMemory> BitmapToMemory(const SkBitmap* image) {
|
| base::RefCountedBytes* image_bytes = new base::RefCountedBytes;
|
| gfx::PNGCodec::EncodeBGRASkBitmap(*image, false, &image_bytes->data());
|
| @@ -237,10 +239,11 @@ void ExtensionIconSource::OnFaviconDataAvailable(
|
| // If we don't need a grayscale image, then we can bypass FinalizeImage
|
| // to avoid unnecessary conversions.
|
| ClearData(request_id);
|
| - SendResponse(request_id, favicon.bitmap_data);
|
| + SendResponse(request_id, favicon.variants[0].bitmap_data);
|
| } else {
|
| - FinalizeImage(ToBitmap(favicon.bitmap_data->front(),
|
| - favicon.bitmap_data->size()), request_id);
|
| + FinalizeImage(ToBitmap(
|
| + favicon.variants[0].bitmap_data->front(),
|
| + favicon.variants[0].bitmap_data->size()), request_id);
|
| }
|
| }
|
|
|
|
|