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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <windows.h> | 5 #include <windows.h> |
6 #include <audioclient.h> | 6 #include <audioclient.h> |
7 #include <avrt.h> | 7 #include <avrt.h> |
8 #include <mmdeviceapi.h> | 8 #include <mmdeviceapi.h> |
9 #include <mmreg.h> | 9 #include <mmreg.h> |
10 #include <mmsystem.h> | 10 #include <mmsystem.h> |
11 | 11 |
12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/message_loop.h" | 15 #include "base/message_loop.h" |
16 #include "base/timer.h" | 16 #include "base/timer.h" |
17 #include "base/win/scoped_co_mem.h" | 17 #include "base/win/scoped_co_mem.h" |
18 #include "base/win/scoped_com_initializer.h" | 18 #include "base/win/scoped_com_initializer.h" |
19 #include "base/win/scoped_comptr.h" | 19 #include "base/win/scoped_comptr.h" |
20 #include "remoting/host/audio_capturer.h" | 20 #include "remoting/host/audio_capturer.h" |
21 #include "remoting/proto/audio.pb.h" | 21 #include "remoting/proto/audio.pb.h" |
22 | 22 |
23 namespace { | 23 namespace { |
24 const int kChannels = 2; | 24 const int kChannels = 2; |
25 const int kBitsPerSample = 16; | 25 const int kBitsPerSample = 16; |
26 const int kBitsPerByte = 8; | 26 const int kBitsPerByte = 8; |
27 // Conversion factor from 100ns to 1ms. | 27 // Conversion factor from 100ns to 1ms. |
28 const int kHnsToMs = 10000; | 28 const int kHnsToMs = 10000; |
| 29 |
| 30 // Tolerance for catching packets of silence. If all samples have absolute |
| 31 // value less than this threshold, the packet will be counted as a packet of |
| 32 // silence. A value of 2 was chosen, because Windows can give samples of 1 and |
| 33 // -1, even when no audio is playing. |
| 34 const int kSilenceThreshold = 2; |
29 } // namespace | 35 } // namespace |
30 | 36 |
31 namespace remoting { | 37 namespace remoting { |
32 | 38 |
33 class AudioCapturerWin : public AudioCapturer { | 39 class AudioCapturerWin : public AudioCapturer { |
34 public: | 40 public: |
35 AudioCapturerWin(); | 41 AudioCapturerWin(); |
36 virtual ~AudioCapturerWin(); | 42 virtual ~AudioCapturerWin(); |
37 | 43 |
38 // AudioCapturer interface. | 44 // AudioCapturer interface. |
39 virtual bool Start(const PacketCapturedCallback& callback) OVERRIDE; | 45 virtual bool Start(const PacketCapturedCallback& callback) OVERRIDE; |
40 virtual void Stop() OVERRIDE; | 46 virtual void Stop() OVERRIDE; |
41 virtual bool IsRunning() OVERRIDE; | 47 virtual bool IsRunning() OVERRIDE; |
42 | 48 |
43 private: | 49 private: |
44 // Receives all packets from the audio capture endpoint buffer and pushes them | 50 // Receives all packets from the audio capture endpoint buffer and pushes them |
45 // to the network. | 51 // to the network. |
46 void DoCapture(); | 52 void DoCapture(); |
47 | 53 |
| 54 static bool IsPacketOfSilence(const AudioPacket* packet); |
| 55 |
48 PacketCapturedCallback callback_; | 56 PacketCapturedCallback callback_; |
49 | 57 |
50 AudioPacket::SamplingRate sampling_rate_; | 58 AudioPacket::SamplingRate sampling_rate_; |
51 | 59 |
52 scoped_ptr<base::RepeatingTimer<AudioCapturerWin> > capture_timer_; | 60 scoped_ptr<base::RepeatingTimer<AudioCapturerWin> > capture_timer_; |
53 base::TimeDelta audio_device_period_; | 61 base::TimeDelta audio_device_period_; |
54 | 62 |
55 base::win::ScopedCoMem<WAVEFORMATEX> wave_format_ex_; | 63 base::win::ScopedCoMem<WAVEFORMATEX> wave_format_ex_; |
56 base::win::ScopedComPtr<IAudioCaptureClient> audio_capture_client_; | 64 base::win::ScopedComPtr<IAudioCaptureClient> audio_capture_client_; |
57 base::win::ScopedComPtr<IAudioClient> audio_client_; | 65 base::win::ScopedComPtr<IAudioClient> audio_client_; |
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260 hr = audio_capture_client_->GetBuffer( | 268 hr = audio_capture_client_->GetBuffer( |
261 &data, &frames, &flags, NULL, NULL); | 269 &data, &frames, &flags, NULL, NULL); |
262 if (FAILED(hr)) { | 270 if (FAILED(hr)) { |
263 LOG(ERROR) << "Failed to GetBuffer. Error " << hr; | 271 LOG(ERROR) << "Failed to GetBuffer. Error " << hr; |
264 return; | 272 return; |
265 } | 273 } |
266 | 274 |
267 scoped_ptr<AudioPacket> packet = scoped_ptr<AudioPacket>(new AudioPacket()); | 275 scoped_ptr<AudioPacket> packet = scoped_ptr<AudioPacket>(new AudioPacket()); |
268 packet->set_data(data, frames * wave_format_ex_->nBlockAlign); | 276 packet->set_data(data, frames * wave_format_ex_->nBlockAlign); |
269 packet->set_sampling_rate(sampling_rate_); | 277 packet->set_sampling_rate(sampling_rate_); |
| 278 packet->set_bytes_per_sample( |
| 279 static_cast<AudioPacket::BytesPerSample>(sizeof(int16))); |
270 | 280 |
271 callback_.Run(packet.Pass()); | 281 if (!IsPacketOfSilence(packet.get())) |
| 282 callback_.Run(packet.Pass()); |
272 | 283 |
273 hr = audio_capture_client_->ReleaseBuffer(frames); | 284 hr = audio_capture_client_->ReleaseBuffer(frames); |
274 if (FAILED(hr)) { | 285 if (FAILED(hr)) { |
275 LOG(ERROR) << "Failed to ReleaseBuffer. Error " << hr; | 286 LOG(ERROR) << "Failed to ReleaseBuffer. Error " << hr; |
276 return; | 287 return; |
277 } | 288 } |
278 } | 289 } |
279 } | 290 } |
280 | 291 |
| 292 // Detects whether there is audio playing in a packet of samples. |
| 293 // Windows can give nonzero samples, even when there is no audio playing, so |
| 294 // extremely low amplitude samples are counted as silence. |
| 295 bool AudioCapturerWin::IsPacketOfSilence(const AudioPacket* packet) { |
| 296 DCHECK_EQ(static_cast<AudioPacket::BytesPerSample>(sizeof(int16)), |
| 297 packet->bytes_per_sample()); |
| 298 const int16* data = reinterpret_cast<const int16*>(packet->data().data()); |
| 299 int number_of_samples = packet->data().size() * kBitsPerByte / kBitsPerSample; |
| 300 |
| 301 for (int i = 0; i < number_of_samples; i++) { |
| 302 if (abs(data[i]) > kSilenceThreshold) |
| 303 return false; |
| 304 } |
| 305 return true; |
| 306 } |
| 307 |
281 scoped_ptr<AudioCapturer> AudioCapturer::Create() { | 308 scoped_ptr<AudioCapturer> AudioCapturer::Create() { |
282 return scoped_ptr<AudioCapturer>(new AudioCapturerWin()); | 309 return scoped_ptr<AudioCapturer>(new AudioCapturerWin()); |
283 } | 310 } |
284 | 311 |
285 } // namespace remoting | 312 } // namespace remoting |
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