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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ash/display/output_configurator_animation.h" |
| 6 |
| 7 #include "ash/shell.h" |
| 8 #include "ash/shell_window_ids.h" |
| 9 #include "base/bind.h" |
| 10 #include "base/stl_util.h" |
| 11 #include "base/time.h" |
| 12 #include "ui/aura/root_window.h" |
| 13 #include "ui/aura/window.h" |
| 14 #include "ui/compositor/layer.h" |
| 15 #include "ui/compositor/layer_animation_observer.h" |
| 16 #include "ui/compositor/layer_animation_sequence.h" |
| 17 #include "ui/compositor/layer_animator.h" |
| 18 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 19 |
| 20 namespace ash { |
| 21 namespace internal { |
| 22 namespace { |
| 23 |
| 24 const int kFadingAnimationDurationInMS = 200; |
| 25 const int kFadingTimeoutDurationInSeconds = 10; |
| 26 |
| 27 // CallbackRunningObserver accepts multiple layer animations and |
| 28 // runs the specified |callback| when all of the animations have finished. |
| 29 class CallbackRunningObserver { |
| 30 public: |
| 31 CallbackRunningObserver(base::Closure callback) |
| 32 : completed_counter_(0), |
| 33 animation_aborted_(false), |
| 34 callback_(callback) {} |
| 35 |
| 36 void AddNewAnimator(ui::LayerAnimator* animator) { |
| 37 Observer* observer = new Observer(animator, this); |
| 38 animator->AddObserver(observer); |
| 39 observer_list_.push_back(observer); |
| 40 } |
| 41 |
| 42 private: |
| 43 void OnSingleTaskCompleted() { |
| 44 completed_counter_++; |
| 45 if (completed_counter_ >= observer_list_.size()) { |
| 46 MessageLoopForUI::current()->DeleteSoon(FROM_HERE, this); |
| 47 if (!animation_aborted_) |
| 48 MessageLoopForUI::current()->PostTask(FROM_HERE, callback_); |
| 49 } |
| 50 } |
| 51 |
| 52 void OnSingleTaskAborted() { |
| 53 animation_aborted_ = true; |
| 54 OnSingleTaskCompleted(); |
| 55 } |
| 56 |
| 57 // The actual observer to listen each animation completion. |
| 58 class Observer : public ui::LayerAnimationObserver { |
| 59 public: |
| 60 Observer(ui::LayerAnimator* animator, |
| 61 CallbackRunningObserver* observer) |
| 62 : animator_(animator), |
| 63 observer_(observer) {} |
| 64 |
| 65 protected: |
| 66 // ui::LayerAnimationObserver overrides: |
| 67 virtual void OnLayerAnimationEnded( |
| 68 ui::LayerAnimationSequence* sequence) OVERRIDE { |
| 69 animator_->RemoveObserver(this); |
| 70 observer_->OnSingleTaskCompleted(); |
| 71 } |
| 72 virtual void OnLayerAnimationAborted( |
| 73 ui::LayerAnimationSequence* sequence) OVERRIDE { |
| 74 animator_->RemoveObserver(this); |
| 75 observer_->OnSingleTaskAborted(); |
| 76 } |
| 77 virtual void OnLayerAnimationScheduled( |
| 78 ui::LayerAnimationSequence* sequence) OVERRIDE { |
| 79 } |
| 80 virtual bool RequiresNotificationWhenAnimatorDestroyed() const OVERRIDE { |
| 81 return true; |
| 82 } |
| 83 |
| 84 private: |
| 85 ui::LayerAnimator* animator_; |
| 86 CallbackRunningObserver* observer_; |
| 87 |
| 88 DISALLOW_COPY_AND_ASSIGN(Observer); |
| 89 }; |
| 90 |
| 91 size_t completed_counter_; |
| 92 bool animation_aborted_; |
| 93 ScopedVector<Observer> observer_list_; |
| 94 base::Closure callback_; |
| 95 |
| 96 DISALLOW_COPY_AND_ASSIGN(CallbackRunningObserver); |
| 97 }; |
| 98 |
| 99 } // namespace |
| 100 |
| 101 OutputConfiguratorAnimation::OutputConfiguratorAnimation() { |
| 102 } |
| 103 |
| 104 OutputConfiguratorAnimation::~OutputConfiguratorAnimation() { |
| 105 ClearHidingLayers(); |
| 106 } |
| 107 |
| 108 void OutputConfiguratorAnimation::StartFadeOutAnimation( |
| 109 base::Closure callback) { |
| 110 CallbackRunningObserver* observer = new CallbackRunningObserver(callback); |
| 111 ClearHidingLayers(); |
| 112 |
| 113 // Make the fade-out animation for all root windows. Instead of actually |
| 114 // hiding the root windows, we put a black layer over a root window for |
| 115 // safety. These layers remain to hide root windows and will be deleted |
| 116 // after the animation of OnDisplayModeChanged(). |
| 117 Shell::RootWindowList root_windows = |
| 118 Shell::GetInstance()->GetAllRootWindows(); |
| 119 for (Shell::RootWindowList::const_iterator it = root_windows.begin(); |
| 120 it != root_windows.end(); ++it) { |
| 121 aura::RootWindow* root_window = *it; |
| 122 ui::Layer* hiding_layer = new ui::Layer(ui::LAYER_SOLID_COLOR); |
| 123 hiding_layer->SetColor(SK_ColorBLACK); |
| 124 hiding_layer->SetBounds(root_window->bounds()); |
| 125 ui::Layer* parent = ash::Shell::GetContainer( |
| 126 root_window, |
| 127 ash::internal::kShellWindowId_OverlayContainer)->layer(); |
| 128 parent->Add(hiding_layer); |
| 129 |
| 130 hiding_layer->SetOpacity(0.0); |
| 131 |
| 132 ui::ScopedLayerAnimationSettings settings(hiding_layer->GetAnimator()); |
| 133 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
| 134 kFadingAnimationDurationInMS)); |
| 135 observer->AddNewAnimator(hiding_layer->GetAnimator()); |
| 136 hiding_layer->SetOpacity(1.0f); |
| 137 hiding_layer->SetVisible(true); |
| 138 hiding_layers_[root_window] = hiding_layer; |
| 139 } |
| 140 |
| 141 // In case that OnDisplayModeChanged() isn't called or its animator is |
| 142 // canceled due to some unknown errors, we set a timer to clear these |
| 143 // hiding layers. |
| 144 timer_.reset(new base::OneShotTimer<OutputConfiguratorAnimation>()); |
| 145 timer_->Start(FROM_HERE, |
| 146 base::TimeDelta::FromSeconds(kFadingTimeoutDurationInSeconds), |
| 147 this, |
| 148 &OutputConfiguratorAnimation::ClearHidingLayers); |
| 149 } |
| 150 |
| 151 void OutputConfiguratorAnimation::StartFadeInAnimation() { |
| 152 // We want to make sure clearing all of hiding layers after the animation |
| 153 // finished. Note that this callback can be canceled, but the cancel only |
| 154 // happens when the next animation is scheduled. Thus the hiding layers |
| 155 // should be deleted eventually. |
| 156 CallbackRunningObserver* observer = new CallbackRunningObserver( |
| 157 base::Bind(&OutputConfiguratorAnimation::ClearHidingLayers, |
| 158 base::Unretained(this))); |
| 159 |
| 160 // Ensure that layers are not animating. |
| 161 for (std::map<aura::RootWindow*, ui::Layer*>::iterator it = |
| 162 hiding_layers_.begin(); it != hiding_layers_.end(); ++it) { |
| 163 ui::LayerAnimator* animator = it->second->GetAnimator(); |
| 164 if (animator->is_animating()) |
| 165 animator->StopAnimating(); |
| 166 } |
| 167 |
| 168 // Schedules the fade-in effect for all root windows. Because we put the |
| 169 // black layers for fade-out, here we actually turn those black layers |
| 170 // invisible. |
| 171 Shell::RootWindowList root_windows = |
| 172 Shell::GetInstance()->GetAllRootWindows(); |
| 173 for (Shell::RootWindowList::const_iterator it = root_windows.begin(); |
| 174 it != root_windows.end(); ++it) { |
| 175 aura::RootWindow* root_window = *it; |
| 176 ui::Layer* hiding_layer = NULL; |
| 177 if (hiding_layers_.find(root_window) == hiding_layers_.end()) { |
| 178 // In case of the transition from mirroring->non-mirroring, new root |
| 179 // windows appear and we do not have the black layers for them. Thus |
| 180 // we need to create the layer and make it visible. |
| 181 hiding_layer = new ui::Layer(ui::LAYER_SOLID_COLOR); |
| 182 hiding_layer->SetColor(SK_ColorBLACK); |
| 183 hiding_layer->SetBounds(root_window->bounds()); |
| 184 ui::Layer* parent = ash::Shell::GetContainer( |
| 185 root_window, |
| 186 ash::internal::kShellWindowId_OverlayContainer)->layer(); |
| 187 parent->Add(hiding_layer); |
| 188 hiding_layer->SetOpacity(1.0f); |
| 189 hiding_layer->SetVisible(true); |
| 190 hiding_layers_[root_window] = hiding_layer; |
| 191 } else { |
| 192 hiding_layer = hiding_layers_[root_window]; |
| 193 } |
| 194 |
| 195 ui::ScopedLayerAnimationSettings settings(hiding_layer->GetAnimator()); |
| 196 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
| 197 kFadingAnimationDurationInMS)); |
| 198 observer->AddNewAnimator(hiding_layer->GetAnimator()); |
| 199 hiding_layer->SetOpacity(0.0f); |
| 200 hiding_layer->SetVisible(false); |
| 201 } |
| 202 } |
| 203 |
| 204 void OutputConfiguratorAnimation::OnDisplayModeChanged() { |
| 205 StartFadeInAnimation(); |
| 206 } |
| 207 |
| 208 void OutputConfiguratorAnimation::ClearHidingLayers() { |
| 209 if (timer_.get()) { |
| 210 timer_->Stop(); |
| 211 timer_.reset(); |
| 212 } |
| 213 STLDeleteContainerPairSecondPointers( |
| 214 hiding_layers_.begin(), hiding_layers_.end()); |
| 215 hiding_layers_.clear(); |
| 216 } |
| 217 |
| 218 } // namespace internal |
| 219 } // namespace ash |
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