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Side by Side Diff: ash/wm/root_window_layout_manager.h

Issue 10810039: 2nd display should show the same background as login/lock screen: (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_ROOT_WINDOW_LAYOUT_MANAGER_H_ 5 #ifndef ASH_WM_ROOT_WINDOW_LAYOUT_MANAGER_H_
6 #define ASH_WM_ROOT_WINDOW_LAYOUT_MANAGER_H_ 6 #define ASH_WM_ROOT_WINDOW_LAYOUT_MANAGER_H_
7 7
8 #include "ash/shell_window_ids.h"
8 #include "base/basictypes.h" 9 #include "base/basictypes.h"
9 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
10 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
11 #include "ui/aura/layout_manager.h" 12 #include "ui/aura/layout_manager.h"
12 13
13 namespace aura { 14 namespace aura {
14 class Window; 15 class Window;
15 } 16 }
16 namespace gfx { 17 namespace gfx {
17 class Rect; 18 class Rect;
18 } 19 }
19 namespace ui { 20 namespace ui {
20 class Layer; 21 class Layer;
21 } 22 }
22 namespace views { 23 namespace views {
23 class Widget; 24 class Widget;
24 } 25 }
25 26
26 namespace ash { 27 namespace ash {
27 namespace internal { 28 namespace internal {
28 29
29 // A layout manager for the root window. 30 // A layout manager for the root window.
30 // Resizes all of its immediate children to fill the bounds of the root window. 31 // Resizes all of its immediate children to fill the bounds of the root window.
31 class RootWindowLayoutManager : public aura::LayoutManager { 32 class RootWindowLayoutManager : public aura::LayoutManager {
32 public: 33 public:
33 explicit RootWindowLayoutManager(aura::Window* owner); 34 explicit RootWindowLayoutManager(aura::Window* owner);
34 virtual ~RootWindowLayoutManager(); 35 virtual ~RootWindowLayoutManager();
35 36
36 views::Widget* background_widget() { return background_widget_; } 37 views::Widget* background_widget() {
37 ui::Layer* background_layer() { return background_layer_.get(); } 38 return background_widget_[kShellWindowId_DesktopBackgroundContainer];
39 }
40 ui::Layer* background_layer() {
41 return background_layer_[kShellWindowId_DesktopBackgroundContainer].get();
42 }
38 43
39 // Sets the background to |widget|. Closes and destroys the old widget if it 44 // Sets the background in container |container_id| to |widget|.
40 // exists and differs from the new widget. 45 // Closes and destroys the old widget for that container if it exists and
41 void SetBackgroundWidget(views::Widget* widget); 46 // differs from the new widget.
47 void SetBackgroundWidget(views::Widget* widget, int container_id);
42 48
43 // Sets a background layer, taking ownership of |layer|. This is provided as 49 // Sets a background layer for container |container_id|, taking ownership of
44 // a lightweight alternative to SetBackgroundWidget(); layers can be simple 50 // |layer|. This is provided as a lightweight alternative to
45 // colored quads instead of being textured. 51 // SetBackgroundWidget(); layers can be simple colored quads instead of being
46 void SetBackgroundLayer(ui::Layer* layer); 52 // textured.
53 void SetBackgroundLayer(ui::Layer* layer, int container_id);
54
55 void DropBackgroundForContainer(int container_id);
47 56
48 // Overridden from aura::LayoutManager: 57 // Overridden from aura::LayoutManager:
49 virtual void OnWindowResized() OVERRIDE; 58 virtual void OnWindowResized() OVERRIDE;
50 virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE; 59 virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE;
51 virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE; 60 virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE;
52 virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE; 61 virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE;
53 virtual void OnChildWindowVisibilityChanged(aura::Window* child, 62 virtual void OnChildWindowVisibilityChanged(aura::Window* child,
54 bool visible) OVERRIDE; 63 bool visible) OVERRIDE;
55 virtual void SetChildBounds(aura::Window* child, 64 virtual void SetChildBounds(aura::Window* child,
56 const gfx::Rect& requested_bounds) OVERRIDE; 65 const gfx::Rect& requested_bounds) OVERRIDE;
57 66
58 private: 67 private:
59 aura::Window* owner_; 68 aura::Window* owner_;
60 69
61 // May be NULL if we're not painting a background. 70 // May be NULL if we're not painting a background for that container.
62 views::Widget* background_widget_; 71 views::Widget* background_widget_[kShellWindowCount];
sky 2012/07/20 23:57:04 I don't understand this. Why do we need a backgrou
Denis Kuznetsov (DE-MUC) 2012/07/23 14:01:09 I'd say we have a kind of technical debt here: it
63 scoped_ptr<ui::Layer> background_layer_; 72 scoped_ptr<ui::Layer> background_layer_[kShellWindowCount];
64 73
65 DISALLOW_COPY_AND_ASSIGN(RootWindowLayoutManager); 74 DISALLOW_COPY_AND_ASSIGN(RootWindowLayoutManager);
66 }; 75 };
67 76
68 } // namespace internal 77 } // namespace internal
69 } // namespace ash 78 } // namespace ash
70 79
71 #endif // ASH_WM_ROOT_WINDOW_LAYOUT_MANAGER_H_ 80 #endif // ASH_WM_ROOT_WINDOW_LAYOUT_MANAGER_H_
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