Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(67)

Side by Side Diff: skia/ext/bitmap_platform_device_mac.cc

Issue 108040: Send array of paint rects and bitmaps as opposed to a Union (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "skia/ext/bitmap_platform_device_mac.h" 5 #include "skia/ext/bitmap_platform_device_mac.h"
6 6
7 #include <time.h> 7 #include <time.h>
8 8
9 #include "base/ref_counted.h" 9 #include "base/ref_counted.h"
10 #include "skia/ext/skia_utils_mac.h" 10 #include "skia/ext/skia_utils_mac.h"
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
107 SkASSERT(bitmap_context_); 107 SkASSERT(bitmap_context_);
108 // Initialize the clip region to the entire bitmap. 108 // Initialize the clip region to the entire bitmap.
109 109
110 SkIRect rect; 110 SkIRect rect;
111 rect.set(0, 0, 111 rect.set(0, 0,
112 CGBitmapContextGetWidth(bitmap_context_), 112 CGBitmapContextGetWidth(bitmap_context_),
113 CGBitmapContextGetHeight(bitmap_context_)); 113 CGBitmapContextGetHeight(bitmap_context_));
114 clip_region_ = SkRegion(rect); 114 clip_region_ = SkRegion(rect);
115 transform_.reset(); 115 transform_.reset();
116 CGContextRetain(bitmap_context_); 116 CGContextRetain(bitmap_context_);
117 // We must save the state once so that we can use the restore/save trick
118 // in LoadConfig().
119 CGContextSaveGState(bitmap_context_);
117 } 120 }
118 121
119 void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::SetMatrixClip( 122 void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::SetMatrixClip(
120 const SkMatrix& transform, 123 const SkMatrix& transform,
121 const SkRegion& region) { 124 const SkRegion& region) {
122 transform_ = transform; 125 transform_ = transform;
123 clip_region_ = region; 126 clip_region_ = region;
124 config_dirty_ = true; 127 config_dirty_ = true;
125 } 128 }
126 129
127 void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::LoadConfig() { 130 void BitmapPlatformDeviceMac::BitmapPlatformDeviceMacData::LoadConfig() {
128 if (!config_dirty_ || !bitmap_context_) 131 if (!config_dirty_ || !bitmap_context_)
129 return; // Nothing to do. 132 return; // Nothing to do.
130 config_dirty_ = false; 133 config_dirty_ = false;
131 134
132 // Transform. 135 // Transform.
133 SkMatrix t(transform_); 136 SkMatrix t(transform_);
137
138 // We must restore and then save the state of the graphics context since the
139 // calls to Load the clipping region to the context are strictly cummulative,
140 // i.e., you can't replace a clip rect, other than with a save/restore.
141 // But this implies that no other changes to the state are done elsewhere.
142 // If we ever get to need to change this, then we must replace the clip rect
143 // calls in LoadClippingRegionToCGContext() with an image mask instead.
144 CGContextRestoreGState(bitmap_context_);
145 CGContextSaveGState(bitmap_context_);
134 LoadTransformToCGContext(bitmap_context_, t); 146 LoadTransformToCGContext(bitmap_context_, t);
135 t.setTranslateX(-t.getTranslateX()); 147 t.setTranslateX(-t.getTranslateX());
136 t.setTranslateY(-t.getTranslateY()); 148 t.setTranslateY(-t.getTranslateY());
137 LoadClippingRegionToCGContext(bitmap_context_, clip_region_, t); 149 LoadClippingRegionToCGContext(bitmap_context_, clip_region_, t);
138 } 150 }
139 151
140 152
141 // We use this static factory function instead of the regular constructor so 153 // We use this static factory function instead of the regular constructor so
142 // that we can create the pixel data before calling the constructor. This is 154 // that we can create the pixel data before calling the constructor. This is
143 // required so that we can call the base class' constructor with the pixel 155 // required so that we can call the base class' constructor with the pixel
(...skipping 144 matching lines...) Expand 10 before | Expand all | Expand 10 after
288 for (int i = 0; i < height; i++) { 300 for (int i = 0; i < height; i++) {
289 size_t offset = (i + bitmap_start_y) * row_words + bitmap_start_x; 301 size_t offset = (i + bitmap_start_y) * row_words + bitmap_start_x;
290 for (int j = 0; j < width; j++) { 302 for (int j = 0; j < width; j++) {
291 adjustor(data + offset + j); 303 adjustor(data + offset + j);
292 } 304 }
293 } 305 }
294 } 306 }
295 } 307 }
296 308
297 } // namespace skia 309 } // namespace skia
OLDNEW
« chrome/browser/renderer_host/render_widget_host.cc ('K') | « chrome/renderer/render_widget.cc ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698