Index: content/renderer/media/audio_device_thread.cc |
diff --git a/content/renderer/media/audio_device_thread.cc b/content/renderer/media/audio_device_thread.cc |
index 64a4cd62ed0729117412e4d7080de83fc59b871f..bd0b7da354d7d6adb897d6b35abd6ad3ff0c7e3d 100644 |
--- a/content/renderer/media/audio_device_thread.cc |
+++ b/content/renderer/media/audio_device_thread.cc |
@@ -6,6 +6,7 @@ |
#include "base/bind.h" |
#include "base/logging.h" |
+#include "base/memory/aligned_memory.h" |
#include "base/message_loop.h" |
#include "base/threading/platform_thread.h" |
#include "base/threading/thread_restrictions.h" |
@@ -185,7 +186,7 @@ AudioDeviceThread::Callback::Callback( |
AudioDeviceThread::Callback::~Callback() { |
for (size_t i = 0; i < audio_data_.size(); ++i) |
- delete [] audio_data_[i]; |
+ base::AlignedFree(audio_data_[i]); |
} |
void AudioDeviceThread::Callback::InitializeOnAudioThread() { |
@@ -194,9 +195,10 @@ void AudioDeviceThread::Callback::InitializeOnAudioThread() { |
MapSharedMemory(); |
DCHECK(shared_memory_.memory() != NULL); |
+ // Allocate buffer with a 16-byte alignment to allow SSE optimizations. |
audio_data_.reserve(audio_parameters_.channels()); |
for (int i = 0; i < audio_parameters_.channels(); ++i) { |
- float* channel_data = new float[audio_parameters_.frames_per_buffer()]; |
- audio_data_.push_back(channel_data); |
+ audio_data_.push_back(static_cast<float*>(base::AlignedAlloc( |
+ sizeof(float) * audio_parameters_.frames_per_buffer(), 16))); |
} |
} |