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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 296 Handle<Object> value, | 296 Handle<Object> value, |
| 297 bool reversed, | 297 bool reversed, |
| 298 OverwriteMode mode); | 298 OverwriteMode mode); |
| 299 | 299 |
| 300 void CallWithArguments(ZoneList<Expression*>* arguments, int position); | 300 void CallWithArguments(ZoneList<Expression*>* arguments, int position); |
| 301 | 301 |
| 302 // Control flow | 302 // Control flow |
| 303 void Branch(bool if_true, JumpTarget* target); | 303 void Branch(bool if_true, JumpTarget* target); |
| 304 void CheckStack(); | 304 void CheckStack(); |
| 305 | 305 |
| 306 struct InlineRuntimeLUT { |
| 307 void (CodeGenerator::*method)(ZoneList<Expression*>*); |
| 308 const char* name; |
| 309 }; |
| 310 |
| 311 static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name); |
| 306 bool CheckForInlineRuntimeCall(CallRuntime* node); | 312 bool CheckForInlineRuntimeCall(CallRuntime* node); |
| 313 static bool PatchInlineRuntimeEntry(Handle<String> name, |
| 314 const InlineRuntimeLUT& new_entry, |
| 315 InlineRuntimeLUT* old_entry); |
| 316 |
| 307 Handle<JSFunction> BuildBoilerplate(FunctionLiteral* node); | 317 Handle<JSFunction> BuildBoilerplate(FunctionLiteral* node); |
| 308 void ProcessDeclarations(ZoneList<Declaration*>* declarations); | 318 void ProcessDeclarations(ZoneList<Declaration*>* declarations); |
| 309 | 319 |
| 310 Handle<Code> ComputeCallInitialize(int argc); | 320 Handle<Code> ComputeCallInitialize(int argc); |
| 311 Handle<Code> ComputeCallInitializeInLoop(int argc); | 321 Handle<Code> ComputeCallInitializeInLoop(int argc); |
| 312 | 322 |
| 313 // Declare global variables and functions in the given array of | 323 // Declare global variables and functions in the given array of |
| 314 // name/value pairs. | 324 // name/value pairs. |
| 315 void DeclareGlobals(Handle<FixedArray> pairs); | 325 void DeclareGlobals(Handle<FixedArray> pairs); |
| 316 | 326 |
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| 426 // function_return_ does not jump to the true function return, but rather | 436 // function_return_ does not jump to the true function return, but rather |
| 427 // to some unlinking code). | 437 // to some unlinking code). |
| 428 bool function_return_is_shadowed_; | 438 bool function_return_is_shadowed_; |
| 429 | 439 |
| 430 // True when we are in code that expects the virtual frame to be fully | 440 // True when we are in code that expects the virtual frame to be fully |
| 431 // spilled. Some virtual frame function are disabled in DEBUG builds when | 441 // spilled. Some virtual frame function are disabled in DEBUG builds when |
| 432 // called from spilled code, because they do not leave the virtual frame | 442 // called from spilled code, because they do not leave the virtual frame |
| 433 // in a spilled state. | 443 // in a spilled state. |
| 434 bool in_spilled_code_; | 444 bool in_spilled_code_; |
| 435 | 445 |
| 446 static InlineRuntimeLUT kInlineRuntimeLUT[]; |
| 447 |
| 436 friend class VirtualFrame; | 448 friend class VirtualFrame; |
| 437 friend class JumpTarget; | 449 friend class JumpTarget; |
| 438 friend class Reference; | 450 friend class Reference; |
| 439 | 451 |
| 440 DISALLOW_COPY_AND_ASSIGN(CodeGenerator); | 452 DISALLOW_COPY_AND_ASSIGN(CodeGenerator); |
| 441 }; | 453 }; |
| 442 | 454 |
| 443 | 455 |
| 444 } } // namespace v8::internal | 456 } } // namespace v8::internal |
| 445 | 457 |
| 446 #endif // V8_ARM_CODEGEN_ARM_H_ | 458 #endif // V8_ARM_CODEGEN_ARM_H_ |
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