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Issue 108002: Improved, safer handling of the symbol table. The symbols themselves... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 7 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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149 149
150 static void MarkUnmarkedObject(HeapObject* obj); 150 static void MarkUnmarkedObject(HeapObject* obj);
151 151
152 static inline void MarkObject(HeapObject* obj) { 152 static inline void MarkObject(HeapObject* obj) {
153 if (!obj->IsMarked()) MarkUnmarkedObject(obj); 153 if (!obj->IsMarked()) MarkUnmarkedObject(obj);
154 } 154 }
155 155
156 static inline void SetMark(HeapObject* obj) { 156 static inline void SetMark(HeapObject* obj) {
157 tracer_->increment_marked_count(); 157 tracer_->increment_marked_count();
158 #ifdef DEBUG 158 #ifdef DEBUG
159 UpdateLiveObjectCount(obj, 1); 159 UpdateLiveObjectCount(obj, 1);
Kasper Lund 2009/05/05 05:22:34 Do you need the scale argument to UpdateLiveObject
Kevin Millikin (Chromium) 2009/05/05 05:34:07 No, you're right. I'll revert it when we clean th
160 #endif 160 #endif
161 obj->SetMark(); 161 obj->SetMark();
162 } 162 }
163 163
164 // Used to clear mark bits during marking for objects that are not
165 // actually live. Since it updates bookkeeping state, it is not
166 // used when clearing mark bits on live objects (eg, during
167 // sweeping).
168 static inline void ClearMark(HeapObject* obj) {
169 obj->ClearMark();
170 tracer_->decrement_marked_count();
171 #ifdef DEBUG
172 UpdateLiveObjectCount(obj, -1);
173 #endif
174 }
175
176 // Creates back pointers for all map transitions, stores them in 164 // Creates back pointers for all map transitions, stores them in
177 // the prototype field. The original prototype pointers are restored 165 // the prototype field. The original prototype pointers are restored
178 // in ClearNonLiveTransitions(). All JSObject maps 166 // in ClearNonLiveTransitions(). All JSObject maps
179 // connected by map transitions have the same prototype object, which 167 // connected by map transitions have the same prototype object, which
180 // is why we can use this field temporarily for back pointers. 168 // is why we can use this field temporarily for back pointers.
181 static void CreateBackPointers(); 169 static void CreateBackPointers();
182 170
183 // Mark a Map and its DescriptorArray together, skipping transitions. 171 // Mark a Map and its DescriptorArray together, skipping transitions.
184 static void MarkMapContents(Map* map); 172 static void MarkMapContents(Map* map);
185 static void MarkDescriptorArray(DescriptorArray* descriptors); 173 static void MarkDescriptorArray(DescriptorArray* descriptors);
186 174
187 // Mark the heap roots and all objects reachable from them. 175 // Mark the heap roots and all objects reachable from them.
188 static void ProcessRoots(RootMarkingVisitor* visitor); 176 static void MarkRoots(RootMarkingVisitor* visitor);
177
178 // Mark the symbol table specially. References to symbols are weak.
iposva 2009/05/05 05:05:19 Please clarify: References to symbols from the sym
179 static void MarkSymbolTable();
189 180
190 // Mark objects in object groups that have at least one object in the 181 // Mark objects in object groups that have at least one object in the
191 // group marked. 182 // group marked.
192 static void MarkObjectGroups(); 183 static void MarkObjectGroups();
193 184
194 // Mark all objects in an object group with at least one marked 185 // Mark all objects in an object group with at least one marked
195 // object, then all objects reachable from marked objects in object 186 // object, then all objects reachable from marked objects in object
196 // groups, and repeat. 187 // groups, and repeat.
197 static void ProcessObjectGroups(MarkingVisitor* visitor); 188 static void ProcessObjectGroups(MarkingVisitor* visitor);
198 189
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414 405
415 friend class UnmarkObjectVisitor; 406 friend class UnmarkObjectVisitor;
416 static void UnmarkObject(HeapObject* obj); 407 static void UnmarkObject(HeapObject* obj);
417 #endif 408 #endif
418 }; 409 };
419 410
420 411
421 } } // namespace v8::internal 412 } } // namespace v8::internal
422 413
423 #endif // V8_MARK_COMPACT_H_ 414 #endif // V8_MARK_COMPACT_H_
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