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Side by Side Diff: net/websockets/websocket_frame_parser.cc

Issue 10796107: WebSocketFrameChunk should use IOBuffer to hold data (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: s/uint64_t/uint64/g Created 8 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/websockets/websocket_frame_parser.h" 5 #include "net/websockets/websocket_frame_parser.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits>
8 9
9 #include "base/basictypes.h" 10 #include "base/basictypes.h"
10 #include "base/logging.h" 11 #include "base/logging.h"
11 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/scoped_vector.h" 14 #include "base/memory/scoped_vector.h"
14 #include "net/base/big_endian.h" 15 #include "net/base/big_endian.h"
16 #include "net/base/io_buffer.h"
15 #include "net/websockets/websocket_frame.h" 17 #include "net/websockets/websocket_frame.h"
16 18
17 namespace { 19 namespace {
18 20
19 const uint8 kFinalBit = 0x80; 21 const uint8 kFinalBit = 0x80;
20 const uint8 kReserved1Bit = 0x40; 22 const uint8 kReserved1Bit = 0x40;
21 const uint8 kReserved2Bit = 0x20; 23 const uint8 kReserved2Bit = 0x20;
22 const uint8 kReserved3Bit = 0x10; 24 const uint8 kReserved3Bit = 0x10;
23 const uint8 kOpCodeMask = 0xF; 25 const uint8 kOpCodeMask = 0xF;
24 const uint8 kMaskBit = 0x80; 26 const uint8 kMaskBit = 0x80;
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
171 173
172 scoped_ptr<WebSocketFrameChunk> WebSocketFrameParser::DecodeFramePayload( 174 scoped_ptr<WebSocketFrameChunk> WebSocketFrameParser::DecodeFramePayload(
173 bool first_chunk) { 175 bool first_chunk) {
174 static const int kMaskingKeyLength = WebSocketFrameHeader::kMaskingKeyLength; 176 static const int kMaskingKeyLength = WebSocketFrameHeader::kMaskingKeyLength;
175 177
176 const char* current = &buffer_.front() + current_read_pos_; 178 const char* current = &buffer_.front() + current_read_pos_;
177 const char* end = &buffer_.front() + buffer_.size(); 179 const char* end = &buffer_.front() + buffer_.size();
178 uint64 next_size = std::min<uint64>( 180 uint64 next_size = std::min<uint64>(
179 end - current, 181 end - current,
180 current_frame_header_->payload_length - frame_offset_); 182 current_frame_header_->payload_length - frame_offset_);
183 DCHECK_LE(next_size, static_cast<uint64>(std::numeric_limits<int>::max()));
Ryan Sleevi 2012/07/30 07:21:13 nit: Is this more appropriate as a CHECK, rather t
Takashi Toyoshima 2012/07/30 08:01:21 Agreed. RFC defines status code 1009 meaning "Mes
mmenke 2012/07/30 13:26:57 Just thought I'd point out that these don't corres
181 184
182 scoped_ptr<WebSocketFrameChunk> frame_chunk(new WebSocketFrameChunk); 185 scoped_ptr<WebSocketFrameChunk> frame_chunk(new WebSocketFrameChunk);
183 if (first_chunk) { 186 if (first_chunk) {
184 frame_chunk->header.reset(new WebSocketFrameHeader(*current_frame_header_)); 187 frame_chunk->header.reset(new WebSocketFrameHeader(*current_frame_header_));
185 } 188 }
186 frame_chunk->final_chunk = false; 189 frame_chunk->final_chunk = false;
187 frame_chunk->data.assign(current, current + next_size); 190 if (next_size) {
188 if (current_frame_header_->masked) { 191 frame_chunk->data = new IOBufferWithSize(static_cast<int>(next_size));
189 // Unmask the payload. 192 char* io_data = frame_chunk->data->data();
190 // TODO(yutak): This could be faster by doing unmasking for each 193 memcpy(io_data, current, next_size);
191 // machine word (instead of each byte). 194 if (current_frame_header_->masked) {
192 size_t key_offset = frame_offset_ % kMaskingKeyLength; 195 // Unmask the payload.
193 for (uint64 i = 0; i < next_size; ++i) { 196 // TODO(yutak): This could be faster by doing unmasking for each
194 frame_chunk->data[i] ^= masking_key_[key_offset]; 197 // machine word (instead of each byte).
Ryan Sleevi 2012/07/30 07:21:13 FWIW, when you do go and begin to (micro?)-optimiz
Takashi Toyoshima 2012/07/30 08:01:21 Wow, he made many interesting optimizations. Thank
195 key_offset = (key_offset + 1) % kMaskingKeyLength; 198 size_t key_offset = frame_offset_ % kMaskingKeyLength;
199 for (uint64 i = 0; i < next_size; ++i) {
200 io_data[i] ^= masking_key_[key_offset];
201 key_offset = (key_offset + 1) % kMaskingKeyLength;
202 }
196 } 203 }
204
205 current_read_pos_ += next_size;
206 frame_offset_ += next_size;
197 } 207 }
198 208
199 current_read_pos_ += next_size;
200 frame_offset_ += next_size;
201
202 DCHECK_LE(frame_offset_, current_frame_header_->payload_length); 209 DCHECK_LE(frame_offset_, current_frame_header_->payload_length);
203 if (frame_offset_ == current_frame_header_->payload_length) { 210 if (frame_offset_ == current_frame_header_->payload_length) {
204 frame_chunk->final_chunk = true; 211 frame_chunk->final_chunk = true;
205 current_frame_header_.reset(); 212 current_frame_header_.reset();
206 frame_offset_ = 0; 213 frame_offset_ = 0;
207 } 214 }
208 215
209 return frame_chunk.Pass(); 216 return frame_chunk.Pass();
210 } 217 }
211 218
212 } // namespace net 219 } // namespace net
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