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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" | 5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
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406 if (!command_buffer_->Initialize()) { | 406 if (!command_buffer_->Initialize()) { |
407 LOG(ERROR) << "Could not initialize command buffer."; | 407 LOG(ERROR) << "Could not initialize command buffer."; |
408 Destroy(); | 408 Destroy(); |
409 return false; | 409 return false; |
410 } | 410 } |
411 | 411 |
412 // TODO(gman): This needs to be true if this is Pepper. | 412 // TODO(gman): This needs to be true if this is Pepper. |
413 bool bind_generates_resource = false; | 413 bool bind_generates_resource = false; |
414 decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group ? | 414 decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group ? |
415 context_group->decoder_->GetContextGroup() : | 415 context_group->decoder_->GetContextGroup() : |
416 new ::gpu::gles2::ContextGroup(NULL, bind_generates_resource))); | 416 new ::gpu::gles2::ContextGroup(NULL, NULL, bind_generates_resource))); |
417 | 417 |
418 gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(), | 418 gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(), |
419 decoder_.get(), | 419 decoder_.get(), |
420 decoder_.get())); | 420 decoder_.get())); |
421 | 421 |
422 decoder_->set_engine(gpu_scheduler_.get()); | 422 decoder_->set_engine(gpu_scheduler_.get()); |
423 | 423 |
424 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1)); | 424 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1)); |
425 | 425 |
426 if (!surface_.get()) { | 426 if (!surface_.get()) { |
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1635 if (context_lost_callback_) { | 1635 if (context_lost_callback_) { |
1636 context_lost_callback_->onContextLost(); | 1636 context_lost_callback_->onContextLost(); |
1637 } | 1637 } |
1638 } | 1638 } |
1639 | 1639 |
1640 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, | 1640 DELEGATE_TO_GL_3(bindUniformLocationCHROMIUM, BindUniformLocationCHROMIUM, |
1641 WebGLId, WGC3Dint, const WGC3Dchar*) | 1641 WebGLId, WGC3Dint, const WGC3Dchar*) |
1642 | 1642 |
1643 } // namespace gpu | 1643 } // namespace gpu |
1644 } // namespace webkit | 1644 } // namespace webkit |
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