| Index: ash/display/screen_position_controller.cc
|
| diff --git a/ash/display/screen_position_controller.cc b/ash/display/screen_position_controller.cc
|
| index 3c464b407d126fb6d884a48e620af7cb47c53e20..80091efd60a35172e2727984852a7d6f383e2705 100644
|
| --- a/ash/display/screen_position_controller.cc
|
| +++ b/ash/display/screen_position_controller.cc
|
| @@ -5,13 +5,50 @@
|
| #include "ash/display/screen_position_controller.h"
|
|
|
| #include "ash/display/display_controller.h"
|
| +#include "ash/shell.h"
|
| #include "ash/shell_window_ids.h"
|
| +#include "ash/wm/system_modal_container_layout_manager.h"
|
| #include "ash/wm/window_properties.h"
|
| +#include "ui/aura/client/activation_client.h"
|
| +#include "ui/aura/client/capture_client.h"
|
| +#include "ui/aura/client/stacking_client.h"
|
| +#include "ui/aura/focus_manager.h"
|
| #include "ui/aura/root_window.h"
|
| +#include "ui/aura/window_tracker.h"
|
| #include "ui/gfx/display.h"
|
| #include "ui/gfx/screen.h"
|
|
|
| namespace ash {
|
| +namespace {
|
| +
|
| +// Move all transient children to |dst_root|, including the ones in
|
| +// the child windows and transient children of the transient children.
|
| +void MoveAllTransientChildrenToNewRoot(aura::RootWindow* dst_root,
|
| + aura::Window* window) {
|
| + aura::Window::Windows transient_children = window->transient_children();
|
| + for (aura::Window::Windows::iterator iter = transient_children.begin();
|
| + iter != transient_children.end(); ++iter) {
|
| + aura::Window* transient_child = *iter;
|
| + int container_id = transient_child->parent()->id();
|
| + DCHECK_GE(container_id, 0);
|
| + aura::Window* container = Shell::GetContainer(dst_root, container_id);
|
| + gfx::Rect parent_bounds_in_screen = transient_child->GetBoundsInScreen();
|
| + container->AddChild(transient_child);
|
| + transient_child->SetBoundsInScreen(parent_bounds_in_screen);
|
| +
|
| + // Transient children may have transient children.
|
| + MoveAllTransientChildrenToNewRoot(dst_root,
|
| + transient_child);
|
| + }
|
| + // Move transient children of the child windows if any.
|
| + aura::Window::Windows children = window->children();
|
| + for (aura::Window::Windows::iterator iter = children.begin();
|
| + iter != children.end(); ++iter)
|
| + MoveAllTransientChildrenToNewRoot(dst_root, *iter);
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| namespace internal {
|
|
|
| void ScreenPositionController::ConvertPointToScreen(
|
| @@ -48,9 +85,46 @@ void ScreenPositionController::SetBounds(
|
| window->SetBounds(bounds);
|
| return;
|
| }
|
| - // TODO(oshima): Pick the new root window that most closely shares
|
| - // the bounds. For a new widget, NativeWidgetAura picks the right
|
| - // root window.
|
| +
|
| + // Don't move a transient windows to other root window.
|
| + // It moves when its transient_parent moves.
|
| + if (!window->transient_parent()) {
|
| + aura::RootWindow* dst_root = Shell::GetRootWindowMatching(bounds);
|
| + aura::Window* dst_container = NULL;
|
| + if (dst_root != window->GetRootWindow()) {
|
| + int container_id = window->parent()->id();
|
| + // All containers that uses screen coordinates must have valid
|
| + // window ids.
|
| + DCHECK_GE(container_id, 0);
|
| + // Don't move modal screen.
|
| + if (!SystemModalContainerLayoutManager::IsModalScreen(window))
|
| + dst_container = Shell::GetContainer(dst_root, container_id);
|
| + }
|
| +
|
| + if (dst_container && window->parent() != dst_container) {
|
| + aura::Window* focused = window->GetFocusManager()->GetFocusedWindow();
|
| + aura::client::ActivationClient* activation_client =
|
| + aura::client::GetActivationClient(window->GetRootWindow());
|
| + aura::Window* active = activation_client->GetActiveWindow();
|
| +
|
| + aura::WindowTracker tracker;
|
| + if (focused)
|
| + tracker.Add(focused);
|
| + if (active && focused != active)
|
| + tracker.Add(active);
|
| +
|
| + dst_container->AddChild(window);
|
| +
|
| + MoveAllTransientChildrenToNewRoot(dst_root, window);
|
| +
|
| + // Restore focused/active window.
|
| + if (tracker.Contains(focused))
|
| + window->GetFocusManager()->SetFocusedWindow(focused, NULL);
|
| + else if (tracker.Contains(active))
|
| + activation_client->ActivateWindow(active);
|
| + }
|
| + }
|
| +
|
| gfx::Point origin(bounds.origin());
|
| const gfx::Point display_origin =
|
| gfx::Screen::GetDisplayNearestWindow(window).bounds().origin();
|
|
|