| Index: media/audio/audio_input_ipc.h
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| diff --git a/media/audio/audio_input_ipc.h b/media/audio/audio_input_ipc.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..eb4e72dfae0b31145e1fbd869b7553f92f97a23f
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| --- /dev/null
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| +++ b/media/audio/audio_input_ipc.h
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| @@ -0,0 +1,104 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
|
| +#define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
|
| +
|
| +#include "base/shared_memory.h"
|
| +#include "base/sync_socket.h"
|
| +#include "media/audio/audio_parameters.h"
|
| +#include "media/base/media_export.h"
|
| +
|
| +namespace media {
|
| +
|
| +// Contains IPC notifications for the state of the server side
|
| +// (AudioInputController) audio state changes and when an AudioInputController
|
| +// has been created. Implemented by AudioInputDevice.
|
| +class MEDIA_EXPORT AudioInputIPCDelegate {
|
| + public:
|
| + // Valid states for the input stream.
|
| + enum State {
|
| + kRecording,
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| + kStopped,
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| + kError
|
| + };
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| +
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| + // Called when an AudioInputController has been created.
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| + // The shared memory |handle| points to a memory section that's used to
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| + // transfer data between the AudioInputDevice and AudioInputController
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| + // objects. The implementation of OnStreamCreated takes ownership.
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| + // The |socket_handle| is used by the AudioInputController to signal
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| + // notifications that more data is available and can optionally provide
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| + // parameter changes back. The AudioInputDevice must read from this socket
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| + // and process the shared memory whenever data is read from the socket.
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| + virtual void OnStreamCreated(base::SharedMemoryHandle handle,
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| + base::SyncSocket::Handle socket_handle,
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| + int length) = 0;
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| +
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| + // Called when state of an audio stream has changed.
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| + virtual void OnStateChanged(State state) = 0;
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| +
|
| + // Called when the input stream volume has changed.
|
| + virtual void OnVolume(double volume) = 0;
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| +
|
| + // Called when a device has been started on the server side.
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| + // If the device could not be started, |device_id| will be empty.
|
| + virtual void OnDeviceReady(const std::string& device_id) = 0;
|
| +
|
| + // Called when the AudioInputIPC object is going away and/or when the
|
| + // IPC channel has been closed and no more IPC requests can be made.
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| + // Implementations must clear any references to the AudioInputIPC object
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| + // at this point.
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| + virtual void OnIPCClosed() = 0;
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| +
|
| + protected:
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| + virtual ~AudioInputIPCDelegate();
|
| +};
|
| +
|
| +// Provides IPC functionality for an AudioInputDevice. The implementation
|
| +// should asynchronously deliver the messages to an AudioInputController object
|
| +// (or create one in the case of CreateStream()), that may live in a separate
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| +// process.
|
| +class MEDIA_EXPORT AudioInputIPC {
|
| + public:
|
| + // Registers an AudioInputIPCDelegate and returns a |stream_id| that
|
| + // must be used with all other IPC functions in this interface.
|
| + virtual int AddDelegate(AudioInputIPCDelegate* delegate) = 0;
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| +
|
| + // Unregisters a delegate that was previously registered via a call to
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| + // AddDelegate(). The audio stream should be in a closed state prior to
|
| + // calling this function.
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| + virtual void RemoveDelegate(int stream_id) = 0;
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| +
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| + // Sends a request to create an AudioInputController object in the peer
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| + // process, identify it by |stream_id| and configure it to use the specified
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| + // audio |params|. Once the stream has been created, the implementation must
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| + // generate a notification to the AudioInputIPCDelegate and call
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| + // OnStreamCreated().
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| + virtual void CreateStream(int stream_id, const AudioParameters& params,
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| + const std::string& device_id, bool automatic_gain_control) = 0;
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| +
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| + // Starts the device on the server side. Once the device has started,
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| + // or failed to start, a callback to
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| + // AudioInputIPCDelegate::OnDeviceReady() must be made.
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| + virtual void StartDevice(int stream_id, int session_id) = 0;
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| +
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| + // Corresponds to a call to AudioInputController::Record() on the server side.
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| + virtual void RecordStream(int stream_id) = 0;
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| +
|
| + // Sets the volume of the audio stream.
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| + virtual void SetVolume(int stream_id, double volume) = 0;
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| +
|
| + // Closes the audio stream and deletes the matching AudioInputController
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| + // instance. Prior to deleting the AudioInputController object, a call to
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| + // AudioInputController::Close must be made.
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| + virtual void CloseStream(int stream_id) = 0;
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| +
|
| + protected:
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| + virtual ~AudioInputIPC();
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
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|
|