| Index: content/renderer/media/audio_device_factory.h
|
| diff --git a/content/renderer/media/audio_device_factory.h b/content/renderer/media/audio_device_factory.h
|
| index b15e96701c94e67eb3c232d4361dbc9139a307ad..14433ce91b7bc12115691ff654ed2cf558427367 100644
|
| --- a/content/renderer/media/audio_device_factory.h
|
| +++ b/content/renderer/media/audio_device_factory.h
|
| @@ -12,6 +12,8 @@ namespace media {
|
| class AudioRendererSink;
|
| }
|
|
|
| +class AudioInputDevice;
|
| +
|
| namespace content {
|
|
|
| // A factory for creating AudioRendererSinks. There is a global factory
|
| @@ -23,15 +25,23 @@ class CONTENT_EXPORT AudioDeviceFactory {
|
| // Creates an AudioRendererSink using the currently registered factory,
|
| // or the default one if no factory is registered. Ownership of the returned
|
| // pointer will be passed to the caller.
|
| - static media::AudioRendererSink* Create();
|
| + static media::AudioRendererSink* NewOutputDevice();
|
| +
|
| + // TODO(henrika): Update AudioInputDevice to inherit from an interface
|
| + // similar to AudioRendererSink, but for input. Same for the callback
|
| + // interfaces.
|
| + static AudioInputDevice* NewInputDevice();
|
|
|
| protected:
|
| AudioDeviceFactory();
|
| virtual ~AudioDeviceFactory();
|
|
|
| - // You can derive from this class and specify an implementation for this
|
| - // function to create a different kind of AudioRendererSink for testing.
|
| - virtual media::AudioRendererSink* CreateAudioDevice() = 0;
|
| + // You can derive from this class and specify an implementation for these
|
| + // functions to provide alternate audio device implementations.
|
| + // If the return value of either of these function is NULL, we fall back
|
| + // on the default implementation.
|
| + virtual media::AudioRendererSink* CreateOutputDevice() = 0;
|
| + virtual AudioInputDevice* CreateInputDevice() = 0;
|
|
|
| private:
|
| // The current globally registered factory. This is NULL when we should
|
|
|