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Side by Side Diff: media/audio/audio_input_device_ipc.h

Issue 10790121: First step towards moving AudioDevice from content/ to media/audio. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: relaxing the notreached back to log(error) since nacl tests will otherwise fail Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_DEVICE_IPC_H_
6 #define MEDIA_AUDIO_AUDIO_INPUT_DEVICE_IPC_H_
7
8 #include "base/shared_memory.h"
9 #include "base/sync_socket.h"
10 #include "media/audio/audio_parameters.h"
11 #include "media/base/media_export.h"
12
13 namespace media {
14
15 // Contains IPC notifications for the state of the server side
16 // (AudioInputController) audio state changes and when an AudioInputController
17 // has been created. Implemented by AudioInputDevice.
18 class MEDIA_EXPORT AudioInputDeviceIPCDelegate {
19 public:
20 // Valid states for the input stream.
21 enum State {
22 kRecording,
23 kStopped,
24 kError
25 };
26
27 // Called when an AudioInputController has been created.
28 // The shared memory |handle| points to a memory section that's used to
29 // transfer data between the AudioInputDevice and AudioInputController
30 // objects. The implementation of OnStreamCreated takes ownership.
31 // The |socket_handle| is used by the AudioInputController to signal
32 // notifications that more data is available and can optionally provide
33 // parameter changes back. The AudioInputDevice must read from this socket
34 // and process the shared memory whenever data is read from the socket.
35 virtual void OnStreamCreated(base::SharedMemoryHandle handle,
36 base::SyncSocket::Handle socket_handle,
37 uint32 length) = 0;
38
39 // Called when state of an audio stream has changed.
40 virtual void OnStateChanged(State state) = 0;
41
42 // Called when the input stream volume has changed.
43 virtual void OnVolume(double volume) = 0;
44
45 // Called when a device has been started on the server side.
46 // If the device could not be started, |device_id| will be empty.
47 virtual void OnDeviceReady(const std::string& device_id) = 0;
48
49 // Called when the AudioInputDeviceIPC object is going away and/or when the
50 // IPC channel has been closed and no more ipc requests can be made.
scherkus (not reviewing) 2012/07/24 17:57:48 nit:s/ipc/IPC
tommi (sloooow) - chröme 2012/07/25 13:46:17 Done.
51 // Implementations must clear any references to the AudioInputDeviceIPC object
52 // at this point.
53 virtual void OnIPCClosed() = 0;
54
55 protected:
56 virtual ~AudioInputDeviceIPCDelegate();
57 };
58
59 // Provides IPC functionality for an AudioInputDevice. The implementation
60 // should asynchronously deliver the messages to an AudioInputController object
61 // (or create one in the case of CreateStream()), that may live in a separate
62 // process.
63 class MEDIA_EXPORT AudioInputDeviceIPC {
64 public:
65 // Registers an AudioInputDeviceIPCDelegate and returns a |stream_id| that
66 // must be used with all other IPC functions in this interface.
67 virtual int AddDelegate(AudioInputDeviceIPCDelegate* delegate) = 0;
68
69 // Unregisters a delegate that was previously registered via a call to
70 // AddDelegate(). The audio stream should be in a closed state prior to
71 // calling this function.
72 virtual void RemoveDelegate(int stream_id) = 0;
73
74 // Sends a request to create an AudioInputController object in the peer
75 // process, identify it by |stream_id| and configure it to use the specified
76 // audio |params|. Once the stream has been created, the implementation must
77 // generate a notification to the AudioInputDeviceIPCDelegate and call
78 // OnStreamCreated().
79 virtual void CreateStream(int stream_id, const AudioParameters& params,
80 const std::string& device_id, bool automatic_gain_control) = 0;
81
82 // Starts the device on the server side. Once the device has started,
83 // or failed to start, a callback to
84 // AudioInputDeviceIPCDelegate::OnDeviceReady() must be made.
85 virtual void StartDevice(int stream_id, int session_id) = 0;
86
87 // Corresponds to a call to AudioInputController::Record() on the server side.
88 virtual void RecordStream(int stream_id) = 0;
89
90 // Sets the volume of the audio stream.
91 virtual void SetVolume(int stream_id, double volume) = 0;
92
93 // Closes the audio stream and deletes the matching AudioInputController
94 // instance. Prior to deleting the AudioInputController object, a call to
95 // AudioInputController::Close must be made.
96 virtual void CloseStream(int stream_id) = 0;
97
98 protected:
99 virtual ~AudioInputDeviceIPC();
100 };
101
102 } // namespace media
103
104 #endif // MEDIA_AUDIO_AUDIO_INPUT_DEVICE_IPC_H_
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