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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "remoting/jingle_glue/chromium_socket_factory.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/logging.h" | |
9 #include "base/memory/scoped_ptr.h" | |
10 #include "jingle/glue/utils.h" | |
11 #include "net/base/io_buffer.h" | |
12 #include "net/base/ip_endpoint.h" | |
13 #include "net/base/net_errors.h" | |
14 #include "net/udp/udp_server_socket.h" | |
15 #include "third_party/libjingle/source/talk/base/asyncpacketsocket.h" | |
16 | |
17 namespace remoting { | |
18 | |
19 namespace { | |
20 | |
21 // Size of the buffer to allocate for RecvFrom(). | |
22 const int kReceiveBufferSize = 65536; | |
23 | |
24 // Maximum amount of data in the send buffers. This is necessary to | |
Wez
2012/07/19 00:40:20
Your line-wrap seems to be at ten characters short
Sergey Ulanov
2012/07/19 20:16:39
Emacs wraps comments at 70 chars (by default and a
| |
25 // prevent out-of-memory crashes if the caller sends data faster than | |
26 // Pepper's UDP API can handle it. This maximum should never be | |
27 // reached under normal conditions. | |
28 const int kMaxSendBufferSize = 256 * 1024; | |
29 | |
30 class UdpPacketSocket : public talk_base::AsyncPacketSocket { | |
31 public: | |
32 explicit UdpPacketSocket(); | |
Wez
2012/07/19 00:40:20
No need for explicit?
Sergey Ulanov
2012/07/19 20:16:39
Done.
| |
33 virtual ~UdpPacketSocket(); | |
34 | |
35 // |min_port| and |max_port| are set to zero if the port number | |
36 // |should be assigned by the OS. | |
Wez
2012/07/19 00:40:20
typo: |should
Wez
2012/07/19 00:40:20
nit: Suggest "|min_port| and |max_port| limit the
Sergey Ulanov
2012/07/19 20:16:39
Done.
Sergey Ulanov
2012/07/19 20:16:39
Just removed this comment. meaning of these values
| |
37 bool Init(const talk_base::SocketAddress& local_address, | |
Wez
2012/07/19 00:40:20
nit: Does local_address accept the usual INADDR_AN
Sergey Ulanov
2012/07/19 20:16:39
Yes, but it's never used that way.
| |
38 int min_port, int max_port); | |
39 | |
40 // talk_base::AsyncPacketSocket interface. | |
41 virtual talk_base::SocketAddress GetLocalAddress() const; | |
42 virtual talk_base::SocketAddress GetRemoteAddress() const; | |
43 virtual int Send(const void* data, size_t data_size); | |
44 virtual int SendTo(const void* data, size_t data_size, | |
45 const talk_base::SocketAddress& address); | |
46 virtual int Close(); | |
47 virtual State GetState() const; | |
48 virtual int GetOption(talk_base::Socket::Option option, int* value); | |
49 virtual int SetOption(talk_base::Socket::Option option, int value); | |
50 virtual int GetError() const; | |
51 virtual void SetError(int error); | |
52 | |
53 private: | |
54 struct PendingPacket { | |
55 PendingPacket(const void* buffer, | |
56 int buffer_size, | |
57 const net::IPEndPoint& address); | |
58 | |
59 scoped_refptr<net::IOBufferWithSize> data; | |
60 net::IPEndPoint address; | |
61 }; | |
62 | |
63 void OnBindCompleted(int error); | |
64 | |
65 void DoSend(); | |
66 void OnSendCompleted(int result); | |
67 | |
68 void DoRead(); | |
69 void OnReadCompleted(int result); | |
70 void HandleReadResult(int result, bool* read_again); | |
71 | |
72 scoped_ptr<net::UDPServerSocket> socket_; | |
73 | |
74 State state_; | |
75 int error_; | |
76 | |
77 talk_base::SocketAddress local_address_; | |
78 | |
79 scoped_refptr<net::IOBuffer> receive_buffer_; | |
Wez
2012/07/19 00:40:20
nit: Add a comment explaining why we need these in
Sergey Ulanov
2012/07/19 20:16:39
Done.
| |
80 net::IPEndPoint receive_address_; | |
81 | |
82 bool send_pending_; | |
83 std::list<PendingPacket> send_queue_; | |
84 int send_queue_size_; | |
85 | |
86 DISALLOW_COPY_AND_ASSIGN(UdpPacketSocket); | |
87 }; | |
88 | |
89 UdpPacketSocket::PendingPacket::PendingPacket( | |
90 const void* buffer, | |
91 int buffer_size, | |
92 const net::IPEndPoint& address) | |
93 : data(new net::IOBufferWithSize(buffer_size)), | |
94 address(address) { | |
95 memcpy(data->data(), buffer, buffer_size); | |
96 } | |
97 | |
98 UdpPacketSocket::UdpPacketSocket() | |
99 : state_(STATE_CLOSED), | |
100 error_(0), | |
101 send_pending_(false), | |
102 send_queue_size_(0) { | |
103 } | |
104 | |
105 UdpPacketSocket::~UdpPacketSocket() { | |
106 Close(); | |
107 } | |
108 | |
109 bool UdpPacketSocket::Init(const talk_base::SocketAddress& local_address, | |
110 int min_port, int max_port) { | |
111 net::IPEndPoint local_endpoint; | |
112 if (!jingle_glue::SocketAddressToIPEndPoint( | |
113 local_address, &local_endpoint)) { | |
114 return false; | |
115 } | |
116 | |
117 for (int port = min_port; port <= max_port; ++port) { | |
118 socket_.reset(new net::UDPServerSocket(NULL, net::NetLog::Source())); | |
119 net::IPEndPoint address_with_port(local_endpoint.address(), port); | |
Wez
2012/07/19 00:40:20
nit: endpoint_with_port
Sergey Ulanov
2012/07/19 20:16:39
removed this variable.
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120 int result = socket_->Listen(address_with_port); | |
121 if (result == net::OK) { | |
122 break; | |
123 } else { | |
124 socket_.reset(); | |
125 } | |
126 } | |
127 | |
128 if (!socket_.get()) { | |
129 // Failed to bind the socket. | |
130 return false; | |
131 } | |
132 | |
133 if (socket_->GetLocalAddress(&local_endpoint) != net::OK || | |
134 !jingle_glue::IPEndPointToSocketAddress(local_endpoint, | |
135 &local_address_)) { | |
136 return false; | |
137 } | |
138 | |
139 state_ = STATE_BOUND; | |
140 DoRead(); | |
141 | |
142 return true; | |
143 } | |
144 | |
145 talk_base::SocketAddress UdpPacketSocket::GetLocalAddress() const { | |
146 DCHECK_EQ(state_, STATE_BOUND); | |
147 return local_address_; | |
148 } | |
149 | |
150 talk_base::SocketAddress UdpPacketSocket::GetRemoteAddress() const { | |
151 // UDP sockets are not connected - this method should never be called. | |
152 NOTREACHED(); | |
153 return talk_base::SocketAddress(); | |
154 } | |
155 | |
156 int UdpPacketSocket::Send(const void* data, size_t data_size) { | |
157 // UDP sockets are not connected - this method should never be called. | |
158 NOTREACHED(); | |
159 return EWOULDBLOCK; | |
160 } | |
161 | |
162 int UdpPacketSocket::SendTo(const void* data, size_t data_size, | |
163 const talk_base::SocketAddress& address) { | |
164 if (state_ != STATE_BOUND) { | |
165 // TODO(sergeyu): StunPort may try to send stun request before we | |
166 // are bound. Fix that problem and change this to DCHECK. | |
Wez
2012/07/19 00:40:20
nit: OS socket APIs will typically return EINVAL r
Wez
2012/07/19 00:40:20
Doesn't that mean before Init() has been called? H
Sergey Ulanov
2012/07/19 20:16:39
I copied that TODO from PepperPacketSocketFactory,
| |
167 return EINVAL; | |
168 } | |
169 | |
170 if (error_ != 0) { | |
171 return error_; | |
172 } | |
173 | |
174 net::IPEndPoint endpoint; | |
175 if (!jingle_glue::SocketAddressToIPEndPoint(address, &endpoint)) { | |
176 return EINVAL; | |
177 } | |
178 | |
179 if (send_queue_size_ >= kMaxSendBufferSize) { | |
180 return EWOULDBLOCK; | |
181 } | |
182 | |
183 send_queue_.push_back(PendingPacket(data, data_size, endpoint)); | |
184 send_queue_size_ += data_size; | |
185 DoSend(); | |
Wez
2012/07/19 00:40:20
nit: Blank line here, for consistency with Init()
Sergey Ulanov
2012/07/19 20:16:39
Done.
| |
186 return data_size; | |
187 } | |
188 | |
189 int UdpPacketSocket::Close() { | |
190 state_ = STATE_CLOSED; | |
191 socket_.reset(); | |
192 return 0; | |
193 } | |
194 | |
195 talk_base::AsyncPacketSocket::State UdpPacketSocket::GetState() const { | |
196 return state_; | |
197 } | |
198 | |
199 int UdpPacketSocket::GetOption(talk_base::Socket::Option option, int* value) { | |
200 // This method is never called by libjingle. | |
201 NOTIMPLEMENTED(); | |
202 return 0; | |
Wez
2012/07/19 00:40:20
nit: return -1; ?
Sergey Ulanov
2012/07/19 20:16:39
Done.
| |
203 } | |
204 | |
205 int UdpPacketSocket::SetOption(talk_base::Socket::Option option, int value) { | |
206 DCHECK(socket_.get()); | |
Wez
2012/07/19 00:40:20
Shouldn't this be an EINVAL return akin to Send()?
Sergey Ulanov
2012/07/19 20:16:39
Done.
| |
207 switch (option) { | |
208 case talk_base::Socket::OPT_DONTFRAGMENT: | |
209 NOTIMPLEMENTED(); | |
210 return -1; | |
211 | |
212 case talk_base::Socket::OPT_RCVBUF: { | |
213 bool success = socket_->SetReceiveBufferSize(value); | |
214 return success ? 0 : -1; | |
Wez
2012/07/19 00:40:20
nit: Should we SetError() in case of failure?
Sergey Ulanov
2012/07/19 20:16:39
PhysicalSocketServer doesn't do it.
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215 } | |
216 | |
217 case talk_base::Socket::OPT_SNDBUF: { | |
218 bool success = socket_->SetSendBufferSize(value); | |
219 return success ? 0 : -1; | |
220 } | |
221 | |
222 case talk_base::Socket::OPT_NODELAY: | |
223 // OPT_NODELAY is only for TCP sockets. | |
224 NOTREACHED(); | |
225 return -1; | |
226 | |
227 case talk_base::Socket::OPT_IPV6_V6ONLY: | |
228 NOTIMPLEMENTED(); | |
229 return -1; | |
230 } | |
231 | |
232 NOTREACHED(); | |
233 return -1; | |
234 } | |
235 | |
236 int UdpPacketSocket::GetError() const { | |
237 return error_; | |
238 } | |
239 | |
240 void UdpPacketSocket::SetError(int error) { | |
241 error_ = error; | |
242 } | |
243 | |
244 void UdpPacketSocket::DoSend() { | |
245 if (send_pending_ || send_queue_.empty()) | |
246 return; | |
247 | |
248 int result = socket_->SendTo( | |
249 send_queue_.front().data, send_queue_.front().data->size(), | |
Wez
2012/07/19 00:40:20
nit: Ick. Pull out send_queue.front() as a local r
Sergey Ulanov
2012/07/19 20:16:39
Done.
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250 send_queue_.front().address, | |
251 base::Bind(&UdpPacketSocket::OnSendCompleted, | |
252 base::Unretained(this))); | |
Wez
2012/07/19 00:40:20
off-topic: Whenever I see this it frightens me bec
Sergey Ulanov
2012/07/19 20:16:39
I agree.
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253 if (result == net::ERR_IO_PENDING) { | |
254 send_pending_ = true; | |
255 } else { | |
256 OnSendCompleted(result); | |
257 } | |
258 } | |
259 | |
260 void UdpPacketSocket::OnSendCompleted(int result) { | |
261 send_pending_ = false; | |
262 | |
263 if (result < 0) { | |
264 // Treat all errors except ERR_ADDRESS_UNREACHABLE as fatal | |
265 // errors. | |
Wez
2012/07/19 00:40:20
nit: No need for the second use of "errors".
Sergey Ulanov
2012/07/19 20:16:39
Done.
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266 if (result != net::ERR_ADDRESS_UNREACHABLE) { | |
267 LOG(ERROR) << "Send failed on a UDP socket: " << result; | |
268 error_ = EINVAL; | |
269 return; | |
270 } | |
271 } | |
272 | |
273 send_queue_size_ -= send_queue_.front().data->size(); | |
Wez
2012/07/19 00:40:20
nit: Clarify that we don't need to worry about par
Sergey Ulanov
2012/07/19 20:16:39
Done.
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274 send_queue_.pop_front(); | |
275 DoSend(); | |
276 } | |
277 | |
278 void UdpPacketSocket::DoRead() { | |
279 bool read_again = true; | |
280 while (read_again) { | |
281 receive_buffer_ = new net::IOBuffer(kReceiveBufferSize); | |
282 int result = socket_->RecvFrom( | |
283 receive_buffer_, kReceiveBufferSize, &receive_address_, | |
284 base::Bind(&UdpPacketSocket::OnReadCompleted, base::Unretained(this))); | |
285 HandleReadResult(result, &read_again); | |
Wez
2012/07/19 00:40:20
It seems cleaner to check whether result > 0 after
Sergey Ulanov
2012/07/19 20:16:39
Done.
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286 } | |
287 } | |
288 | |
289 void UdpPacketSocket::OnReadCompleted(int result) { | |
290 bool read_again; | |
291 HandleReadResult(result, &read_again); | |
292 if (read_again) { | |
293 DoRead(); | |
294 } | |
295 } | |
296 | |
297 void UdpPacketSocket::HandleReadResult(int result, bool* read_again) { | |
Wez
2012/07/19 00:40:20
Why not have read_again be the return value of Han
Sergey Ulanov
2012/07/19 20:16:39
It's more readable with the parameter instead of r
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298 if (result == net::ERR_IO_PENDING) { | |
299 *read_again = false; | |
300 return; | |
301 } | |
302 | |
303 if (result > 0) { | |
304 talk_base::SocketAddress address; | |
305 if (!jingle_glue::IPEndPointToSocketAddress(receive_address_, &address)) { | |
306 LOG(ERROR) << "Failed to covert address received from RecvFrom()."; | |
Wez
2012/07/19 00:40:20
I think you want to read again even if the peer ad
Wez
2012/07/19 00:40:20
typo: covert
Sergey Ulanov
2012/07/19 20:16:39
Done.
Sergey Ulanov
2012/07/19 20:16:39
Done.
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307 return; | |
308 } | |
309 SignalReadPacket(this, receive_buffer_->data(), result, address); | |
310 *read_again = true; | |
311 } else { | |
312 LOG(ERROR) << "Received error when reading from UDP socket: " << result; | |
313 *read_again = false; | |
314 } | |
315 } | |
316 | |
317 } // namespace | |
318 | |
319 ChromiumPacketSocketFactory::ChromiumPacketSocketFactory() { | |
320 } | |
321 | |
322 ChromiumPacketSocketFactory::~ChromiumPacketSocketFactory() { | |
323 } | |
324 | |
325 talk_base::AsyncPacketSocket* ChromiumPacketSocketFactory::CreateUdpSocket( | |
326 const talk_base::SocketAddress& local_address, | |
327 int min_port, int max_port) { | |
328 scoped_ptr<UdpPacketSocket> result(new UdpPacketSocket()); | |
329 if (!result->Init(local_address, min_port, max_port)) | |
330 return NULL; | |
331 return result.release(); | |
332 } | |
333 | |
334 talk_base::AsyncPacketSocket* | |
335 ChromiumPacketSocketFactory::CreateServerTcpSocket( | |
336 const talk_base::SocketAddress& local_address, | |
337 int min_port, int max_port, | |
338 bool ssl) { | |
339 // We don't use TCP sockets for remoting connections. | |
340 NOTREACHED(); | |
341 return NULL; | |
342 } | |
343 | |
344 talk_base::AsyncPacketSocket* | |
345 ChromiumPacketSocketFactory::CreateClientTcpSocket( | |
346 const talk_base::SocketAddress& local_address, | |
347 const talk_base::SocketAddress& remote_address, | |
348 const talk_base::ProxyInfo& proxy_info, | |
349 const std::string& user_agent, | |
350 bool ssl) { | |
351 // We don't use TCP sockets for remoting connections. | |
352 NOTREACHED(); | |
353 return NULL; | |
354 } | |
355 | |
356 } // namespace remoting | |
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