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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 7 | 7 |
| 8 #if defined(ENABLE_GPU) | 8 #if defined(ENABLE_GPU) |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
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| 474 virtual void getQueryObjectuivEXT( | 474 virtual void getQueryObjectuivEXT( |
| 475 WebGLId query, WGC3Denum pname, WGC3Duint* params); | 475 WebGLId query, WGC3Denum pname, WGC3Duint* params); |
| 476 | 476 |
| 477 virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint source_id, | 477 virtual void copyTextureCHROMIUM(WGC3Denum target, WGC3Duint source_id, |
| 478 WGC3Duint dest_id, WGC3Dint level, | 478 WGC3Duint dest_id, WGC3Dint level, |
| 479 WGC3Denum internal_format); | 479 WGC3Denum internal_format); |
| 480 | 480 |
| 481 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, | 481 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, |
| 482 const WGC3Dchar* uniform); | 482 const WGC3Dchar* uniform); |
| 483 | 483 |
| 484 virtual void shallowFlushCHROMIUM(); |
| 485 |
| 484 protected: | 486 protected: |
| 485 virtual GrGLInterface* onCreateGrGLInterface(); | 487 virtual GrGLInterface* onCreateGrGLInterface(); |
| 486 | 488 |
| 487 private: | 489 private: |
| 488 // SwapBuffers callback. | 490 // SwapBuffers callback. |
| 489 void OnSwapBuffersComplete(); | 491 void OnSwapBuffersComplete(); |
| 490 virtual void OnContextLost(); | 492 virtual void OnContextLost(); |
| 491 | 493 |
| 492 // Used to try to find bugs in code that calls gl directly through the gl api | 494 // Used to try to find bugs in code that calls gl directly through the gl api |
| 493 // instead of going through WebGraphicsContext3D. | 495 // instead of going through WebGraphicsContext3D. |
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| 516 unsigned int width, | 518 unsigned int width, |
| 517 unsigned int height); | 519 unsigned int height); |
| 518 #endif | 520 #endif |
| 519 }; | 521 }; |
| 520 | 522 |
| 521 } // namespace gpu | 523 } // namespace gpu |
| 522 } // namespace webkit | 524 } // namespace webkit |
| 523 | 525 |
| 524 #endif // defined(ENABLE_GPU) | 526 #endif // defined(ENABLE_GPU) |
| 525 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 527 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
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