| Index: media/base/audio_renderer.h
|
| diff --git a/media/base/audio_renderer.h b/media/base/audio_renderer.h
|
| index 0c9c5829be54f539d347bb95061bdb77383a6b05..c5f89316911f2e2fdd814d844e7c2ec4027c0460 100644
|
| --- a/media/base/audio_renderer.h
|
| +++ b/media/base/audio_renderer.h
|
| @@ -16,37 +16,78 @@ namespace media {
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|
|
| class AudioDecoder;
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|
|
| -class MEDIA_EXPORT AudioRenderer : public Filter {
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| +class MEDIA_EXPORT AudioRenderer
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| + : public base::RefCountedThreadSafe<AudioRenderer> {
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| public:
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| - // Used to update the pipeline's clock time. The first parameter is the
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| - // current time, and the second parameter is the time that the clock must not
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| - // exceed.
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| + // First parameter is the current time that has been rendered.
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| + // Second parameter is the maximum time value that the clock cannot exceed.
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| typedef base::Callback<void(base::TimeDelta, base::TimeDelta)> TimeCB;
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|
|
| // Initialize a AudioRenderer with the given AudioDecoder, executing the
|
| - // |init_cb| upon completion. |underflow_cb| is called when the
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| - // renderer runs out of data to pass to the audio card during playback.
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| - // If the |underflow_cb| is called ResumeAfterUnderflow() must be called
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| + // |init_cb| upon completion.
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| + //
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| + // |underflow_cb| is executed when the renderer runs out of data to pass to
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| + // the audio card during playback. ResumeAfterUnderflow() must be called
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| // to resume playback. Pause(), Seek(), or Stop() cancels the underflow
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| // condition.
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| + //
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| + // |time_cb| is executed whenever time has advanced by way of audio rendering.
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| + //
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| + // |ended_cb| is executed when audio rendering has reached the end of stream.
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| + //
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| + // |disabled_cb| is executed when audio rendering has been disabled due to
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| + // external factors (i.e., device was removed). |time_cb| will no longer be
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| + // executed.
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| + //
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| + // |error_cb| is executed if an error was encountered.
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| virtual void Initialize(const scoped_refptr<AudioDecoder>& decoder,
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| const PipelineStatusCB& init_cb,
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| const base::Closure& underflow_cb,
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| - const TimeCB& time_cb) = 0;
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| + const TimeCB& time_cb,
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| + const base::Closure& ended_cb,
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| + const base::Closure& disabled_cb,
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| + const PipelineStatusCB& error_cb) = 0;
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|
|
| - // Returns true if this filter has received and processed an end-of-stream
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| - // buffer.
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| + // Start audio decoding and rendering at the current playback rate, executing
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| + // |callback| when playback is underway.
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| + virtual void Play(const base::Closure& callback) = 0;
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| +
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| + // Temporarily suspend decoding and rendering audio, executing |callback| when
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| + // playback has been suspended.
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| + virtual void Pause(const base::Closure& callback) = 0;
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| +
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| + // Discard any audio data, executing |callback| when completed.
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| + virtual void Flush(const base::Closure& callback) = 0;
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| +
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| + // Start prerolling audio data for samples starting at |time|, executing
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| + // |callback| when completed.
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| + //
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| + // Only valid to call after a successful Initialize() or Flush().
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| + //
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| + // TODO(scherkus): rename this to Preroll().
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| + virtual void Seek(base::TimeDelta time, const PipelineStatusCB& callback) = 0;
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| +
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| + // Stop all operations in preparation for being deleted, executing |callback|
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| + // when complete.
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| + virtual void Stop(const base::Closure& callback) = 0;
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| +
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| + // Updates the current playback rate.
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| + virtual void SetPlaybackRate(float playback_rate) = 0;
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| +
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| + // Returns true if all audio data has been played back by the audio device.
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| virtual bool HasEnded() = 0;
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|
|
| // Sets the output volume.
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| virtual void SetVolume(float volume) = 0;
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|
|
| // Resumes playback after underflow occurs.
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| + //
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| // |buffer_more_audio| is set to true if you want to increase the size of the
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| // decoded audio buffer.
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| virtual void ResumeAfterUnderflow(bool buffer_more_audio) = 0;
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|
|
| protected:
|
| + friend class base::RefCountedThreadSafe<AudioRenderer>;
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| virtual ~AudioRenderer() {}
|
| };
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|