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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <d3d9.h> | 8 #include <d3d9.h> |
| 9 #include <dxva2api.h> | 9 #include <dxva2api.h> |
| 10 #include <list> | 10 #include <list> |
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| 44 virtual ~DXVAVideoDecodeAccelerator(); | 44 virtual ~DXVAVideoDecodeAccelerator(); |
| 45 | 45 |
| 46 // media::VideoDecodeAccelerator implementation. | 46 // media::VideoDecodeAccelerator implementation. |
| 47 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE; | 47 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE; |
| 48 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; | 48 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; |
| 49 virtual void AssignPictureBuffers( | 49 virtual void AssignPictureBuffers( |
| 50 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; | 50 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; |
| 51 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; | 51 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; |
| 52 virtual void Flush() OVERRIDE; | 52 virtual void Flush() OVERRIDE; |
| 53 virtual void Reset() OVERRIDE; | 53 virtual void Reset() OVERRIDE; |
| 54 virtual void Destroy() OVERRIDE; | 54 virtual void Destroy(bool pass_ownership) OVERRIDE; |
| 55 | 55 |
| 56 // Initialization work needed before the process is sandboxed. | 56 // Initialization work needed before the process is sandboxed. |
| 57 // This includes:- | 57 // This includes:- |
| 58 // 1. Loads the dlls like mf/mfplat/d3d9, etc required for decoding. | 58 // 1. Loads the dlls like mf/mfplat/d3d9, etc required for decoding. |
| 59 // 2. Setting up the device manager instance which is shared between all | 59 // 2. Setting up the device manager instance which is shared between all |
| 60 // decoder instances. | 60 // decoder instances. |
| 61 static void PreSandboxInitialization(); | 61 static void PreSandboxInitialization(); |
| 62 | 62 |
| 63 private: | 63 private: |
| 64 typedef void* EGLConfig; | 64 typedef void* EGLConfig; |
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| 196 | 196 |
| 197 // Set to true if all necessary initialization needed before the GPU process | 197 // Set to true if all necessary initialization needed before the GPU process |
| 198 // is sandboxed is done. | 198 // is sandboxed is done. |
| 199 // This includes the following: | 199 // This includes the following: |
| 200 // 1. All required decoder dlls were successfully loaded. | 200 // 1. All required decoder dlls were successfully loaded. |
| 201 // 2. The device manager initialization completed. | 201 // 2. The device manager initialization completed. |
| 202 static bool pre_sandbox_init_done_; | 202 static bool pre_sandbox_init_done_; |
| 203 }; | 203 }; |
| 204 | 204 |
| 205 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 205 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
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