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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
| 6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
| 7 | 7 |
| 8 #if defined(ENABLE_GPU) | 8 #if defined(ENABLE_GPU) |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
| 11 #include <queue> | 11 #include <queue> |
| 12 #include <string> | 12 #include <string> |
| 13 | 13 |
| 14 #include "gpu/ipc/command_buffer_proxy.h" | 14 #include "gpu/ipc/command_buffer_proxy.h" |
| 15 | 15 |
| 16 #include "base/callback.h" | 16 #include "base/callback.h" |
| 17 #include "base/compiler_specific.h" | 17 #include "base/compiler_specific.h" |
| 18 #include "base/hash_tables.h" | 18 #include "base/hash_tables.h" |
| 19 #include "base/memory/ref_counted.h" | 19 #include "base/memory/ref_counted.h" |
| 20 #include "base/memory/weak_ptr.h" | 20 #include "base/memory/weak_ptr.h" |
| 21 #include "base/stl_util.h" |
| 21 #include "content/common/gpu/client/gpu_video_decode_accelerator_host.h" | 22 #include "content/common/gpu/client/gpu_video_decode_accelerator_host.h" |
| 22 #include "gpu/command_buffer/common/command_buffer.h" | 23 #include "gpu/command_buffer/common/command_buffer.h" |
| 23 #include "gpu/command_buffer/common/command_buffer_shared.h" | 24 #include "gpu/command_buffer/common/command_buffer_shared.h" |
| 24 #include "ipc/ipc_listener.h" | 25 #include "ipc/ipc_listener.h" |
| 25 | 26 |
| 26 class GpuChannelHost; | 27 class GpuChannelHost; |
| 27 struct GPUCommandBufferConsoleMessage; | 28 struct GPUCommandBufferConsoleMessage; |
| 28 struct GpuMemoryAllocationForRenderer; | 29 struct GpuMemoryAllocationForRenderer; |
| 29 | 30 |
| 30 namespace base { | 31 namespace base { |
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| 43 | 44 |
| 44 CommandBufferProxyImpl(GpuChannelHost* channel, int route_id); | 45 CommandBufferProxyImpl(GpuChannelHost* channel, int route_id); |
| 45 virtual ~CommandBufferProxyImpl(); | 46 virtual ~CommandBufferProxyImpl(); |
| 46 | 47 |
| 47 // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and | 48 // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and |
| 48 // returns a pointer to a GpuVideoDecodeAcceleratorHost. | 49 // returns a pointer to a GpuVideoDecodeAcceleratorHost. |
| 49 // Returns NULL on failure to create the GpuVideoDecodeAcceleratorHost. | 50 // Returns NULL on failure to create the GpuVideoDecodeAcceleratorHost. |
| 50 // Note that the GpuVideoDecodeAccelerator may still fail to be created in | 51 // Note that the GpuVideoDecodeAccelerator may still fail to be created in |
| 51 // the GPU process, even if this returns non-NULL. In this case the client is | 52 // the GPU process, even if this returns non-NULL. In this case the client is |
| 52 // notified of an error later. | 53 // notified of an error later. |
| 53 scoped_refptr<GpuVideoDecodeAcceleratorHost> CreateVideoDecoder( | 54 GpuVideoDecodeAcceleratorHost* CreateVideoDecoder( |
| 54 media::VideoCodecProfile profile, | 55 media::VideoCodecProfile profile, |
| 55 media::VideoDecodeAccelerator::Client* client); | 56 media::VideoDecodeAccelerator::Client* client); |
| 56 | 57 |
| 57 // IPC::Listener implementation: | 58 // IPC::Listener implementation: |
| 58 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; | 59 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; |
| 59 virtual void OnChannelError() OVERRIDE; | 60 virtual void OnChannelError() OVERRIDE; |
| 60 | 61 |
| 61 // CommandBufferProxy implementation: | 62 // CommandBufferProxy implementation: |
| 62 virtual int GetRouteID() const OVERRIDE; | 63 virtual int GetRouteID() const OVERRIDE; |
| 63 virtual bool Echo(const base::Closure& callback) OVERRIDE; | 64 virtual bool Echo(const base::Closure& callback) OVERRIDE; |
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| 100 // TODO(apatrick): this is a temporary optimization while skia is calling | 101 // TODO(apatrick): this is a temporary optimization while skia is calling |
| 101 // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 102 // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
| 102 // ints redundantly when only the error is needed for the | 103 // ints redundantly when only the error is needed for the |
| 103 // CommandBufferProxyImpl implementation. | 104 // CommandBufferProxyImpl implementation. |
| 104 virtual gpu::error::Error GetLastError() OVERRIDE; | 105 virtual gpu::error::Error GetLastError() OVERRIDE; |
| 105 | 106 |
| 106 GpuChannelHost* channel() const { return channel_; } | 107 GpuChannelHost* channel() const { return channel_; } |
| 107 | 108 |
| 108 private: | 109 private: |
| 109 typedef std::map<int32, gpu::Buffer> TransferBufferMap; | 110 typedef std::map<int32, gpu::Buffer> TransferBufferMap; |
| 110 typedef std::map<int, scoped_refptr<GpuVideoDecodeAcceleratorHost> > Decoders; | 111 typedef std::map<int, GpuVideoDecodeAcceleratorHost*> Decoders; |
| 111 typedef base::hash_map<uint32, base::Closure> SignalTaskMap; | 112 typedef base::hash_map<uint32, base::Closure> SignalTaskMap; |
| 112 | 113 |
| 113 // Send an IPC message over the GPU channel. This is private to fully | 114 // Send an IPC message over the GPU channel. This is private to fully |
| 114 // encapsulate the channel; all callers of this function must explicitly | 115 // encapsulate the channel; all callers of this function must explicitly |
| 115 // verify that the context has not been lost. | 116 // verify that the context has not been lost. |
| 116 bool Send(IPC::Message* msg); | 117 bool Send(IPC::Message* msg); |
| 117 | 118 |
| 118 // Message handlers: | 119 // Message handlers: |
| 119 void OnUpdateState(const gpu::CommandBuffer::State& state); | 120 void OnUpdateState(const gpu::CommandBuffer::State& state); |
| 120 void OnNotifyRepaint(); | 121 void OnNotifyRepaint(); |
| 121 void OnDestroyed(gpu::error::ContextLostReason reason); | 122 void OnDestroyed(gpu::error::ContextLostReason reason); |
| 122 void OnEchoAck(); | 123 void OnEchoAck(); |
| 123 void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message); | 124 void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message); |
| 124 void OnSetMemoryAllocation(const GpuMemoryAllocationForRenderer& allocation); | 125 void OnSetMemoryAllocation(const GpuMemoryAllocationForRenderer& allocation); |
| 125 void OnSignalSyncPointAck(uint32 id); | 126 void OnSignalSyncPointAck(uint32 id); |
| 126 | 127 |
| 127 // Try to read an updated copy of the state from shared memory. | 128 // Try to read an updated copy of the state from shared memory. |
| 128 void TryUpdateState(); | 129 void TryUpdateState(); |
| 129 | 130 |
| 130 // Local cache of id to transfer buffer mapping. | 131 // Local cache of id to transfer buffer mapping. |
| 131 TransferBufferMap transfer_buffers_; | 132 TransferBufferMap transfer_buffers_; |
| 132 | 133 |
| 133 // Zero or more video decoder hosts owned by this proxy, keyed by their | 134 // Zero or more video decoder hosts owned by this proxy, keyed by their |
| 134 // decoder_route_id. | 135 // decoder_route_id. |
| 135 Decoders video_decoder_hosts_; | 136 Decoders video_decoder_hosts_; |
| 137 STLValueDeleter<Decoders> video_decoder_hosts_deleter_; |
| 136 | 138 |
| 137 // The last cached state received from the service. | 139 // The last cached state received from the service. |
| 138 State last_state_; | 140 State last_state_; |
| 139 | 141 |
| 140 // The shared memory area used to update state. | 142 // The shared memory area used to update state. |
| 141 gpu::CommandBufferSharedState* shared_state_; | 143 gpu::CommandBufferSharedState* shared_state_; |
| 142 | 144 |
| 143 // |*this| is owned by |*channel_| and so is always outlived by it, so using a | 145 // |*this| is owned by |*channel_| and so is always outlived by it, so using a |
| 144 // raw pointer is ok. | 146 // raw pointer is ok. |
| 145 GpuChannelHost* channel_; | 147 GpuChannelHost* channel_; |
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| 162 // Tasks to be invoked in SignalSyncPoint responses. | 164 // Tasks to be invoked in SignalSyncPoint responses. |
| 163 uint32 next_signal_id_; | 165 uint32 next_signal_id_; |
| 164 SignalTaskMap signal_tasks_; | 166 SignalTaskMap signal_tasks_; |
| 165 | 167 |
| 166 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); | 168 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); |
| 167 }; | 169 }; |
| 168 | 170 |
| 169 #endif // ENABLE_GPU | 171 #endif // ENABLE_GPU |
| 170 | 172 |
| 171 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 173 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
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