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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
7 | 7 |
8 #if defined(ENABLE_GPU) | 8 #if defined(ENABLE_GPU) |
9 | 9 |
10 #include <map> | 10 #include <map> |
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43 | 43 |
44 CommandBufferProxyImpl(GpuChannelHost* channel, int route_id); | 44 CommandBufferProxyImpl(GpuChannelHost* channel, int route_id); |
45 virtual ~CommandBufferProxyImpl(); | 45 virtual ~CommandBufferProxyImpl(); |
46 | 46 |
47 // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and | 47 // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and |
48 // returns a pointer to a GpuVideoDecodeAcceleratorHost. | 48 // returns a pointer to a GpuVideoDecodeAcceleratorHost. |
49 // Returns NULL on failure to create the GpuVideoDecodeAcceleratorHost. | 49 // Returns NULL on failure to create the GpuVideoDecodeAcceleratorHost. |
50 // Note that the GpuVideoDecodeAccelerator may still fail to be created in | 50 // Note that the GpuVideoDecodeAccelerator may still fail to be created in |
51 // the GPU process, even if this returns non-NULL. In this case the client is | 51 // the GPU process, even if this returns non-NULL. In this case the client is |
52 // notified of an error later. | 52 // notified of an error later. |
53 scoped_refptr<GpuVideoDecodeAcceleratorHost> CreateVideoDecoder( | 53 GpuVideoDecodeAcceleratorHost* CreateVideoDecoder( |
54 media::VideoCodecProfile profile, | 54 media::VideoCodecProfile profile, |
55 media::VideoDecodeAccelerator::Client* client); | 55 media::VideoDecodeAccelerator::Client* client); |
56 | 56 |
57 // IPC::Listener implementation: | 57 // IPC::Listener implementation: |
58 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; | 58 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; |
59 virtual void OnChannelError() OVERRIDE; | 59 virtual void OnChannelError() OVERRIDE; |
60 | 60 |
61 // CommandBufferProxy implementation: | 61 // CommandBufferProxy implementation: |
62 virtual int GetRouteID() const OVERRIDE; | 62 virtual int GetRouteID() const OVERRIDE; |
63 virtual bool Echo(const base::Closure& callback) OVERRIDE; | 63 virtual bool Echo(const base::Closure& callback) OVERRIDE; |
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100 // TODO(apatrick): this is a temporary optimization while skia is calling | 100 // TODO(apatrick): this is a temporary optimization while skia is calling |
101 // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 101 // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
102 // ints redundantly when only the error is needed for the | 102 // ints redundantly when only the error is needed for the |
103 // CommandBufferProxyImpl implementation. | 103 // CommandBufferProxyImpl implementation. |
104 virtual gpu::error::Error GetLastError() OVERRIDE; | 104 virtual gpu::error::Error GetLastError() OVERRIDE; |
105 | 105 |
106 GpuChannelHost* channel() const { return channel_; } | 106 GpuChannelHost* channel() const { return channel_; } |
107 | 107 |
108 private: | 108 private: |
109 typedef std::map<int32, gpu::Buffer> TransferBufferMap; | 109 typedef std::map<int32, gpu::Buffer> TransferBufferMap; |
110 typedef std::map<int, scoped_refptr<GpuVideoDecodeAcceleratorHost> > Decoders; | 110 typedef std::map<int, GpuVideoDecodeAcceleratorHost*> Decoders; |
111 typedef base::hash_map<uint32, base::Closure> SignalTaskMap; | 111 typedef base::hash_map<uint32, base::Closure> SignalTaskMap; |
112 | 112 |
113 // Send an IPC message over the GPU channel. This is private to fully | 113 // Send an IPC message over the GPU channel. This is private to fully |
114 // encapsulate the channel; all callers of this function must explicitly | 114 // encapsulate the channel; all callers of this function must explicitly |
115 // verify that the context has not been lost. | 115 // verify that the context has not been lost. |
116 bool Send(IPC::Message* msg); | 116 bool Send(IPC::Message* msg); |
117 | 117 |
118 // Message handlers: | 118 // Message handlers: |
119 void OnUpdateState(const gpu::CommandBuffer::State& state); | 119 void OnUpdateState(const gpu::CommandBuffer::State& state); |
120 void OnNotifyRepaint(); | 120 void OnNotifyRepaint(); |
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162 // Tasks to be invoked in SignalSyncPoint responses. | 162 // Tasks to be invoked in SignalSyncPoint responses. |
163 uint32 next_signal_id_; | 163 uint32 next_signal_id_; |
164 SignalTaskMap signal_tasks_; | 164 SignalTaskMap signal_tasks_; |
165 | 165 |
166 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); | 166 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); |
167 }; | 167 }; |
168 | 168 |
169 #endif // ENABLE_GPU | 169 #endif // ENABLE_GPU |
170 | 170 |
171 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 171 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
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