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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Mock ServerConnectionManager class for use in client regression tests. | 5 // Mock ServerConnectionManager class for use in client regression tests. |
6 | 6 |
7 #include "sync/test/engine/mock_connection_manager.h" | 7 #include "sync/test/engine/mock_connection_manager.h" |
8 | 8 |
9 #include <map> | 9 #include <map> |
10 | 10 |
11 #include "base/location.h" | 11 #include "base/location.h" |
12 #include "base/stringprintf.h" | 12 #include "base/stringprintf.h" |
13 #include "sync/engine/syncer_proto_util.h" | 13 #include "sync/engine/syncer_proto_util.h" |
14 #include "sync/protocol/bookmark_specifics.pb.h" | 14 #include "sync/protocol/bookmark_specifics.pb.h" |
15 #include "sync/syncable/directory.h" | 15 #include "sync/syncable/directory.h" |
16 #include "sync/syncable/write_transaction.h" | 16 #include "sync/syncable/write_transaction.h" |
17 #include "sync/test/engine/test_id_factory.h" | 17 #include "sync/test/engine/test_id_factory.h" |
18 #include "testing/gtest/include/gtest/gtest.h" | 18 #include "testing/gtest/include/gtest/gtest.h" |
19 | 19 |
20 using std::map; | 20 using std::map; |
21 using std::string; | 21 using std::string; |
| 22 using sync_pb::ClientToServerMessage; |
22 using sync_pb::CommitMessage; | 23 using sync_pb::CommitMessage; |
23 using sync_pb::CommitResponse; | 24 using sync_pb::CommitResponse; |
24 using sync_pb::GetUpdatesMessage; | 25 using sync_pb::GetUpdatesMessage; |
25 using sync_pb::SyncEnums; | 26 using sync_pb::SyncEnums; |
26 | 27 |
27 namespace syncer { | 28 namespace syncer { |
28 | 29 |
29 using syncable::WriteTransaction; | 30 using syncable::WriteTransaction; |
30 | 31 |
31 static char kValidAuthToken[] = "AuthToken"; | 32 static char kValidAuthToken[] = "AuthToken"; |
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74 | 75 |
75 bool MockConnectionManager::PostBufferToPath(PostBufferParams* params, | 76 bool MockConnectionManager::PostBufferToPath(PostBufferParams* params, |
76 const string& path, | 77 const string& path, |
77 const string& auth_token, | 78 const string& auth_token, |
78 syncer::ScopedServerStatusWatcher* watcher) { | 79 syncer::ScopedServerStatusWatcher* watcher) { |
79 ClientToServerMessage post; | 80 ClientToServerMessage post; |
80 CHECK(post.ParseFromString(params->buffer_in)); | 81 CHECK(post.ParseFromString(params->buffer_in)); |
81 CHECK(post.has_protocol_version()); | 82 CHECK(post.has_protocol_version()); |
82 last_request_.CopyFrom(post); | 83 last_request_.CopyFrom(post); |
83 client_stuck_ = post.sync_problem_detected(); | 84 client_stuck_ = post.sync_problem_detected(); |
84 ClientToServerResponse response; | 85 sync_pb::ClientToServerResponse response; |
85 response.Clear(); | 86 response.Clear(); |
86 | 87 |
87 if (directory_) { | 88 if (directory_) { |
88 // If the Directory's locked when we do this, it's a problem as in normal | 89 // If the Directory's locked when we do this, it's a problem as in normal |
89 // use this function could take a while to return because it accesses the | 90 // use this function could take a while to return because it accesses the |
90 // network. As we can't test this we do the next best thing and hang here | 91 // network. As we can't test this we do the next best thing and hang here |
91 // when there's an issue. | 92 // when there's an issue. |
92 CHECK(directory_->good()); | 93 CHECK(directory_->good()); |
93 WriteTransaction wt(FROM_HERE, syncable::UNITTEST, directory_); | 94 WriteTransaction wt(FROM_HERE, syncable::UNITTEST, directory_); |
94 } | 95 } |
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588 | 589 |
589 void MockConnectionManager::UpdateConnectionStatus() { | 590 void MockConnectionManager::UpdateConnectionStatus() { |
590 if (!server_reachable_) { | 591 if (!server_reachable_) { |
591 server_status_ = HttpResponse::CONNECTION_UNAVAILABLE; | 592 server_status_ = HttpResponse::CONNECTION_UNAVAILABLE; |
592 } else { | 593 } else { |
593 server_status_ = HttpResponse::SERVER_CONNECTION_OK; | 594 server_status_ = HttpResponse::SERVER_CONNECTION_OK; |
594 } | 595 } |
595 } | 596 } |
596 | 597 |
597 } // namespace syncer | 598 } // namespace syncer |
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