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Unified Diff: webkit/fileapi/isolated_context.h

Issue 10713007: Make isolated file system works for a device root (e.g. X:\\) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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Index: webkit/fileapi/isolated_context.h
diff --git a/webkit/fileapi/isolated_context.h b/webkit/fileapi/isolated_context.h
index 31ed9fcc03ec034db2596172b314ccac5b5d9685..9bf75ac39f1451cbf75ebb69f1717d3ea80ddb5c 100644
--- a/webkit/fileapi/isolated_context.h
+++ b/webkit/fileapi/isolated_context.h
@@ -26,23 +26,39 @@ namespace fileapi {
// Some methods of this class are virtual just for mocking.
class FILEAPI_EXPORT IsolatedContext {
public:
+ struct FILEAPI_EXPORT FileInfo {
+ FileInfo();
+ FileInfo(const std::string& name, const FilePath& path);
+
+ // The name of the file.
+ std::string name;
+ // The path of the file.
+ FilePath path;
+ };
+
// The instance is lazily created per browser process.
static IsolatedContext* GetInstance();
- // Registers a new file isolated filesystem with the given set of files
+ // Get a convenient display name of the |path| which could be used as a key
+ // in the toplevel_map_. Usually this simply returns path.BaseName()
+ // unless the |path| is a root directory (e.g. a device root).
+ // Not that this does not guarantee the uniqueness of the returned name.
+ static std::string GetNameForPath(const FilePath& path);
+
+ // Registers a new isolated filesystem with the given set of FileInfo
// and returns the new filesystem_id. The files are registered with their
- // basenames as their keys so that later we can resolve the full paths
+ // display_name as their names so that later we can resolve the full paths
// for the given file name in the isolated filesystem. We only expose the
- // key and the ID for the newly created filesystem to the renderer for
+ // name and the ID for the newly created filesystem to the renderer for
// the sake of security.
//
// The renderer will be sending filesystem requests with a virtual path like
- // '/<filesystem_id>/<relative_path_from_the_basename_of_dropped_path>'
+ // '/<filesystem_id>/<relative_path_from_the_dropped_path>'
// for which we could crack in the browser by calling CrackIsolatedPath to
// get the full path.
//
- // For example: if a dropped file has a path like '/a/b/foo' we register
- // the path with the key 'foo' in the newly created filesystem.
+ // For example: if a dropped file has a path like '/a/b/foo' and we register
+ // the path with the name 'foo' in the newly created filesystem.
// Later if the context is asked to crack a virtual path like '/<fsid>/foo'
// it can properly return the original path '/a/b/foo' by looking up the
// internal mapping. Similarly if a dropped entry is a directory and its
@@ -51,13 +67,17 @@ class FILEAPI_EXPORT IsolatedContext {
//
// Note that the path in |fileset| that contains '..' or is not an
// absolute path is skipped and is not registerred.
- std::string RegisterIsolatedFileSystem(const std::set<FilePath>& fileset);
+ std::string RegisterFileSystem(const std::vector<FileInfo>& files);
benwells 2012/06/28 20:07:39 Is there a way to make this change that doesn't ne
kinuko 2012/06/29 10:11:32 The new API is trying to let the caller pick a nam
+
+ // Registers a new isolated filesystem for a given display name and file.
+ std::string RegisterFileSystemForFile(const std::string& display_name,
+ const FilePath& path);
// Revokes filesystem specified by the given filesystem_id.
// Note that this revokes the filesystem no matter how many references it has.
// It is ok to call this on the filesystem that has been already deleted
// (if its reference count had reached 0).
- void RevokeIsolatedFileSystem(const std::string& filesystem_id);
+ void RevokeFileSystem(const std::string& filesystem_id);
// Adds a reference to a filesystem specified by the given filesystem_id.
void AddReference(const std::string& filesystem_id);
@@ -65,36 +85,33 @@ class FILEAPI_EXPORT IsolatedContext {
// Removes a reference to a filesystem specified by the given filesystem_id.
// If the reference count reaches 0 the isolated context gets destroyed.
// It is ok to call this on the filesystem that has been already deleted
- // (e.g. by RevokeIsolatedFileSystem).
+ // (e.g. by RevokeFileSystem).
void RemoveReference(const std::string& filesystem_id);
// Cracks the given |virtual_path| (which should look like
// "/<filesystem_id>/<relative_path>") and populates the |filesystem_id|
// and |platform_path| if the embedded <filesystem_id> is registerred
- // to this context. |root_path| is also populated to have the platform
- // root (toplevel) path for the |virtual_path|
- // (i.e. |platform_path| = |root_path| + <relative_path>).
+ // to this context. |root_path| is also populated to have the registered
+ // root (toplevel) file info for the |virtual_path|.
//
// Returns false if the given virtual_path or the cracked filesystem_id
// is not valid.
//
- // Note that |root_path| and |platform_path| are set to empty paths if
+ // Note that |root_info| and |platform_path| are set to empty paths if
// |virtual_path| has no <relative_path> part (i.e. pointing to
// the virtual root).
bool CrackIsolatedPath(const FilePath& virtual_path,
std::string* filesystem_id,
- FilePath* root_path,
+ FileInfo* root_info,
FilePath* platform_path) const;
- // Returns a vector of the full paths of the top-level entry paths
- // registered for the |filesystem_id|. Returns false if the
- // |filesystem_is| is not valid.
- bool GetTopLevelPaths(const std::string& filesystem_id,
- std::vector<FilePath>* paths) const;
+ // Returns a vector of FileInfo registered for the |filesystem_id|.
+ // Returns false if the |filesystem_id| is not valid.
+ bool GetRegisteredFileInfo(const std::string& filesystem_id,
+ std::vector<FileInfo>* files) const;
- // Returns the virtual path that looks like /<filesystem_id>/<relative_path>.
- FilePath CreateVirtualPath(const std::string& filesystem_id,
- const FilePath& relative_path) const;
+ // Returns the virtual root path that looks like /<filesystem_id>.
+ FilePath CreateVirtualRootPath(const std::string& filesystem_id) const;
// Set the filesystem writable if |writable| is true, non-writable
// if it is false. Returns false if the |filesystem_id| is not valid.
@@ -107,8 +124,8 @@ class FILEAPI_EXPORT IsolatedContext {
friend struct base::DefaultLazyInstanceTraits<IsolatedContext>;
// Maps from filesystem id to a path conversion map for top-level entries.
- typedef std::map<FilePath, FilePath> PathMap;
- typedef std::map<std::string, PathMap> IDToPathMap;
+ typedef std::map<std::string, FileInfo> FileMap;
tzik 2012/06/29 02:56:35 Can we use std::set instead?
kinuko 2012/06/29 08:31:22 Done.
+ typedef std::map<std::string, FileMap> IDToFileMap;
// Obtain an instance of this class via GetInstance().
IsolatedContext();
@@ -125,7 +142,7 @@ class FILEAPI_EXPORT IsolatedContext {
mutable base::Lock lock_;
// Maps the toplevel entries to the filesystem id.
- IDToPathMap toplevel_map_;
+ IDToFileMap toplevel_map_;
// Holds a set of writable ids.
// Isolated file systems are created read-only by default, and this set

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