Chromium Code Reviews| Index: webkit/plugins/ppapi/ppb_graphics_2d_impl.cc |
| diff --git a/webkit/plugins/ppapi/ppb_graphics_2d_impl.cc b/webkit/plugins/ppapi/ppb_graphics_2d_impl.cc |
| index 79821bb55a0b06764cdc9dafe0eb6aced70006ef..fc928824145057b0a151e1a3339048e02b597478 100644 |
| --- a/webkit/plugins/ppapi/ppb_graphics_2d_impl.cc |
| +++ b/webkit/plugins/ppapi/ppb_graphics_2d_impl.cc |
| @@ -122,6 +122,17 @@ void ConvertImageData(PPB_ImageData_Impl* src_image, const SkIRect& src_rect, |
| } |
| } |
| +// Scale the rectangle, taking care to round coordinates outward so a |
| +// rectangle scaled down then scaled back up by the inverse scale would |
| +// fully contain the original. |
|
Wez
2012/07/19 01:33:37
nit: Consider expressing this in terms of the goal
Josh Horwich
2012/07/19 22:22:44
Done.
|
| +void ScaleRectBounds(gfx::Rect& rect, float scale) { |
|
Wez
2012/07/19 01:33:37
nit: gfx::Rect ScaleRectBounds(const gfx::Rect& ..
Josh Horwich
2012/07/19 22:22:44
Done.
|
| + int left = static_cast<int>(floorf(rect.x() * scale)); |
| + int top = static_cast<int>(floorf(rect.y() * scale)); |
| + int right = static_cast<int>(ceilf((rect.x() + rect.width()) * scale)); |
| + int bottom = static_cast<int>(ceilf((rect.y() + rect.height()) * scale)); |
| + rect.SetRect(left, top, right - left, bottom - top); |
| +} |
| + |
| } // namespace |
| struct PPB_Graphics2D_Impl::QueuedOperation { |
| @@ -350,6 +361,20 @@ int32_t PPB_Graphics2D_Impl::Flush(scoped_refptr<TrackedCallback> callback) { |
| // calls, leaving our callback stranded. So we still need to check whether |
| // the repainted area is visible to determine how to deal with the callback. |
| if (bound_instance_ && !op_rect.IsEmpty()) { |
| + // Convert op_rect from context coordinates to logical pixels, taking care |
| + // to include partially-covered logical pixels (aka DIPs). If the |
| + // operation is a scroll, we also find out if we need to fall back to |
| + // InvalidateRect due to the possibility that the scroll cannot accurately |
| + // be described in logical pixels due to rounding errors |
|
Wez
2012/07/19 01:33:37
typo: missing .
Josh Horwich
2012/07/19 22:22:44
Done.
|
| + bool scroll = false; |
| + if (operation.type == QueuedOperation::SCROLL) { |
| + scroll = ScaleMetrics(scale_, |
| + op_rect, |
| + &operation.scroll_dx, |
| + &operation.scroll_dy); |
| + } else { |
| + ScaleMetrics(scale_, op_rect, NULL, NULL); |
|
Wez
2012/07/19 01:33:37
nit: Use ScaleRectBounds explicitly here.
Josh Horwich
2012/07/19 22:22:44
Done.
|
| + } |
| // Set |nothing_visible| to false if the change overlaps the visible area. |
| gfx::Rect visible_changed_rect = |
| @@ -360,7 +385,7 @@ int32_t PPB_Graphics2D_Impl::Flush(scoped_refptr<TrackedCallback> callback) { |
| // Notify the plugin of the entire change (op_rect), even if it is |
| // partially or completely off-screen. |
| - if (operation.type == QueuedOperation::SCROLL) { |
| + if (scroll) { |
| bound_instance_->ScrollRect(operation.scroll_dx, operation.scroll_dy, |
| op_rect); |
| } else { |
| @@ -524,6 +549,10 @@ void PPB_Graphics2D_Impl::Paint(WebKit::WebCanvas* canvas, |
| CGContextClipToRect(canvas, bounds); |
| + // TODO(jhorwich) Figure out if this code is even active anymore, and if so |
| + // how to properly handle scaling. |
| + DCHECK_EQ(1.0f, scale_); |
| + |
| // TODO(brettw) bug 56673: do a direct memcpy instead of going through CG |
| // if the is_always_opaque_ flag is set. Must ensure bitmap is still clipped. |
| @@ -610,6 +639,32 @@ void PPB_Graphics2D_Impl::ViewFlushedPaint() { |
| painted_flush_callback_.Execute(PP_OK); |
| } |
| +// static |
| +bool PPB_Graphics2D_Impl::ScaleMetrics(float scale, gfx::Rect& rect, |
| + int* dx, int* dy) { |
| + if (scale != 1.0f && scale > 0.0f) { |
| + gfx::Rect original_rect = rect; |
| + ScaleRectBounds(rect, scale); |
| + if (dx && dy) { |
| + // Ensure that the rectangle and deltas can be scaled and inverse-scaled |
| + // without loss of precision. This check is needed when scrolling to |
| + // determine if we should fall back to InvalidateRect. |
| + gfx::Rect unscaled_rect = rect; |
| + int original_dx = *dx; |
| + int original_dy = *dy; |
| + *dx = static_cast<int>(original_dx * scale); |
| + *dy = static_cast<int>(original_dy * scale); |
| + ScaleRectBounds(unscaled_rect, 1.0f / scale); |
| + if (unscaled_rect != original_rect || |
| + static_cast<int>(*dx / scale) != original_dx || |
| + static_cast<int>(*dy / scale) != original_dy) |
|
Wez
2012/07/19 01:33:37
It feels like it'd be cleaner to keep the ScaleRec
Josh Horwich
2012/07/19 22:22:44
Done.
I put the ScaleDelta parts back inline abov
|
| + return false; |
| + } |
| + } |
| + |
| + return true; |
| +} |
| + |
| void PPB_Graphics2D_Impl::ExecutePaintImageData(PPB_ImageData_Impl* image, |
| int x, int y, |
| const gfx::Rect& src_rect, |