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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/frame_painter.h" | 5 #include "ash/wm/frame_painter.h" |
| 6 | 6 |
| 7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
| 8 #include "ash/shell_window_ids.h" | 8 #include "ash/shell_window_ids.h" |
| 9 #include "ash/wm/window_util.h" | 9 #include "ash/wm/window_util.h" |
| 10 #include "base/logging.h" // DCHECK | 10 #include "base/logging.h" // DCHECK |
| 11 #include "grit/ui_resources.h" | 11 #include "grit/ui_resources.h" |
| 12 #include "grit/ui_resources_standard.h" | 12 #include "grit/ui_resources_standard.h" |
| 13 #include "third_party/skia/include/core/SkCanvas.h" | 13 #include "third_party/skia/include/core/SkCanvas.h" |
| 14 #include "third_party/skia/include/core/SkColor.h" | 14 #include "third_party/skia/include/core/SkColor.h" |
| 15 #include "third_party/skia/include/core/SkPaint.h" | 15 #include "third_party/skia/include/core/SkPaint.h" |
| 16 #include "third_party/skia/include/core/SkPath.h" | 16 #include "third_party/skia/include/core/SkPath.h" |
| 17 #include "ui/aura/client/aura_constants.h" | 17 #include "ui/aura/client/aura_constants.h" |
| 18 #include "ui/aura/env.h" |
| 18 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
| 19 #include "ui/base/animation/slide_animation.h" | 20 #include "ui/base/animation/slide_animation.h" |
| 20 #include "ui/base/hit_test.h" | 21 #include "ui/base/hit_test.h" |
| 21 #include "ui/base/layout.h" | 22 #include "ui/base/layout.h" |
| 22 #include "ui/base/resource/resource_bundle.h" | 23 #include "ui/base/resource/resource_bundle.h" |
| 23 #include "ui/base/theme_provider.h" | 24 #include "ui/base/theme_provider.h" |
| 24 #include "ui/gfx/canvas.h" | 25 #include "ui/gfx/canvas.h" |
| 25 #include "ui/gfx/font.h" | 26 #include "ui/gfx/font.h" |
| 26 #include "ui/gfx/image/image.h" | 27 #include "ui/gfx/image/image.h" |
| 27 #include "ui/views/controls/button/image_button.h" | 28 #include "ui/views/controls/button/image_button.h" |
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| 222 const gfx::Rect& client_bounds) const { | 223 const gfx::Rect& client_bounds) const { |
| 223 return gfx::Rect(std::max(0, client_bounds.x() - kBorderThickness), | 224 return gfx::Rect(std::max(0, client_bounds.x() - kBorderThickness), |
| 224 std::max(0, client_bounds.y() - top_height), | 225 std::max(0, client_bounds.y() - top_height), |
| 225 client_bounds.width() + (2 * kBorderThickness), | 226 client_bounds.width() + (2 * kBorderThickness), |
| 226 client_bounds.height() + top_height + kBorderThickness); | 227 client_bounds.height() + top_height + kBorderThickness); |
| 227 } | 228 } |
| 228 | 229 |
| 229 int FramePainter::NonClientHitTest(views::NonClientFrameView* view, | 230 int FramePainter::NonClientHitTest(views::NonClientFrameView* view, |
| 230 const gfx::Point& point) { | 231 const gfx::Point& point) { |
| 231 gfx::Rect expanded_bounds = view->bounds(); | 232 gfx::Rect expanded_bounds = view->bounds(); |
| 232 int outside_bounds = ui::GetDisplayLayout() == ui::LAYOUT_TOUCH ? | 233 int outside_bounds = kResizeOutsideBoundsSize; |
| 233 kResizeOutsideBoundsSizeTouch : | 234 |
| 234 kResizeOutsideBoundsSize; | 235 if (ui::GetDisplayLayout() == ui::LAYOUT_TOUCH && |
| 236 aura::Env::GetInstance()->is_touch_down()) { |
| 237 outside_bounds = kResizeOutsideBoundsSizeTouch; |
| 238 } |
| 235 expanded_bounds.Inset(-outside_bounds, -outside_bounds); | 239 expanded_bounds.Inset(-outside_bounds, -outside_bounds); |
| 240 |
| 236 if (!expanded_bounds.Contains(point)) | 241 if (!expanded_bounds.Contains(point)) |
| 237 return HTNOWHERE; | 242 return HTNOWHERE; |
| 238 | 243 |
| 239 // No avatar button. | 244 // No avatar button. |
| 240 | 245 |
| 241 // Check the frame first, as we allow a small area overlapping the contents | 246 // Check the frame first, as we allow a small area overlapping the contents |
| 242 // to be used for resize handles. | 247 // to be used for resize handles. |
| 243 bool can_ever_resize = frame_->widget_delegate() ? | 248 bool can_ever_resize = frame_->widget_delegate() ? |
| 244 frame_->widget_delegate()->CanResize() : | 249 frame_->widget_delegate()->CanResize() : |
| 245 false; | 250 false; |
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| 609 for (std::set<FramePainter*>::const_iterator it = instances_->begin(); | 614 for (std::set<FramePainter*>::const_iterator it = instances_->begin(); |
| 610 it != instances_->end(); | 615 it != instances_->end(); |
| 611 ++it) { | 616 ++it) { |
| 612 FramePainter* painter = *it; | 617 FramePainter* painter = *it; |
| 613 if (IsVisibleNormalWindow(painter->window_)) | 618 if (IsVisibleNormalWindow(painter->window_)) |
| 614 painter->frame_->non_client_view()->SchedulePaint(); | 619 painter->frame_->non_client_view()->SchedulePaint(); |
| 615 } | 620 } |
| 616 } | 621 } |
| 617 | 622 |
| 618 } // namespace ash | 623 } // namespace ash |
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