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Unified Diff: media/base/multi_channel_resampler.cc

Issue 10701049: Add MultiChannelResampler wrapper for SincResampler. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Initial Commit! Created 8 years, 6 months ago
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Index: media/base/multi_channel_resampler.cc
diff --git a/media/base/multi_channel_resampler.cc b/media/base/multi_channel_resampler.cc
new file mode 100644
index 0000000000000000000000000000000000000000..0236aa59c4f0362be5a7c2198a730a42a0b46694
--- /dev/null
+++ b/media/base/multi_channel_resampler.cc
@@ -0,0 +1,98 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "media/base/multi_channel_resampler.h"
+
+#include "base/logging.h"
+
+namespace media {
+
+MultiChannelResampler::MultiChannelResampler(
+ MultiChannelAudioSourceProvider* provider, double scale_factor,
+ int number_of_channels)
+ : number_of_channels_(number_of_channels),
+ channel_index_(0),
+ last_frame_count_(0),
+ callback_count_(0),
+ provider_(provider) {
+ DCHECK_GT(number_of_channels, 0);
+
+ // Preallocate staging arrays based on SincResampler's buffer size.
+ resampler_audio_data_.reserve(number_of_channels);
+ for (int i = 0; i < number_of_channels; ++i)
+ resampler_audio_data_.push_back(new float[SincResampler::kBufferSize]);
+
+ // Create each channel's resampler.
+ resamplers_.reserve(number_of_channels);
+ for (int i = 0; i < number_of_channels; ++i)
+ resamplers_.push_back(new SincResampler(this, scale_factor));
+}
+
+MultiChannelResampler::~MultiChannelResampler() {
+ // Clean up |resampler_audio_data_|.
Ami GONE FROM CHROMIUM 2012/06/30 20:12:14 With my scoped* suggestions in the .h file, this d
DaleCurtis 2012/07/03 03:02:57 Removed clean up of resamplers_
+ for (size_t i = 0; i < resampler_audio_data_.size(); ++i)
+ delete [] resampler_audio_data_[i];
+ resampler_audio_data_.clear();
+
+ // Clean up |resamplers_|.
+ for (size_t i = 0; i < resamplers_.size(); ++i)
+ delete resamplers_[i];
+ resamplers_.clear();
+}
+
+void MultiChannelResampler::Resample(const std::vector<float*>& audio_data,
+ int number_of_frames) {
+ // We need to ensure that SincResampler only calls ProvideInput once for each
Ami GONE FROM CHROMIUM 2012/06/30 20:12:14 An alternative, of course, is to allow SR to call
DaleCurtis 2012/07/01 23:27:46 Yeah, I'm not super happy with the chunking design
Ami GONE FROM CHROMIUM 2012/07/01 23:44:44 I don't follow. Why would you need to reallocate
DaleCurtis 2012/07/02 17:43:45 If SR calls PI as many times as it wants for a sin
DaleCurtis 2012/07/03 03:02:57 After discussion and partial implementation this i
+ // channel. To ensure this, we chunk the number of requested frames into
+ // SincResampler::kBlockSize chunks for which SincResampler guarantees it will
+ // only call ProvideInput() once.
+ int frames_done = 0;
+ while (frames_done < number_of_frames) {
+ int frames_this_time = std::min(
+ number_of_frames - frames_done, SincResampler::kBlockSize);
+
+ // Sanity check to ensure ProvideInput is only called once per channel. The
+ // value should track |channel_index_| when checked inside ProvideInput().
+ callback_count_ = 0;
+
+ // Resample each channel.
+ for (channel_index_ = 0; channel_index_ < resamplers_.size();
+ ++channel_index_) {
+ // Depending on the sample-rate scale factor, and the internal buffering
+ // used in a SincResampler kernel, this call to Resample() will only
+ // sometimes call ProvideInput(). However, if it calls ProvideInput() for
+ // the first channel, then it will call it for the remaining channels,
+ // since they all buffer in the same way and are processing the same
+ // number of frames.
+ resamplers_[channel_index_]->Resample(
+ audio_data[channel_index_] + frames_done, frames_this_time);
+ }
+
+ frames_done += frames_this_time;
+ }
+}
+
+void MultiChannelResampler::ProvideInput(float* destination,
+ int number_of_frames) {
+ // Get the data from the multi-channel provider when the first channel asks
+ // for it. For subsequent channels, we can just dish out the channel data
+ // from that (stored in |resampler_audio_data_|).
+ if (!channel_index_) {
+ DCHECK_LE(number_of_frames, SincResampler::kBufferSize);
+ last_frame_count_ = number_of_frames;
+ provider_->ProvideInput(resampler_audio_data_, number_of_frames);
+ }
+
+ // All channels must ask for the same amount. This should always be the case,
+ // but let's just make sure.
+ DCHECK_EQ(number_of_frames, last_frame_count_);
+
+ // Copy the channel data from what we received from |provider_|.
+ DCHECK_LT(channel_index_, static_cast<size_t>(number_of_channels_));
+ DCHECK_EQ(channel_index_, callback_count_++);
Ami GONE FROM CHROMIUM 2012/06/30 20:12:14 Bug: this line is compiled out of Release builds,
DaleCurtis 2012/07/01 23:27:46 Whoops! I wonder if that's the source of my memory
DaleCurtis 2012/07/03 03:02:57 Actually this doesn't matter as it's only used for
+ memcpy(destination, resampler_audio_data_[channel_index_],
+ sizeof(*resampler_audio_data_[0]) * number_of_frames);
+}
+
+} // namespace media

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