Index: ui/gfx/shadow_value.h |
diff --git a/ui/gfx/shadow_value.h b/ui/gfx/shadow_value.h |
index 06f5026c21e3869d38bd3f95d31e5f6886510397..a6f5bd35f1acc9b3272610270aab9d0d88d85fc5 100644 |
--- a/ui/gfx/shadow_value.h |
+++ b/ui/gfx/shadow_value.h |
@@ -34,6 +34,8 @@ class UI_EXPORT ShadowValue { |
double blur() const { return blur_; } |
SkColor color() const { return color_; } |
+ ShadowValue Scale(float scale) const; |
+ |
std::string ToString() const; |
// Gets margin space needed for shadows. Note that values in returned Insets |