| Index: ui/gfx/shadow_value.h
|
| diff --git a/ui/gfx/shadow_value.h b/ui/gfx/shadow_value.h
|
| index 49e503573229a462e4423094213490f2a2aeb290..d07ac94043b66795b6dbf87e4f7d132ed2942578 100644
|
| --- a/ui/gfx/shadow_value.h
|
| +++ b/ui/gfx/shadow_value.h
|
| @@ -33,6 +33,8 @@ class UI_EXPORT ShadowValue {
|
| double blur() const { return blur_; }
|
| SkColor color() const { return color_; }
|
|
|
| + ShadowValue Scale(float scale) const;
|
| +
|
| std::string ToString() const;
|
|
|
| // Gets margin space needed for shadows. Note that values in returned Insets
|
|
|