Index: ui/gfx/shadow_value.cc |
diff --git a/ui/gfx/shadow_value.cc b/ui/gfx/shadow_value.cc |
index c8915e20107e166e5f31c2809a5235dd923e5fb7..879e813c304550c5b3f4f2e6f25bef8cbf6fc2a6 100644 |
--- a/ui/gfx/shadow_value.cc |
+++ b/ui/gfx/shadow_value.cc |
@@ -27,6 +27,12 @@ ShadowValue::ShadowValue(const gfx::Point& offset, |
ShadowValue::~ShadowValue() { |
} |
+ShadowValue ShadowValue::GetScaled(float scale) const { |
+ return ShadowValue(gfx::Point(offset_.x() * scale, offset_.y() * scale), |
pkotwicz
2012/07/02 23:34:01
Use the gfx::Point Scale method
xiyuan
2012/07/03 22:16:00
Done.
|
+ blur_ * scale, |
+ color_); |
+} |
+ |
std::string ShadowValue::ToString() const { |
return base::StringPrintf( |
"(%d,%d),%.2f,rgba(%d,%d,%d,%d)", |