| Index: ui/gfx/canvas.h
|
| diff --git a/ui/gfx/canvas.h b/ui/gfx/canvas.h
|
| index 700d7d203e0fae8fee1487830aedcb67217694e4..4b338015dfc2f5d840b21251a06d99ba74e1c4f7 100644
|
| --- a/ui/gfx/canvas.h
|
| +++ b/ui/gfx/canvas.h
|
| @@ -76,24 +76,10 @@ class UI_EXPORT Canvas {
|
| // This only works with MULTI_LINE.
|
| CHARACTER_BREAK = 1 << 10,
|
|
|
| - // Instructs DrawStringInt() to render the text using RTL directionality.
|
| - // In most cases, passing this flag is not necessary because information
|
| - // about the text directionality is going to be embedded within the string
|
| - // in the form of special Unicode characters. However, we don't insert
|
| - // directionality characters into strings if the locale is LTR because some
|
| - // platforms (for example, an English Windows XP with no RTL fonts
|
| - // installed) don't support these characters. Thus, this flag should be
|
| - // used to render text using RTL directionality when the locale is LTR.
|
| - FORCE_RTL_DIRECTIONALITY = 1 << 11,
|
| -
|
| - // Similar to FORCE_RTL_DIRECTIONALITY, but left-to-right.
|
| - // See FORCE_RTL_DIRECTIONALITY for details.
|
| - FORCE_LTR_DIRECTIONALITY = 1 << 12,
|
| -
|
| // Instructs DrawStringInt() to not use subpixel rendering. This is useful
|
| // when rendering text onto a fully- or partially-transparent background
|
| // that will later be blended with another image.
|
| - NO_SUBPIXEL_RENDERING = 1 << 13,
|
| + NO_SUBPIXEL_RENDERING = 1 << 11,
|
| };
|
|
|
| // Creates an empty canvas with scale factor of 1x.
|
|
|