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Side by Side Diff: content/common/gpu/stream_texture_manager_android.cc

Issue 10695020: upstream SurfaceTextureListener and SurfaceTextureBridge class for android (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: addressing comments and add StreamTextureManagerAndroid class Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/common/gpu/stream_texture_manager_android.h"
6
7 #include "content/common/android/surface_texture_bridge.h"
8 #include "content/common/gpu/gpu_channel.h"
9
10 StreamTextureManagerAndroid::StreamTextureAndroid::StreamTextureAndroid(
11 GpuChannel* channel, int service_id)
12 : surface_texture_(new content::SurfaceTextureBridge(service_id)),
13 channel_(channel) {
14 NOTIMPLEMENTED();
Yaron 2012/06/28 02:53:06 Why all the NOTIMPLEMENTEDS? Still more to refacto
qinmin 2012/06/28 03:23:21 I don't want this change to get too big to review.
15 }
16
17 StreamTextureManagerAndroid::StreamTextureAndroid::~StreamTextureAndroid() {
18 NOTIMPLEMENTED();
19 }
20
21 void StreamTextureManagerAndroid::StreamTextureAndroid::Update() {
22 surface_texture_->UpdateTexImage();
23 }
24
25 StreamTextureManagerAndroid::StreamTextureManagerAndroid(
26 GpuChannel* channel)
27 : channel_(channel) {
28 NOTIMPLEMENTED();
29 }
30
31 StreamTextureManagerAndroid::~StreamTextureManagerAndroid() {
32 NOTIMPLEMENTED();
33 }
34
35 GLuint StreamTextureManagerAndroid::CreateStreamTexture(uint32 service_id,
36 uint32 client_id) {
37 // service_id: the actual GL texture name
38 // client_id: texture name given to the client in the renderer (unused here)
39 // The return value here is what glCreateStreamTextureCHROMIUM() will return
40 // to identify the stream (i.e. surface texture).
41 StreamTextureAndroid* texture = new StreamTextureAndroid(
42 channel_, service_id);
43 return textures_.Add(texture);
44 }
45
46 void StreamTextureManagerAndroid::DestroyStreamTexture(uint32 service_id) {
47 NOTIMPLEMENTED();
48 }
49
50 gpu::StreamTexture* StreamTextureManagerAndroid::LookupStreamTexture(
51 uint32 service_id) {
52 NOTIMPLEMENTED();
53 return NULL;
54 }
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