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Side by Side Diff: ash/wm/workspace/workspace_window_resizer.cc

Issue 10692170: Aura desktop: Show resize cursors again. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix win_aura compile Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/workspace_window_resizer.h" 5 #include "ash/wm/workspace/workspace_window_resizer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 9
10 #include "ash/shell.h" 10 #include "ash/shell.h"
11 #include "ash/wm/cursor_manager.h"
11 #include "ash/wm/property_util.h" 12 #include "ash/wm/property_util.h"
12 #include "ash/wm/window_util.h" 13 #include "ash/wm/window_util.h"
13 #include "ash/wm/workspace/phantom_window_controller.h" 14 #include "ash/wm/workspace/phantom_window_controller.h"
14 #include "ash/wm/workspace/snap_sizer.h" 15 #include "ash/wm/workspace/snap_sizer.h"
15 #include "ui/aura/cursor_manager.h"
16 #include "ui/aura/env.h" 16 #include "ui/aura/env.h"
17 #include "ui/aura/window.h" 17 #include "ui/aura/window.h"
18 #include "ui/aura/window_delegate.h" 18 #include "ui/aura/window_delegate.h"
19 #include "ui/base/hit_test.h" 19 #include "ui/base/hit_test.h"
20 #include "ui/compositor/layer.h" 20 #include "ui/compositor/layer.h"
21 #include "ui/compositor/scoped_layer_animation_settings.h" 21 #include "ui/compositor/scoped_layer_animation_settings.h"
22 #include "ui/gfx/screen.h" 22 #include "ui/gfx/screen.h"
23 #include "ui/gfx/transform.h" 23 #include "ui/gfx/transform.h"
24 24
25 namespace ash { 25 namespace ash {
(...skipping 12 matching lines...) Expand all
38 38
39 } // namespace 39 } // namespace
40 40
41 // static 41 // static
42 const int WorkspaceWindowResizer::kMinOnscreenSize = 20; 42 const int WorkspaceWindowResizer::kMinOnscreenSize = 20;
43 43
44 // static 44 // static
45 const int WorkspaceWindowResizer::kMinOnscreenHeight = 32; 45 const int WorkspaceWindowResizer::kMinOnscreenHeight = 32;
46 46
47 WorkspaceWindowResizer::~WorkspaceWindowResizer() { 47 WorkspaceWindowResizer::~WorkspaceWindowResizer() {
48 aura::Env::GetInstance()->cursor_manager()->UnlockCursor(); 48 ash::Shell::GetInstance()->cursor_manager()->UnlockCursor();
49 } 49 }
50 50
51 // static 51 // static
52 WorkspaceWindowResizer* WorkspaceWindowResizer::Create( 52 WorkspaceWindowResizer* WorkspaceWindowResizer::Create(
53 aura::Window* window, 53 aura::Window* window,
54 const gfx::Point& location, 54 const gfx::Point& location,
55 int window_component, 55 int window_component,
56 const std::vector<aura::Window*>& attached_windows) { 56 const std::vector<aura::Window*>& attached_windows) {
57 Details details(window, location, window_component); 57 Details details(window, location, window_component);
58 return details.is_resizable ? 58 return details.is_resizable ?
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
146 const Details& details, 146 const Details& details,
147 const std::vector<aura::Window*>& attached_windows) 147 const std::vector<aura::Window*>& attached_windows)
148 : details_(details), 148 : details_(details),
149 attached_windows_(attached_windows), 149 attached_windows_(attached_windows),
150 did_move_or_resize_(false), 150 did_move_or_resize_(false),
151 total_min_(0), 151 total_min_(0),
152 total_initial_size_(0), 152 total_initial_size_(0),
153 snap_type_(SNAP_NONE), 153 snap_type_(SNAP_NONE),
154 num_mouse_moves_since_bounds_change_(0) { 154 num_mouse_moves_since_bounds_change_(0) {
155 DCHECK(details_.is_resizable); 155 DCHECK(details_.is_resizable);
156 aura::Env::GetInstance()->cursor_manager()->LockCursor(); 156 ash::Shell::GetInstance()->cursor_manager()->LockCursor();
157 157
158 // Only support attaching to the right/bottom. 158 // Only support attaching to the right/bottom.
159 DCHECK(attached_windows_.empty() || 159 DCHECK(attached_windows_.empty() ||
160 (details.window_component == HTRIGHT || 160 (details.window_component == HTRIGHT ||
161 details.window_component == HTBOTTOM)); 161 details.window_component == HTBOTTOM));
162 162
163 // TODO: figure out how to deal with window going off the edge. 163 // TODO: figure out how to deal with window going off the edge.
164 164
165 // Calculate sizes so that we can maintain the ratios if we need to resize. 165 // Calculate sizes so that we can maintain the ratios if we need to resize.
166 int total_available = 0; 166 int total_available = 0;
(...skipping 258 matching lines...) Expand 10 before | Expand all | Expand 10 after
425 gfx::Screen::GetDisplayNearestWindow(details_.window).bounds()); 425 gfx::Screen::GetDisplayNearestWindow(details_.window).bounds());
426 if (location.x() <= area.x()) 426 if (location.x() <= area.x())
427 return SNAP_LEFT_EDGE; 427 return SNAP_LEFT_EDGE;
428 if (location.x() >= area.right() - 1) 428 if (location.x() >= area.right() - 1)
429 return SNAP_RIGHT_EDGE; 429 return SNAP_RIGHT_EDGE;
430 return SNAP_NONE; 430 return SNAP_NONE;
431 } 431 }
432 432
433 } // namespace internal 433 } // namespace internal
434 } // namespace ash 434 } // namespace ash
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