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Side by Side Diff: ui/compositor/compositor_observer.h

Issue 10690168: Aura: Resize locks with --ui-enable-threaded-compositing (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: OSX compile fix. Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
7 7
8 #include "ui/compositor/compositor_export.h" 8 #include "ui/compositor/compositor_export.h"
9 9
10 namespace ui { 10 namespace ui {
11 11
12 class Compositor; 12 class Compositor;
13 13
14 // A compositor observer is notified when compositing completes. 14 // A compositor observer is notified when compositing completes.
15 class COMPOSITOR_EXPORT CompositorObserver { 15 class COMPOSITOR_EXPORT CompositorObserver {
16 public: 16 public:
17 // A commit proxies information from the main thread to the compositor 17 // A commit proxies information from the main thread to the compositor
18 // thread. It typically happens when some state changes that will require a 18 // thread. It typically happens when some state changes that will require a
19 // composite. In the multi-threaded case, many commits may happen between 19 // composite. In the multi-threaded case, many commits may happen between
20 // two successive composites. In the single-threaded, a single commit 20 // two successive composites. In the single-threaded, a single commit
21 // between two composites (just before the composite as part of the 21 // between two composites (just before the composite as part of the
22 // composite cycle). 22 // composite cycle). If the compositor is locked, it will not send this
23 // this signal.
23 virtual void OnCompositingDidCommit(Compositor* compositor) = 0; 24 virtual void OnCompositingDidCommit(Compositor* compositor) = 0;
24 25
25 // Called when compositing will start.
26 virtual void OnCompositingWillStart(Compositor* compositor) = 0;
27
28 // Called when compositing started: it has taken all the layer changes into 26 // Called when compositing started: it has taken all the layer changes into
29 // account and has issued the graphics commands. 27 // account and has issued the graphics commands.
30 virtual void OnCompositingStarted(Compositor* compositor) = 0; 28 virtual void OnCompositingStarted(Compositor* compositor) = 0;
31 29
32 // Called when compositing completes: the present to screen has completed. 30 // Called when compositing completes: the present to screen has completed.
33 virtual void OnCompositingEnded(Compositor* compositor) = 0; 31 virtual void OnCompositingEnded(Compositor* compositor) = 0;
34 32
35 // Called when compositing is aborted (e.g. lost graphics context). 33 // Called when compositing is aborted (e.g. lost graphics context).
36 virtual void OnCompositingAborted(Compositor* compositor) = 0; 34 virtual void OnCompositingAborted(Compositor* compositor) = 0;
37 35
36 // Called when the compositor lock state changes.
37 virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0;
38
38 protected: 39 protected:
39 virtual ~CompositorObserver() {} 40 virtual ~CompositorObserver() {}
40 }; 41 };
41 42
42 } // namespace ui 43 } // namespace ui
43 44
44 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 45 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
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