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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |
6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |
7 | 7 |
8 #include "ui/compositor/compositor_export.h" | 8 #include "ui/compositor/compositor_export.h" |
9 | 9 |
10 namespace ui { | 10 namespace ui { |
11 | 11 |
12 class Compositor; | 12 class Compositor; |
13 | 13 |
14 // A compositor observer is notified when compositing completes. | 14 // A compositor observer is notified when compositing completes. |
15 class COMPOSITOR_EXPORT CompositorObserver { | 15 class COMPOSITOR_EXPORT CompositorObserver { |
16 public: | 16 public: |
17 // A commit proxies information from the main thread to the compositor | 17 // A commit proxies information from the main thread to the compositor |
18 // thread. It typically happens when some state changes that will require a | 18 // thread. It typically happens when some state changes that will require a |
19 // composite. In the multi-threaded case, many commits may happen between | 19 // composite. In the multi-threaded case, many commits may happen between |
20 // two successive composites. In the single-threaded, a single commit | 20 // two successive composites. In the single-threaded, a single commit |
21 // between two composites (just before the composite as part of the | 21 // between two composites (just before the composite as part of the |
22 // composite cycle). | 22 // composite cycle). If the compositor is locked, it will not send this |
| 23 // this signal. |
23 virtual void OnCompositingDidCommit(Compositor* compositor) = 0; | 24 virtual void OnCompositingDidCommit(Compositor* compositor) = 0; |
24 | 25 |
25 // Called when compositing will start. | |
26 virtual void OnCompositingWillStart(Compositor* compositor) = 0; | |
27 | |
28 // Called when compositing started: it has taken all the layer changes into | 26 // Called when compositing started: it has taken all the layer changes into |
29 // account and has issued the graphics commands. | 27 // account and has issued the graphics commands. |
30 virtual void OnCompositingStarted(Compositor* compositor) = 0; | 28 virtual void OnCompositingStarted(Compositor* compositor) = 0; |
31 | 29 |
32 // Called when compositing completes: the present to screen has completed. | 30 // Called when compositing completes: the present to screen has completed. |
33 virtual void OnCompositingEnded(Compositor* compositor) = 0; | 31 virtual void OnCompositingEnded(Compositor* compositor) = 0; |
34 | 32 |
35 // Called when compositing is aborted (e.g. lost graphics context). | 33 // Called when compositing is aborted (e.g. lost graphics context). |
36 virtual void OnCompositingAborted(Compositor* compositor) = 0; | 34 virtual void OnCompositingAborted(Compositor* compositor) = 0; |
37 | 35 |
| 36 // Called when the compositor lock state changes. |
| 37 virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0; |
| 38 |
38 protected: | 39 protected: |
39 virtual ~CompositorObserver() {} | 40 virtual ~CompositorObserver() {} |
40 }; | 41 }; |
41 | 42 |
42 } // namespace ui | 43 } // namespace ui |
43 | 44 |
44 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ | 45 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ |
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