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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
| 6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/weak_ptr.h" | 9 #include "base/memory/weak_ptr.h" |
| 10 #include "content/common/gpu/gpu_command_buffer_stub.h" | 10 #include "content/common/gpu/gpu_command_buffer_stub.h" |
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| 40 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; | 40 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; |
| 41 virtual void SetBackbufferAllocation(bool allocated) OVERRIDE; | 41 virtual void SetBackbufferAllocation(bool allocated) OVERRIDE; |
| 42 virtual void SetFrontbufferAllocation(bool allocated) OVERRIDE; | 42 virtual void SetFrontbufferAllocation(bool allocated) OVERRIDE; |
| 43 virtual void* GetShareHandle() OVERRIDE; | 43 virtual void* GetShareHandle() OVERRIDE; |
| 44 virtual void* GetDisplay() OVERRIDE; | 44 virtual void* GetDisplay() OVERRIDE; |
| 45 virtual void* GetConfig() OVERRIDE; | 45 virtual void* GetConfig() OVERRIDE; |
| 46 | 46 |
| 47 protected: | 47 protected: |
| 48 // ImageTransportSurface implementation. | 48 // ImageTransportSurface implementation. |
| 49 virtual void OnBufferPresented( | 49 virtual void OnBufferPresented( |
| 50 bool presented, |
| 50 uint32 sync_point) OVERRIDE; | 51 uint32 sync_point) OVERRIDE; |
| 51 virtual void OnResizeViewACK() OVERRIDE; | 52 virtual void OnResizeViewACK() OVERRIDE; |
| 52 virtual void OnSetFrontSurfaceIsProtected( | 53 virtual void OnSetFrontSurfaceIsProtected( |
| 53 bool is_protected, | 54 bool is_protected, |
| 54 uint32 protection_state_id) OVERRIDE; | 55 uint32 protection_state_id) OVERRIDE; |
| 55 virtual void OnResize(gfx::Size size) OVERRIDE; | 56 virtual void OnResize(gfx::Size size) OVERRIDE; |
| 56 | 57 |
| 57 // GpuCommandBufferStub::DestructionObserver implementation. | 58 // GpuCommandBufferStub::DestructionObserver implementation. |
| 58 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE; | 59 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE; |
| 59 | 60 |
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| 75 // The texture info in the parent stub. | 76 // The texture info in the parent stub. |
| 76 gpu::gles2::TextureManager::TextureInfo::Ref info; | 77 gpu::gles2::TextureManager::TextureInfo::Ref info; |
| 77 }; | 78 }; |
| 78 | 79 |
| 79 virtual ~TextureImageTransportSurface(); | 80 virtual ~TextureImageTransportSurface(); |
| 80 void CreateBackTexture(const gfx::Size& size); | 81 void CreateBackTexture(const gfx::Size& size); |
| 81 void AttachBackTextureToFBO(); | 82 void AttachBackTextureToFBO(); |
| 82 void ReleaseTexture(int id); | 83 void ReleaseTexture(int id); |
| 83 void ReleaseParentStub(); | 84 void ReleaseParentStub(); |
| 84 void AdjustFrontBufferAllocation(); | 85 void AdjustFrontBufferAllocation(); |
| 85 void BufferPresentedImpl(); | 86 void BufferPresentedImpl(bool presented); |
| 86 int front() const { return front_; } | 87 int front() const { return front_; } |
| 87 int back() const { return 1 - front_; } | 88 int back() const { return 1 - front_; } |
| 88 | 89 |
| 89 // The framebuffer that represents this surface (service id). Allocated lazily | 90 // The framebuffer that represents this surface (service id). Allocated lazily |
| 90 // in OnMakeCurrent. | 91 // in OnMakeCurrent. |
| 91 uint32 fbo_id_; | 92 uint32 fbo_id_; |
| 92 | 93 |
| 93 // The front and back buffers. | 94 // The front and back buffers. |
| 94 Texture textures_[2]; | 95 Texture textures_[2]; |
| 95 | 96 |
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| 114 // The offscreen surface used to make the context current. However note that | 115 // The offscreen surface used to make the context current. However note that |
| 115 // the actual rendering is always redirected to an FBO. | 116 // the actual rendering is always redirected to an FBO. |
| 116 scoped_refptr<GLSurface> surface_; | 117 scoped_refptr<GLSurface> surface_; |
| 117 | 118 |
| 118 // Whether a SwapBuffers is pending. | 119 // Whether a SwapBuffers is pending. |
| 119 bool is_swap_buffers_pending_; | 120 bool is_swap_buffers_pending_; |
| 120 | 121 |
| 121 // Whether we unscheduled command buffer because of pending SwapBuffers. | 122 // Whether we unscheduled command buffer because of pending SwapBuffers. |
| 122 bool did_unschedule_; | 123 bool did_unschedule_; |
| 123 | 124 |
| 125 // Whether or not the buffer flip went through browser side on the last |
| 126 // swap or post sub buffer. |
| 127 bool did_flip_; |
| 128 |
| 124 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); | 129 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); |
| 125 }; | 130 }; |
| 126 | 131 |
| 127 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 132 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
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