Chromium Code Reviews| Index: chrome/browser/extensions/requirements_checker.h |
| diff --git a/chrome/browser/extensions/requirements_checker.h b/chrome/browser/extensions/requirements_checker.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c45b10736aa6b8a0a1ad794cdb2917a5e32e8434 |
| --- /dev/null |
| +++ b/chrome/browser/extensions/requirements_checker.h |
| @@ -0,0 +1,72 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CHROME_BROWSER_EXTENSIONS_REQUIREMENTS_CHECKER_H_ |
| +#define CHROME_BROWSER_EXTENSIONS_REQUIREMENTS_CHECKER_H_ |
| + |
| +#include <vector> |
| + |
| +#include "base/callback.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "chrome/browser/extensions/extension_service.h" |
| + |
| +class GPUFeatureChecker; |
| + |
| +namespace extensions { |
| +class Extension; |
| + |
| +class RequirementsChecker : public base::SupportsWeakPtr<RequirementsChecker> { |
| + public: |
| + RequirementsChecker(); |
| + ~RequirementsChecker(); |
| + |
| + // The vector passed to the callback are any localized errors describing |
| + // requirement violations. If this vector is non-empty, requirements checking |
| + // failed. This should only be called once. |callback| will be invoked on |
| + // the calling thread. |
| + void Check(scoped_refptr<const Extension> extension, |
| + base::Callback<void(std::vector<std::string>)> callback, |
| + content::BrowserThread::ID callback_thread); |
|
Aaron Boodman
2012/08/01 03:58:54
Yeah, so I think you can just let this callback on
eaugusti
2012/08/03 01:06:26
Done.
|
| + |
| + // Because of the GPUFeatureChecker, any WeakPtr to RequirementsChecker must |
| + // be bound to the UI thread. Therefore, there is a pitfall if someone does |
| + // something seemingly innocent like this: |
| + // BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, |
| + // base::Bind(&RequirementsChecker::Check, |
| + // my_requirements_checker_->AsWeakPtr()), |
| + // ...); |
| + // If the caller is not on the UI thread (hence the PostTask()) and this is |
| + // the first call to AsWeakPtr(), then the subsequent WeakPtrs will be bound |
| + // to a thread that is not the UI thread. This will cause problems for the |
| + // GPUFeatureChecker which calls back (and therefore dereferences the |
| + // WeakPtr) from the UI thread. To help avoid this pitfall, AsWeakPtr() is |
| + // overridden and the UI thread is asserted. |
| + virtual base::WeakPtr<RequirementsChecker> AsWeakPtr() OVERRIDE; |
|
Aaron Boodman
2012/08/01 03:58:54
Nice catch, but do we have a need to call this fro
Yoyo Zhou
2012/08/02 22:23:30
There is also WeakPtrFactory which gives a bit mor
eaugusti
2012/08/03 01:06:26
Done.
|
| + |
| + private: |
| + friend class GPUFeatureChecker; |
|
Aaron Boodman
2012/08/01 03:58:54
Curiosity: Is this needed so GPUFeatureChecker can
eaugusti
2012/08/03 01:06:26
Yes, but it is totally unnecessary. I must be goin
|
| + |
| + // Callbacks for the GPUFeatureChecker. |
| + void IsWebGLAvailable(bool available); |
| + void IsCSS3DAvailable(bool available); |
| + |
| + void MaybeRunCallback(); |
| + |
| + std::vector<std::string> errors_; |
| + |
| + // Every requirments that needs to be resolved asynchroniously will add to |
|
Yoyo Zhou
2012/08/02 22:23:30
typo: requirement, asynchronously
eaugusti
2012/08/03 01:06:26
Done.
|
| + // this counter. When the counter is depleted, the callback will be run. |
| + int async_requirement_checks_; |
| + |
| + scoped_refptr<GPUFeatureChecker> webgl_checker_; |
| + scoped_refptr<GPUFeatureChecker> css3d_checker_; |
| + |
| + base::Callback<void(std::vector<std::string>)> callback_; |
| + content::BrowserThread::ID callback_thread_; |
| +}; |
| + |
| +} // namespace extensions |
| + |
| +#endif // CHROME_BROWSER_EXTENSIONS_REQUIREMENTS_CHECKER_H_ |